Commit Graph

2219 Commits

Author SHA1 Message Date
Mark Vejvoda 19db401c83 - removed directsound8 as a selectable option in ini or UI 2012-08-01 00:51:27 +00:00
Mark Vejvoda 61256fe999 - play intro music as soon as possible 2012-07-27 19:22:57 +00:00
Mark Vejvoda 0e0c43f14a - bugfix to close unconnected network slots if they are in a slot higher than map's max slots 2012-07-27 00:39:13 +00:00
Mark Vejvoda 194e1868b9 - if holding ctrl while click to change the player type we will change all non human slots to the same player control type 2012-07-26 20:47:16 +00:00
Mark Vejvoda 778bb788ef - do not display missing lang string errors on console unless in verbose mode 2012-07-26 15:39:44 +00:00
Mark Vejvoda b665258897 - improve ability to force label edit mode rendering to be a static width regardless of font size used 2012-07-26 15:26:59 +00:00
Mark Vejvoda 8dc59d74f7 - better handling of edit mode click 2012-07-26 07:06:12 +00:00
Mark Vejvoda 8d6cdfb5db - tomreyn broken the intro text centering but adding empty intro text properties, so i commented the properties out
- added more info / safer logic to center text
2012-07-26 06:47:59 +00:00
Mark Vejvoda 6662f35347 - fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing. 2012-07-26 06:27:00 +00:00
Mark Vejvoda 96ade03a27 - fix backspace deleting in options menu when changing playername and playername has _ in part of it 2012-07-25 16:49:58 +00:00
Mark Vejvoda f3165b2548 - bugfix to stop human and network player from having the same slot 2012-07-24 19:29:15 +00:00
Mark Vejvoda 8d168bdb4c - add playername to console output when server waits for a client to catch up 2012-07-21 04:34:55 +00:00
Mark Vejvoda acb648904c - attempt to stop clients from lagging too much and output to console 2012-07-21 00:55:57 +00:00
Mark Vejvoda 159a273aa1 - bold change to see what this does for network play (CAUTION THIS is for testing only and may be reverted) 2012-07-21 00:23:27 +00:00
Mark Vejvoda 0b9ad4c457 - added support for throwing known errors and skipping stack traces (For friendlier error messages) 2012-07-20 23:51:10 +00:00
Mark Vejvoda ed9ae076c5 - attempt to fix pizza's crash
- safer use of random # in unit updater (not backward compatible with other builds)
2012-07-20 23:07:44 +00:00
Titus Tscharntke ed6961195f Disconnect time of early leavers is shown in end game stats. 2012-07-20 22:24:27 +00:00
Mark Vejvoda c42d44a53a - attempt to fix pizza's crash 2012-07-20 22:18:34 +00:00
Mark Vejvoda 2204e0577c - if hint text title is missing in language file, default to english 2012-07-20 22:04:46 +00:00
Mark Vejvoda 5cb761e5a6 - hint text now centered on screen when game is loading 2012-07-20 19:00:49 +00:00
Mark Vejvoda 366160fee7 - updated error message to be more clear and specify which techtree is involved 2012-07-20 15:31:56 +00:00
Mark Vejvoda f3d7c5e5cb - attempt to allow special key (alt) as allowed for quick signal to team, requires user to add this to glestuserkeys.ini:
SetMarker=left alt
(does not work in latest ubuntu as alt key is used for Unity)
2012-07-20 14:38:28 +00:00
Mark Vejvoda 1c52f28185 - change team # in end game stats for team switching 2012-07-19 23:21:55 +00:00
Titus Tscharntke d217777f85 player end stats should show only players as laevers who left while game was running. ( feature not finished yet ) 2012-07-18 23:52:44 +00:00
Mark Vejvoda bec8df9feb - made another debug statement only show in verbose mode 2012-07-18 16:01:19 +00:00
Mark Vejvoda 63fb9bd2cf - removed debug stacktrace in ObjectParticleSystemType 2012-07-18 14:31:56 +00:00
Mark Vejvoda 9583307022 - cleanup of debug code 2012-07-18 01:01:24 +00:00
Mark Vejvoda 32bda64045 - added more error checking in scenarios 2012-07-18 00:54:47 +00:00
Mark Vejvoda 6c211970e3 - added more error checking in scenarios 2012-07-18 00:50:14 +00:00
Mark Vejvoda 9fb1f06d5e - added more error checking in scenarios 2012-07-18 00:43:46 +00:00
Mark Vejvoda 2b0e9e40d3 - added more error checking in scenarios 2012-07-18 00:35:39 +00:00
Mark Vejvoda e4cec7319e - added more error checking in scenarios 2012-07-18 00:21:39 +00:00
Mark Vejvoda de2e889a4f - added more error checking in scenarios 2012-07-18 00:15:39 +00:00
Mark Vejvoda 9a54f30e86 - added more error checking in scenarios 2012-07-18 00:12:42 +00:00
Mark Vejvoda 4d97c80561 - added more error checking in scenarios 2012-07-18 00:04:24 +00:00
Mark Vejvoda 9f0546c008 - set correct exit codes (for tomreyn)
- fix loading when too many units on map (do not segfault)
- deprecate ThreadedNetworkClient setting
2012-07-17 23:04:30 +00:00
Titus Tscharntke 25a4b83b83 sonar ping only for teammates 2012-07-17 21:29:39 +00:00
Titus Tscharntke d382fa46fd fix for wrong CRCs in Mod menu 2012-07-16 23:03:56 +00:00
Tom Reynolds 3519725216 Change phpVersionParam to ?version=0.1 2012-07-16 00:08:41 +00:00
Titus Tscharntke 0cc9f0e115 fixing the CRCs on the masterserver ( work in progress ) 2012-07-15 23:01:48 +00:00
Titus Tscharntke 69f4294950 playing a sound for quick highlight pointer(marker) 2012-07-15 21:01:56 +00:00
Titus Tscharntke e311c439f6 sound is no more switched on when switching factions ( not a 100% fix but I think good enough ) 2012-07-15 19:45:55 +00:00
Titus Tscharntke 46cc1f18aa no more camera (drag)move while giving commands via minimap. Only move camera if click started in minimap. 2012-07-15 09:50:44 +00:00
Titus Tscharntke d10d5fc770 hopefully working implementation of mpfNoSelect from this discussion: http://glest.org/glest_board/index.php?topic=8165.msg82932#msg82932 2012-07-14 21:29:15 +00:00
Titus Tscharntke 0043511e0a less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting 2012-07-13 23:19:53 +00:00
Titus Tscharntke 73919c860d New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
Mark Vejvoda 1de23b6f1a - allow for left button click in minimap and move mouse will move the camera 2012-07-13 02:03:15 +00:00
Mark Vejvoda 109401b2e8 - always ensure headless server has an open slot in the lobby 2012-07-11 22:41:31 +00:00
Mark Vejvoda be61ed89da - bugfix to have consistent info sent to masterserver when in game or in lobby 2012-07-11 05:12:10 +00:00
Mark Vejvoda 703afaa5de - forget trying to render for now when in connection phase, Cold getting crashes 2012-07-10 20:39:21 +00:00