Commit Graph

14 Commits

Author SHA1 Message Date
Titus Tscharntke
40a67b569b file path in map editor file dialog is kept for next file access 2011-01-20 00:47:32 +00:00
nosogo
f545edad68 more fixes for editor 2010-12-05 01:33:28 +00:00
nosogo
04aee1098d update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
Mark Vejvoda
087c6c87b1 - added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue) 2010-07-03 05:20:03 +00:00
Mark Vejvoda
75c50f1052 - fixed CPU usage on windows for map editor 2010-07-01 16:31:06 +00:00
Mark Vejvoda
a842909e7d - bugfixes so messageboxes show in windows and linux 2010-06-23 22:21:08 +00:00
Mark Vejvoda
288bd3a287 - Updates to get the map editor compiling 2010-06-01 01:56:14 +00:00
Titus Tscharntke
acf4bebba6 GAE map editor ported to megaglest 2010-05-04 00:22:11 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke
3041efaa77 Objects and ressources under the mouse are displayed.
Hitting space can be used to select the brush for objects/ressources currently under the mouse.
2010-03-08 00:28:42 +00:00
Titus Tscharntke
983d8475c9 mapeditor from GAE ( removed macro stuff and so on ) 2010-03-07 17:25:42 +00:00
Titus Tscharntke
b4ffb67c03 stop editor flickering in linux 2010-03-01 22:37:35 +00:00
Titus Tscharntke
5cb8aca19c 8 players 2010-02-28 11:21:01 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00