Commit Graph

100 Commits

Author SHA1 Message Date
Mark Vejvoda
16f048c9e2 - fixed author names 2010-09-16 07:03:38 +00:00
Mark Vejvoda
fe005b7c54 - fixed author names 2010-09-16 07:00:50 +00:00
Mark Vejvoda
66e655aaff - updated version# to 3.3.7-beta1 2010-09-16 06:39:36 +00:00
Mark Vejvoda
ceca2de4b1 - added ability to display both error and normal messagebox in non overlapping way simultaneously
- added new hotkey to toggle photomode in game (f8)
2010-09-11 16:14:03 +00:00
Mark Vejvoda
52916bdc6e - added support for random faction selection 2010-09-11 08:09:33 +00:00
Mark Vejvoda
350d658ceb - updated network menus to hide player rows that are not applicable to the map selected
- added new visible property to graphical controls
2010-09-11 06:08:50 +00:00
Mark Vejvoda
6a24ca3ad0 - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
Mark Vejvoda
7f9c9cde28 - updated menus to allow dynamic UI placement via ini settings 2010-09-09 06:42:39 +00:00
Mark Vejvoda
b31ad16b21 - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
Mark Vejvoda
cf5b085b2e - added ability to override UI placement for connected and custom menus 2010-09-08 22:37:24 +00:00
Mark Vejvoda
ab44c83168 - added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Titus Tscharntke
8884c32e78 version string "light" 2010-08-26 23:01:55 +00:00
Mark Vejvoda
7442ac7c54 - test to try to get svn rev # in build string 2010-08-23 17:13:19 +00:00
Mark Vejvoda
1cb154fafa - updated version # to 3.3.7-dev 2010-08-17 20:58:13 +00:00
Mark Vejvoda
f176cfff11 - updated version # to 3.3.6 in all Linux scripts 2010-08-12 00:08:10 +00:00
Mark Vejvoda
bc785bdb6a - incremented version to beta2 since code changes are NOT backward version compatible 2010-08-07 08:19:01 +00:00
Mark Vejvoda
a5bf684493 - more network fixes to make lag and disconnects more stable
- changed the way the game end logic happens to try to make it more stable
2010-08-07 04:49:06 +00:00
Mark Vejvoda
3cb7a0897d - added client side settings change without wait for server reply
- incremented version to beta1
2010-08-05 10:42:31 +00:00
Mark Vejvoda
f45619980f - updated version # to alpha3 2010-07-19 17:03:43 +00:00
Mark Vejvoda
f86268b53d - some small changes for new pathfinder code to compile in linux 2010-07-12 06:40:19 +00:00
James McCulloch
bdd4f306f4 * added GAE path finder (SearchEngine and friends)
* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
 * compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
277230657c - fixed file encoding for proper credits display 2010-07-11 15:56:00 +00:00
Mark Vejvoda
9a6bb4830e - updated version # for next alpha release 2010-07-10 06:53:55 +00:00
Mark Vejvoda
ff21d26161 - mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
8478ab80b3 - bugfixes for malformed debug statements
- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
aeae7371e9 - set version to 3.3.5 in preparation for release! 2010-07-03 07:06:49 +00:00
Mark Vejvoda
abb515298d - updated beta version to 19 2010-07-02 02:54:24 +00:00
Mark Vejvoda
0f15e9ecf3 - updated version to beta18 (could this be the golden version???) 2010-07-01 06:12:34 +00:00
Mark Vejvoda
b0abff0721 - lets show Martiño and company the respect they deserve! Finally fixed the special spanish characters that eclipse was encoding as UTF-8 which messed up the display in about screen, in-game. File is now saved as ISO-8859-1 format to keep proper formatting. 2010-06-30 15:19:46 +00:00
Mark Vejvoda
b0228ce651 - updated version number for beta17 2010-06-30 13:31:04 +00:00
Mark Vejvoda
00acd5e150 - updated version to beta16 2010-06-29 14:40:15 +00:00
Mark Vejvoda
a7954abc02 - updated version number to beta15
- fixed bug affecting performance due to unconnected slots
2010-06-28 03:17:50 +00:00
Mark Vejvoda
4e72831919 - updated version to beta14 2010-06-28 00:52:12 +00:00
Mark Vejvoda
1b8f589536 - updated to check for windows 64 bit compiler 2010-06-27 05:10:41 +00:00
Mark Vejvoda
3cf2e48e3d - updated 64bit macro settings 2010-06-26 23:15:09 +00:00
Mark Vejvoda
b014a8b2d3 - updated version string to display 64bit stamp if compiled by 64 bit compilers 2010-06-26 22:49:59 +00:00
Mark Vejvoda
646e8593f4 - made some small performance updates for rendering and updated beta version number 2010-06-25 05:41:50 +00:00
Mark Vejvoda
54e9f3fffc - updated version number 2010-06-24 14:46:23 +00:00
Mark Vejvoda
a81286cbba - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
Mark Vejvoda
0340d57a8d - updated beta version number 2010-06-24 04:54:07 +00:00
Mark Vejvoda
4d10680748 - updated beta version number 2010-06-23 14:52:11 +00:00
Mark Vejvoda
f5a759666e - updated version number 2010-06-22 15:06:06 +00:00
Mark Vejvoda
0a6c382750 - a few more optimizations for rendering and removal of junk
- updated version # to beta8
2010-06-22 04:09:23 +00:00
Mark Vejvoda
626fc57ced - added version string addition to tell if debug is enabled 2010-06-21 23:45:49 +00:00
Mark Vejvoda
2d50beecfa - bugfix for mutex deadlock 2010-06-18 20:04:05 +00:00
Mark Vejvoda
ebe75de00d updated beta version # 2010-06-18 19:04:15 +00:00
Mark Vejvoda
df7181d435 - removed white ghosting trigger logic as its just too annoying, even if fps is low.. live with low fps! 2010-06-18 04:43:14 +00:00
Mark Vejvoda
4647497cee - bugfix for proper thread shutdown which caused a number of crashes when navigating menus 2010-06-17 23:24:15 +00:00
Mark Vejvoda
a287422930 bugfixes to correct segfault 2010-06-17 22:09:25 +00:00
Mark Vejvoda
b2f91e0f32 - attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke 2010-06-17 06:55:35 +00:00