Commit Graph

238 Commits

Author SHA1 Message Date
titiger 80cf370209 saved game setups
and lang file
2019-11-18 23:32:01 +01:00
titiger 22d22e275b load/save/delete setups 2019-10-16 20:46:43 +02:00
titiger af36771b3c save setups 2019-10-08 11:47:27 +02:00
titiger b3ff608db1 load/save/delete setups and combobox bugfixes 2019-10-08 00:52:34 +02:00
SoftCoder 588ec21d8a - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
SoftCoder 26581a77d2 - first round of cleanup from cppcheck report 2017-10-09 19:09:36 -07:00
SoftCoder b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
SoftCoder 5d0f5013fd - allow using new cmake var for finding glest.ini called MG_CMAKE_INSTALL_PREFIX to solve issue #167 2017-09-22 23:21:40 -07:00
SoftCoder c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
SoftCoder c86d87c19f - fix picky C++ compiler issue 2017-01-30 11:33:00 -08:00
SoftCoder 6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
titiger c9b92ea97d map filter for headless servers 2016-10-30 20:19:07 +01:00
filux bcb8d197d3 fixed some typos [ci skip]
https://lintian.debian.org/full/pkg-games-devel@lists.alioth.debian.org.html#megaglest
2016-02-19 21:17:31 +01:00
titiger 6f51e91266 Parameter ServerTitle done the ususal way 2016-01-07 00:51:23 +01:00
titiger f3e96a64c1 new parameter --server-title
see issue #95
2016-01-03 16:31:05 +01:00
SoftCoder 38cc0e5459 - fixed issue #87 and issue #88 2015-12-03 19:56:01 -08:00
SoftCoder 95e5d2782c - bugfix to get proper typed character in sdl2 2015-09-29 06:22:54 -07:00
SoftCoder 8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
titiger f62efc64bf fix for uneditable closed slots
https://forum.megaglest.org/index.php?topic=9620.0
2014-12-22 03:08:19 +01:00
SoftCoder 65a3ce6e86 - fix loading of deferred system particles 2014-11-27 15:28:49 -08:00
titison 345c88d320 Work on Healthbars
production bars;
options;
many more...;
2014-11-22 23:15:19 +01:00
titiger b85f9794e0 allow all kind of gfx formats for healthbar textures 2014-11-10 21:55:30 +01:00
titison d1597334bf *Adjusted Healthbar color
*Hotkey for Healthbars (ToggleHealthbars)
*Background and Border Texture in core data
2014-11-02 18:18:20 +01:00
SoftCoder 4ba68576aa - bugfix for loading textures for gpl and startup model pics 2014-01-29 20:42:59 -08:00
SoftCoder fe808556bd - added more fields for dev path support.. onlu ico files for linxu left to fix 2014-01-24 17:51:06 -08:00
SoftCoder fda53f47d1 - bugfix for loading scenarios with their own techs
- all scenario errors are now caught and shown in a messagebox and game can continue.
2013-12-30 02:01:47 -08:00
SoftCoder b6cd751250 - bugfixes on windows platform when some folders and files are missing, do not crash hard. 2013-12-27 23:05:20 -08:00
SoftCoder c442328b58 - small bugfix for lazy loading textures 2013-12-27 22:08:51 -08:00
SoftCoder 62821793c0 - moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest. 2013-12-27 22:00:29 -08:00
SoftCoder a56eb83c91 - moved map path into config class
- proper render performance calc compare
2013-12-16 23:54:33 -08:00
SoftCoder b9d6b38e8f - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
Mark Vejvoda ab64b9343f - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
Mark Vejvoda ad7569ded1 - code cleanup based on additional gcc warnings 2013-11-19 07:02:26 +00:00
Mark Vejvoda 9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda 9350b16c4a cleanup from cppcheck 1.62 2013-11-14 16:42:22 +00:00
Mark Vejvoda 0a0e3f408a - added experimental Right To Left 'mixed mode' support to attempt to make RTL languages with lines having mixed RTL and LTR words display properly (this is a manual hack). To enable, add this to the languages lng file: FONT_RIGHTTOLEFT_MIXED_SUPPORT=true 2013-11-13 07:56:19 +00:00
Mark Vejvoda 8ea6235495 ensure pre cache crc thread does not interfere with running game 2013-11-10 19:47:04 +00:00
Mark Vejvoda 2baab89bab more cpp check fixes 2013-11-08 01:03:24 +00:00
Mark Vejvoda 6fe733468d some cpp check cleanup 2013-11-07 20:07:03 +00:00
Mark Vejvoda 3f611a1d17 refactor core data code to move features into smaller chunks 2013-11-06 07:52:05 +00:00
Mark Vejvoda eb6466889f do not crash and exit game when core data textures are not found 2013-11-06 02:02:00 +00:00
Mark Vejvoda a716e692c7 bugfixes for resource multiplier 2013-11-01 19:48:04 +00:00
Mark Vejvoda ed4444a6da check if this fixes techtree name bug 2013-10-31 20:12:49 +00:00
Mark Vejvoda 7ad30f92bf - added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
2013-10-31 00:57:36 +00:00
Mark Vejvoda 958872cacf bugfix for translations for techtree 2013-10-29 20:24:23 +00:00
Mark Vejvoda 0c00b49995 more lang class code cleanup and better caching of techtree strings 2013-10-29 17:28:29 +00:00
Mark Vejvoda d2ba7b163b a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
Mark Vejvoda dda2f99e01 changed network CRC settings to FALSE by default and do NO network CRC checking unless explicity enabled:
For Verbose logging: EnableNetworkGameSynchChecks
For Default Logging: EnableNetworkGameSynchMonitor
2013-10-29 01:56:57 +00:00
Titus Tscharntke 0b2d58f03b new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
2013-10-27 16:13:27 +00:00
Mark Vejvoda 939e88ce38 - attempt to fix additional oos issues 2013-09-28 07:10:25 +00:00