Commit Graph

4549 Commits

Author SHA1 Message Date
Mark Vejvoda 344c4778d1 Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
GLESTHOME
2010-03-21 23:40:35 +00:00
Mark Vejvoda 9756217445 Added full support to have maps, tilesets and techs in a scenario or tutorial folder. 2010-03-21 05:33:13 +00:00
Titus Tscharntke d4202298fd - when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..)
- gui bugfix commands are no more canceled when any unit dies
2010-03-20 15:02:52 +00:00
Mark Vejvoda 64513cdf90 bugfix for scenario folder not finding language file 2010-03-20 12:11:46 +00:00
Mark Vejvoda 8c08eefa28 Added EndsWith to headerfile 2010-03-20 12:09:30 +00:00
Mark Vejvoda edd3af5243 Bugfixes so that win32 code will work with latest user data changes 2010-03-20 11:16:07 +00:00
Mark Vejvoda a9d644eba0 Bugfixes so that win32 code will compile with latest user data changes 2010-03-20 10:52:55 +00:00
Mark Vejvoda a6609cbdab Bugfixes so that win32 code will compile with latest sdl changes 2010-03-20 09:02:56 +00:00
Mark Vejvoda 1f2c805fe8 Added new setting to allow playing glest using multiple monitors 2010-03-20 07:19:45 +00:00
Mark Vejvoda 4e9d348fbd Changed user data code to be one path where the data tree folder structure can be found 2010-03-20 00:46:16 +00:00
Mark Vejvoda bc5110c42f Changed defaults for glest.ini (to be ready for next release with proper defaults) and updated configurator with updated properties 2010-03-20 00:43:38 +00:00
Mark Vejvoda a731f9c2a9 Updates to Win32 code to port latest mega-glest features 2010-03-20 00:22:17 +00:00
Mark Vejvoda 965a7ac2ba Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
Titus Tscharntke c5809e50b5 editor/g3dviewr startscripts which handle parameters / version number 2010-03-19 22:15:14 +00:00
Titus Tscharntke c4a9f61842 Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too
Also fixed the stats by counting this kind of death too.
2010-03-19 18:58:46 +00:00
Mark Vejvoda 5c2bb68e72 Added install project files for Windows based clients (using open source NSIS installer) 2010-03-19 08:09:54 +00:00
Titus Tscharntke 37c45275e4 about menu layout fixed 2010-03-19 01:18:05 +00:00
Titus Tscharntke 4b5d3fc94a end battle layout fixed. numbers are readable now. 2010-03-19 00:41:09 +00:00
Mark Vejvoda f838293632 Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda 3580e13468 Updated source code release script to use 7z for broader compatibility 2010-03-17 21:45:20 +00:00
Mark Vejvoda abf7e57377 Attempt for bugfix to resume from msgbox 2010-03-17 20:57:19 +00:00
Mark Vejvoda 569a71e929 Changed version # for 3.3.1 release 2010-03-17 20:45:46 +00:00
Mark Vejvoda 10449faf39 Attempt for bugfix to resume from msgbox 2010-03-17 20:40:06 +00:00
Mark Vejvoda 1f78d09b80 SDL Bugfix to work with Windows and Linux 2010-03-17 19:10:18 +00:00
Mark Vejvoda ae632f4d7a Attempt for bugfix to resume from msgbox 2010-03-17 18:04:44 +00:00
Mark Vejvoda eddd0cd19b Attempt for bugfix to resume from msgbox 2010-03-17 17:24:12 +00:00
Mark Vejvoda 399c463f9d SDL Bugfix to work with Windows and Linux 2010-03-17 16:40:49 +00:00
Mark Vejvoda f0133ba260 Added a more user friendly messagebox when network errors are encountered. Added fix for Fullscreen OpenGL Mode 2010-03-17 16:27:17 +00:00
Titus Tscharntke 7468e314d1 Chat line is visible in custom game menu.
Network consistency always checks and gives better messages.
2010-03-17 13:22:08 +00:00
Mark Vejvoda 30d2d87e6f Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:30:56 +00:00
Mark Vejvoda cde1f285d0 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:22:04 +00:00
Mark Vejvoda 89d3c66471 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 06:25:19 +00:00
Mark Vejvoda c925665d31 Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:44:22 +00:00
Mark Vejvoda b9172acc5c Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:37:11 +00:00
Mark Vejvoda b2128e69a7 Changed script to produce a 7z archive for smaller size and better OS compatibility 2010-03-15 22:19:10 +00:00
Titus Tscharntke 075433c365 glest.ico and servers.ini should be in data;
Screenshot directory is called screens
2010-03-14 22:35:11 +00:00
Mark Vejvoda 084f834080 Added a script to automate creation of data archive for releases 2010-03-14 15:29:10 +00:00
Mark Vejvoda 67d88bbe65 Fix for different locale's 2010-03-14 13:38:55 +00:00
Mark Vejvoda 2ab843e2a7 Added more info to error msg 2010-03-14 13:31:02 +00:00
Titus Tscharntke b47ce48424 linux startscripts 2010-03-14 11:34:09 +00:00
Mark Vejvoda bf477b106a Added startup scripts for g3d viewer and configurator and updated makerelease to include these tools 2010-03-14 03:21:09 +00:00
Mark Vejvoda e21ea81ce0 Added a check for distro's with a newer openal lib and try to create a link to it 2010-03-14 03:11:47 +00:00
Mark Vejvoda e4bd0a9ce6 Updated build # to 3.3.0 2010-03-14 00:49:19 +00:00
Titus Tscharntke a0b870533b liitle release preparations 2010-03-14 00:01:19 +00:00
Mark Vejvoda ff60b09158 Cleaned up all compiler warnings 2010-03-13 22:00:01 +00:00
Mark Vejvoda 2012b7e22c Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
Mark Vejvoda c983eab0af Added the configurator to windows build system 2010-03-13 11:14:11 +00:00
Mark Vejvoda 5acffad961 Updated with correct values 2010-03-13 10:47:13 +00:00
Mark Vejvoda ed96cb9f6b Added for new linux tools 2010-03-13 10:41:40 +00:00
Mark Vejvoda 02dddacc07 Updates to get configurator and g3d viewer compiling under linux 2010-03-13 10:39:22 +00:00