MegaGlest/source/glest_game/world
Mark Vejvoda e53e6b49a9 - bugfix for multiple consumable resources applying incorrectly during the update interval. (thanks silnarm) 2010-10-22 22:52:37 +00:00
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map.cpp - a little bit of fine tuning the new unit harvesting logic, now units are more intelligent about how they harvest (both AI and Human players) 2010-10-22 04:48:24 +00:00
map.h - added more cached information to help deal with units getting stuck while harvesting. Trying to keep them busy instead of standing around. 2010-10-19 22:26:49 +00:00
minimap.cpp - added map preview on custom game menu 2010-09-12 05:05:08 +00:00
minimap.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
scenario.cpp - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
scenario.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
surface_atlas.cpp - bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true) 2010-09-10 08:51:32 +00:00
surface_atlas.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
tileset.cpp - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
tileset.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
time_flow.cpp -added another mutex release to fix a bug found from a segfault 2010-06-05 15:48:50 +00:00
time_flow.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
unit_updater.cpp - a little bit of fine tuning the new unit harvesting logic, now units are more intelligent about how they harvest (both AI and Human players) 2010-10-22 04:48:24 +00:00
unit_updater.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
water_effects.cpp windowed/fullscreen switch in options ( needed for windows ) 2010-05-03 22:07:27 +00:00
water_effects.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
world.cpp - bugfix for multiple consumable resources applying incorrectly during the update interval. (thanks silnarm) 2010-10-22 22:52:37 +00:00
world.h - bugfixes to AI where workers harvesting think they have arrived but really did not. 2010-10-19 04:38:55 +00:00