Titus Tscharntke
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ede8977aff
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switched resourcemultiplier to int (using the index now) and added some debug output for testing.
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2010-11-25 22:45:08 +00:00 |
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Titus Tscharntke
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2440d475b3
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beginning of new resource multiplier. Still work in progress but hopefully ready to test some things.
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2010-11-08 23:15:50 +00:00 |
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Mark Vejvoda
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465ae629ba
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- cache the techname and selected faction when doing a faction preview in lobbies
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2010-10-30 03:29:29 +00:00 |
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Titus Tscharntke
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d3ccebef15
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switch for map preview in ingame options
some language fixes
faction preview is default now
in unix systems text is better centered on the buttons
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2010-09-26 21:34:00 +00:00 |
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Mark Vejvoda
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a056b3faa8
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- added more validations on client for missing tileset
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2010-09-17 08:46:34 +00:00 |
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Mark Vejvoda
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0e8ed05c2e
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- bugfixes for handling missing maps on client
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2010-09-17 08:26:22 +00:00 |
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Mark Vejvoda
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da35728c34
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- added some error handling in client connected menu for map errors
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2010-09-17 06:37:08 +00:00 |
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Mark Vejvoda
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e4669b94b0
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- added map preview to the client connected lobby
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2010-09-14 06:10:48 +00:00 |
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Mark Vejvoda
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350d658ceb
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- updated network menus to hide player rows that are not applicable to the map selected
- added new visible property to graphical controls
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2010-09-11 06:08:50 +00:00 |
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Mark Vejvoda
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6a24ca3ad0
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
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Mark Vejvoda
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cf5b085b2e
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- added ability to override UI placement for connected and custom menus
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2010-09-08 22:37:24 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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fba29d3002
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- added new menu option to toggle on / off observers
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2010-09-04 01:24:17 +00:00 |
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Mark Vejvoda
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f727c383b2
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- fixed bug with server unable to start a game (sorry everyone)
- made faction texture preview an ini option: FactionPreview=true
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2010-08-31 20:31:20 +00:00 |
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Mark Vejvoda
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6ce69a1e0b
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- added new messagebox prompt on server when data synch check enabled and data is different we stop the server from launching the game.
- added faction preview texture when users change their faction selection
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2010-08-31 06:38:27 +00:00 |
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Titus Tscharntke
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4ef61fc85e
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menu layout changed, added 2 new feature switches for custom menu ( non functional only dummys yet )
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2010-08-27 23:08:35 +00:00 |
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Mark Vejvoda
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0509b5d643
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- bugfixes for playername change in lobby screen
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2010-08-23 04:33:21 +00:00 |
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Mark Vejvoda
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bf5f6b7f33
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- experimental support for idenitfying specific game data which is out of synch with the server.
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2010-08-22 08:00:05 +00:00 |
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Mark Vejvoda
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455876a3c0
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- added the ability to change your playername from the game lobbies inline
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2010-08-21 13:04:52 +00:00 |
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Mark Vejvoda
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1a2f0175a8
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- fixing crash on client connect screen
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2010-08-05 00:48:46 +00:00 |
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Mark Vejvoda
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4ba4b756c8
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- updated client connect screen to display new game options as set from the server
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2010-08-04 23:39:12 +00:00 |
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Mark Vejvoda
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8feaebb503
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- added caching for computeVisibleQuad
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
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2010-07-29 05:24:51 +00:00 |
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Mark Vejvoda
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eb34eb1fe5
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- more bugfixes for ping logic
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2010-07-09 18:49:01 +00:00 |
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Mark Vejvoda
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0d7d0e139d
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- updated disconnect checking to include a timeout check for our custom ping
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2010-07-09 17:12:57 +00:00 |
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Mark Vejvoda
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3e53b69676
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- added client side ping style packet for linux socket disconnect checking
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2010-07-09 15:01:49 +00:00 |
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Titus Tscharntke
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74400f77fc
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chat in menu doesn't fade and 'M'-key to show more messages works in menu too
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2010-06-08 22:50:37 +00:00 |
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Titus Tscharntke
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d14f013491
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some chat changes and custom game with NetworkFramePeriod
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2010-06-08 00:00:28 +00:00 |
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Mark Vejvoda
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1b000376d4
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- updated client connection screen to NOT crash if client does not have the tech selected on the server
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2010-06-03 06:03:41 +00:00 |
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Titus Tscharntke
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13a1630e69
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first steps for masterserver join menu
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2010-05-09 21:23:13 +00:00 |
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Mark Vejvoda
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4f147b2d89
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Added more guards and debug info related to network play
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2010-04-29 07:59:44 +00:00 |
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Titus Tscharntke
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50341e9db6
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clients can choose team and faction ... client triggered slot change is prepared
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2010-04-28 23:59:37 +00:00 |
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Titus Tscharntke
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edd3b66273
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connected playernames and free slots are shown on the client.
some bugfixes
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2010-04-22 23:18:04 +00:00 |
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Titus Tscharntke
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06660e3a17
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clients can see which setups are made on the server. ( work in progress !)
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
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2010-04-21 23:13:39 +00:00 |
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