Commit Graph

3969 Commits

Author SHA1 Message Date
Tom Reynolds 533b1f0bfe Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source 2013-12-26 18:29:35 +01:00
Tom Reynolds 9c51bfc60c introduce shared linux shell code / externalize distribution check 2013-12-26 18:28:21 +01:00
SoftCoder 220a0130dd - bugfixes for msvc compile 2013-12-25 11:48:08 -08:00
SoftCoder 3bb9da6cdf - removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
2013-12-25 11:42:00 -08:00
SoftCoder f06d474b60 - cleanup some socket issues and also a possible int overflow 2013-12-24 22:44:46 -08:00
SoftCoder 3111b733e2 - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
2013-12-24 22:27:44 -08:00
SoftCoder 25326c64b1 - cleanup some warnings from msvc 2013-12-23 10:34:52 -08:00
SoftCoder 1ba098d0f0 - clang compiler warning cleanup 2013-12-23 00:05:07 -08:00
SoftCoder e0c2a388d4 - msvc compiler warning cleanup 2013-12-22 23:58:12 -08:00
SoftCoder bcaad53fbe - cleanup some msvc++ compiler warnings 2013-12-22 23:15:31 -08:00
SoftCoder 3a24531ba7 - more code cleanup based on cppcheck results and valgrind
- added -h option to build-mg.sh to show parameter usage.
2013-12-22 22:53:26 -08:00
SoftCoder 2d3e04f413 - a few more minor code quality fixes 2013-12-22 21:03:40 -08:00
SoftCoder da3c55c00b - bugfix, now support proper saving and reloading of games where attack boost is applied to units 2013-12-22 16:10:00 -08:00
SoftCoder 6cd1d237ab - a little more code cleanup from coverity issues 2013-12-22 13:18:40 -08:00
SoftCoder f8c497f6dc - in progress work to try to get attack boosts loading from a saved game (not working yet and commented out) 2013-12-21 21:53:27 -08:00
titiger 372442d181 Render order changed to get better render results with units using
semi-transparent textures.
2013-12-22 01:36:54 +01:00
SoftCoder 343a728911 - cleanup some network related code and try to remove uneeded noise 2013-12-18 23:35:27 -08:00
titiger 9249d6370c looks like glEnable(GL_COLOR_MATERIAL); was still needed to render units properly 2013-12-18 21:35:04 +01:00
Tom Reynolds 39be9372aa Make showGameStats.php produce HTML which is suitable for embedding into an existing DOM 2013-12-18 20:40:08 +01:00
SoftCoder 998cabafac - a few more coverity reported fixes 2013-12-18 08:26:16 -08:00
SoftCoder 606aa392c7 - added coverity linux script
- a few updates to fix coverity reported issues
2013-12-17 23:57:45 -08:00
SoftCoder e3996ceb92 - bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
2013-12-17 17:35:51 -08:00
SoftCoder d8160c1065 - modified game time to be game duration instead as that is more useful for players who want to see in game clock info 2013-12-17 13:26:58 -08:00
SoftCoder a56eb83c91 - moved map path into config class
- proper render performance calc compare
2013-12-16 23:54:33 -08:00
SoftCoder ca12b7912a - cleanup clang warning 2013-12-16 19:25:07 -08:00
SoftCoder b5243763a2 - added some device cleanup in case its needed 2013-12-16 19:11:17 -08:00
SoftCoder 1463dc0fc1 - bugfix for memory leak 2013-12-16 17:48:52 -08:00
SoftCoder d1f9fbc4a7 - cleanup warnings from clang 2013-12-15 09:19:24 -08:00
SoftCoder 0b73d3922a - fixed windows build from coverity updates 2013-12-14 22:59:32 -08:00
SoftCoder f269273f07 - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
SoftCoder b8ab732b85 - cppcheck code cleanup 2013-12-14 18:07:22 -08:00
titiger 87f855b419 Very transparent parts of textures were cutted away while rendering. It turned out there is only a need to do this for shadows and selection rendering, not for real rendering. 2013-12-15 00:12:25 +01:00
SoftCoder 6e061f459d - cleanup a few newly introduced compile warnings 2013-12-14 10:49:01 -08:00
SoftCoder 22beafe122 - fixed windows build for vc++ 2010 2013-12-14 03:09:12 -08:00
SoftCoder b11932b92d - cleanup from cppcheck report 2013-12-14 03:03:19 -08:00
SoftCoder d69e19b87b Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
Conflicts:
	source/shared_lib/include/platform/sdl/factory_repository.h
2013-12-14 02:45:25 -08:00
SoftCoder 65e55d3796 - merged changes with windows build fixes
- updated svn commands to git for validation params
2013-12-14 02:44:41 -08:00
SoftCoder 1d9f1f9432 - forgot to commit changes 2013-12-14 02:33:03 -08:00
SoftCoder ec13e904d3 - fixed windows build (removed gl2 references) 2013-12-14 02:29:32 -08:00
SoftCoder 209458adee - removed deprecated gl2 code as it was not used 2013-12-14 02:22:30 -08:00
SoftCoder b9d6b38e8f - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
SoftCoder c887b0c357 - attempt to cleanup a few warnings
- attempt to get git rev info each compile (not just when running cmake)
2013-12-11 23:16:56 -08:00
SoftCoder c91b92901b - added ignore folder 2013-12-11 19:18:33 -08:00
SoftCoder a567fe159d - bugfix for headless mode segfault reported by titi 2013-12-11 19:07:24 -08:00
SoftCoder ad81692331 Merge branch 'master' of https://github.com/williame/megaglest-source 2013-12-09 18:07:42 -08:00
titiger 3bc5901a01 From Bugreport: cannot delete characters after clicking on player name in lobby
https://forum.megaglest.org/index.php?topic=9302.0
2013-12-10 01:52:08 +01:00
titiger dcada00514 as there are already several changes to originla 3.9.0 we better set a new version number 2013-12-09 23:14:33 +01:00
SoftCoder e718f78931 - corrected compile warnings for unit test 2013-12-08 20:08:44 -08:00
Will 2d6da27807 Merge branch 'master' of github.com:MegaGlest/megaglest-source 2013-12-07 20:41:44 +01:00
SoftCoder 02d41bd5f7 fixed windows build 2013-12-06 09:08:47 -08:00