Mark Vejvoda
16f048c9e2
- fixed author names
2010-09-16 07:03:38 +00:00
Mark Vejvoda
fe005b7c54
- fixed author names
2010-09-16 07:00:50 +00:00
Mark Vejvoda
66e655aaff
- updated version# to 3.3.7-beta1
2010-09-16 06:39:36 +00:00
Mark Vejvoda
ceca2de4b1
- added ability to display both error and normal messagebox in non overlapping way simultaneously
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- added new hotkey to toggle photomode in game (f8)
2010-09-11 16:14:03 +00:00
Mark Vejvoda
52916bdc6e
- added support for random faction selection
2010-09-11 08:09:33 +00:00
Mark Vejvoda
350d658ceb
- updated network menus to hide player rows that are not applicable to the map selected
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- added new visible property to graphical controls
2010-09-11 06:08:50 +00:00
Mark Vejvoda
6a24ca3ad0
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
Mark Vejvoda
7f9c9cde28
- updated menus to allow dynamic UI placement via ini settings
2010-09-09 06:42:39 +00:00
Mark Vejvoda
b31ad16b21
- attempt to cfix mysterious exit crash
2010-09-09 00:05:12 +00:00
Mark Vejvoda
cf5b085b2e
- added ability to override UI placement for connected and custom menus
2010-09-08 22:37:24 +00:00
Mark Vejvoda
ab44c83168
- added leak_dumper header all over the place (not yet functional in linux)
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- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Titus Tscharntke
8884c32e78
version string "light"
2010-08-26 23:01:55 +00:00
Mark Vejvoda
7442ac7c54
- test to try to get svn rev # in build string
2010-08-23 17:13:19 +00:00
Mark Vejvoda
1cb154fafa
- updated version # to 3.3.7-dev
2010-08-17 20:58:13 +00:00
Mark Vejvoda
f176cfff11
- updated version # to 3.3.6 in all Linux scripts
2010-08-12 00:08:10 +00:00
Mark Vejvoda
bc785bdb6a
- incremented version to beta2 since code changes are NOT backward version compatible
2010-08-07 08:19:01 +00:00
Mark Vejvoda
a5bf684493
- more network fixes to make lag and disconnects more stable
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- changed the way the game end logic happens to try to make it more stable
2010-08-07 04:49:06 +00:00
Mark Vejvoda
3cb7a0897d
- added client side settings change without wait for server reply
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- incremented version to beta1
2010-08-05 10:42:31 +00:00
Mark Vejvoda
f45619980f
- updated version # to alpha3
2010-07-19 17:03:43 +00:00
Mark Vejvoda
f86268b53d
- some small changes for new pathfinder code to compile in linux
2010-07-12 06:40:19 +00:00
James McCulloch
bdd4f306f4
* added GAE path finder (SearchEngine and friends)
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* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
* compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
277230657c
- fixed file encoding for proper credits display
2010-07-11 15:56:00 +00:00
Mark Vejvoda
9a6bb4830e
- updated version # for next alpha release
2010-07-10 06:53:55 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
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- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
8478ab80b3
- bugfixes for malformed debug statements
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- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
aeae7371e9
- set version to 3.3.5 in preparation for release!
2010-07-03 07:06:49 +00:00
Mark Vejvoda
abb515298d
- updated beta version to 19
2010-07-02 02:54:24 +00:00
Mark Vejvoda
0f15e9ecf3
- updated version to beta18 (could this be the golden version???)
2010-07-01 06:12:34 +00:00
Mark Vejvoda
b0abff0721
- lets show Martiño and company the respect they deserve! Finally fixed the special spanish characters that eclipse was encoding as UTF-8 which messed up the display in about screen, in-game. File is now saved as ISO-8859-1 format to keep proper formatting.
2010-06-30 15:19:46 +00:00
Mark Vejvoda
b0228ce651
- updated version number for beta17
2010-06-30 13:31:04 +00:00
Mark Vejvoda
00acd5e150
- updated version to beta16
2010-06-29 14:40:15 +00:00
Mark Vejvoda
a7954abc02
- updated version number to beta15
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- fixed bug affecting performance due to unconnected slots
2010-06-28 03:17:50 +00:00
Mark Vejvoda
4e72831919
- updated version to beta14
2010-06-28 00:52:12 +00:00
Mark Vejvoda
1b8f589536
- updated to check for windows 64 bit compiler
2010-06-27 05:10:41 +00:00
Mark Vejvoda
3cf2e48e3d
- updated 64bit macro settings
2010-06-26 23:15:09 +00:00
Mark Vejvoda
b014a8b2d3
- updated version string to display 64bit stamp if compiled by 64 bit compilers
2010-06-26 22:49:59 +00:00
Mark Vejvoda
646e8593f4
- made some small performance updates for rendering and updated beta version number
2010-06-25 05:41:50 +00:00
Mark Vejvoda
54e9f3fffc
- updated version number
2010-06-24 14:46:23 +00:00
Mark Vejvoda
a81286cbba
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
Mark Vejvoda
0340d57a8d
- updated beta version number
2010-06-24 04:54:07 +00:00
Mark Vejvoda
4d10680748
- updated beta version number
2010-06-23 14:52:11 +00:00
Mark Vejvoda
f5a759666e
- updated version number
2010-06-22 15:06:06 +00:00
Mark Vejvoda
0a6c382750
- a few more optimizations for rendering and removal of junk
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- updated version # to beta8
2010-06-22 04:09:23 +00:00
Mark Vejvoda
626fc57ced
- added version string addition to tell if debug is enabled
2010-06-21 23:45:49 +00:00
Mark Vejvoda
2d50beecfa
- bugfix for mutex deadlock
2010-06-18 20:04:05 +00:00
Mark Vejvoda
ebe75de00d
updated beta version #
2010-06-18 19:04:15 +00:00
Mark Vejvoda
df7181d435
- removed white ghosting trigger logic as its just too annoying, even if fps is low.. live with low fps!
2010-06-18 04:43:14 +00:00
Mark Vejvoda
4647497cee
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
Mark Vejvoda
a287422930
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
Mark Vejvoda
b2f91e0f32
- attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke
2010-06-17 06:55:35 +00:00