Mark Vejvoda
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965ac7e00b
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- commented out unused curl method so now it should be able to compile on older libcurl
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2011-03-27 16:18:16 +00:00 |
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Mark Vejvoda
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472fc2989a
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- changed win32 to substitute $APPDATA for the current users app data folder instead of all users
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2011-03-27 16:08:20 +00:00 |
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Mark Vejvoda
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0f915ae6a6
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- better handling of sound system reset when clicking ok in options menu
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2011-03-27 15:55:55 +00:00 |
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Mark Vejvoda
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5af6de5aec
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- win32 now looks/stores userdata in the default windows appdata folder: C:\Documents and Settings\All Users\Application Data\megaglest (all dev users should copy all contents of mydata into this new location).. NOT INCLUDING the mydata folder itself
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2011-03-27 15:16:28 +00:00 |
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Titus Tscharntke
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df2df4bcfc
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some rearrangement in options, player names in chat with colors again
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2011-03-26 21:38:26 +00:00 |
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Mark Vejvoda
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d9bc605974
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- added scenarios to mod menu
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2011-03-26 18:37:38 +00:00 |
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Titus Tscharntke
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5ccfc59819
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Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)!
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2011-03-26 17:17:34 +00:00 |
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Mark Vejvoda
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8f2613e216
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- fixed changing username in the lobby
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2011-03-26 16:51:26 +00:00 |
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Titus Tscharntke
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5648080095
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Ready/not Ready/brb in colors; labels can have colors now
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2011-03-26 13:40:22 +00:00 |
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Mark Vejvoda
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846dd4769b
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- better CRC worker thread distribution
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2011-03-26 05:16:39 +00:00 |
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Mark Vejvoda
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3c73464f5a
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- added a line to seperate mod lists from return button
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2011-03-26 05:09:38 +00:00 |
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Mark Vejvoda
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6079e6de2b
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- better handling of mod menu threading when user has no internet connection
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2011-03-26 05:03:38 +00:00 |
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Mark Vejvoda
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15e00694bf
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- attempt to tighten up socket connection logic that detects disconnect
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2011-03-26 02:00:41 +00:00 |
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Mark Vejvoda
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a3c290240c
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- removed sleep when waitinf for exit of crc thread
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2011-03-26 00:38:26 +00:00 |
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Mark Vejvoda
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ff02c552ea
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- fixed incirrect language string
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2011-03-25 23:52:36 +00:00 |
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Mark Vejvoda
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07391af2f6
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- moved all mod menu strings into english language file
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2011-03-25 23:33:04 +00:00 |
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Mark Vejvoda
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884b46da60
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- more thread cleanup
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2011-03-25 22:50:30 +00:00 |
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Mark Vejvoda
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53f57dad13
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- moved http meta-data work into a background thread for mod menu
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2011-03-25 22:40:14 +00:00 |
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Mark Vejvoda
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7e35d4a050
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- more efficient CRC updating in cache thread
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2011-03-25 21:02:53 +00:00 |
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Mark Vejvoda
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68f1ec06b5
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- fix for harvesting workers to reset to original harvest location each time they deliver resources
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2011-03-25 20:51:14 +00:00 |
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Mark Vejvoda
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0f6f5cfe21
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- rolled back last change as it makes things worse
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2011-03-25 20:17:14 +00:00 |
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Mark Vejvoda
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742cbaa1c7
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- attempt to ignore resource cache for human players to see if this fixes harvesting location problems for human players
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2011-03-25 20:07:27 +00:00 |
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Mark Vejvoda
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fcb1681de9
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- now all libcurl calls support http redirection
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2011-03-25 19:19:59 +00:00 |
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Mark Vejvoda
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1a783b3bba
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- updates to mod menu for better user experience
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2011-03-25 18:42:08 +00:00 |
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Mark Vejvoda
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9096449919
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- fixed vc++ project files for mods download menu
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2011-03-25 11:15:21 +00:00 |
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Mark Vejvoda
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51eca5610e
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- updated to point mod data lists to masterserver
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2011-03-25 10:18:12 +00:00 |
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Mark Vejvoda
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9681e7f1bc
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
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Mark Vejvoda
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90c12da33e
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- see if this removes the command delay when issuing commands on idle units
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2011-03-25 01:50:35 +00:00 |
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Mark Vejvoda
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860777aaec
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- try to see if this stil lfixes performance without so much delay.
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2011-03-25 01:08:34 +00:00 |
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Mark Vejvoda
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47a81f8b44
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- performance improvements for units using the stop command when units are idle
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2011-03-24 21:55:39 +00:00 |
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Mark Vejvoda
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ab7dc1d007
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- more code cleanup from things found in valgrind
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2011-03-23 05:49:38 +00:00 |
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Mark Vejvoda
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ffe957c9a6
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- added a way to disable water sounds: DisableWaterSounds=true
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2011-03-23 04:41:38 +00:00 |
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Mark Vejvoda
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6f523bb96a
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- small bit of code cleanup in unit_updater
- added alarmcount to debug view
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2011-03-23 02:45:42 +00:00 |
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Mark Vejvoda
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41fc6f661e
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- rollback last change for testing
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2011-03-23 01:17:38 +00:00 |
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Mark Vejvoda
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8a9505e1e8
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- added conditional check to only issue a stop command to units if they are not already stopped
- memory cleanup on unit errors
- mutex for checksum class
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2011-03-23 00:49:21 +00:00 |
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Mark Vejvoda
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37127cccfc
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- update for g3d viewer to compile in vc++ 2010
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2011-03-22 20:12:22 +00:00 |
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Mark Vejvoda
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2a93d22183
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- commented out unused class instance as it caused trouble
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2011-03-22 19:28:47 +00:00 |
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Mark Vejvoda
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e0192be6b1
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- added vc++ 2010 project files
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2011-03-22 18:28:45 +00:00 |
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Mark Vejvoda
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6c9ba8bea4
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- added more error details when some errors are generated
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2011-03-22 17:55:11 +00:00 |
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Mark Vejvoda
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14bd71c250
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- game ready status bugfix
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2011-03-22 06:43:33 +00:00 |
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Mark Vejvoda
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f7fdafbff4
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- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
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2011-03-22 02:02:54 +00:00 |
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Mark Vejvoda
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cb96d86a62
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- bugfix for win32 g3d viewer to view models using jpeg
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2011-03-21 16:54:10 +00:00 |
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Mark Vejvoda
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e3fd34c18c
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- attempt to make more randomized cell direction when harvesting using locations in the resource cache
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2011-03-21 01:03:14 +00:00 |
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Mark Vejvoda
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18f2f531e3
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- added map, tileset and techtree to debug view and also AI type
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2011-03-20 23:41:46 +00:00 |
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Mark Vejvoda
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cfcd985d18
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- xerces fix for cmake compile if static libs are missing
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2011-03-20 20:33:28 +00:00 |
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Mark Vejvoda
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15679e3489
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- xerces fix for cmake compile if static libs are missing
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2011-03-20 15:49:33 +00:00 |
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Mark Vejvoda
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604de5bec1
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- xerces fix for cmake compile if static libs are missing
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2011-03-20 15:26:07 +00:00 |
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Mark Vejvoda
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28516971af
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- now xerces compiles into the linux binary statically making things much more compatible for deployment on numerous distros
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2011-03-20 15:18:33 +00:00 |
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Mark Vejvoda
|
ab9f88e4c7
|
- bugfix for map CRC checking after downloading a map
|
2011-03-20 06:23:19 +00:00 |
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Mark Vejvoda
|
829c499568
|
- bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8
|
2011-03-20 06:05:09 +00:00 |
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