Commit Graph

2976 Commits

Author SHA1 Message Date
Mark Vejvoda
70421d1b3d added a check for data and user data paths being the same 2013-11-06 00:31:36 +00:00
Titus Tscharntke
e689ac8bff "Observer" and "Random" moved to main lang file instead of techtree based translation 2013-11-05 23:35:11 +00:00
Titus Tscharntke
7224f134c7 hotkey support for scenario list boxes 2013-11-05 21:25:51 +00:00
Mark Vejvoda
5ab99d2469 cppcheck cleanup 2013-11-05 20:59:28 +00:00
Mark Vejvoda
282feba074 bugfix for holding control to set all slots to same control type 2013-11-05 19:40:27 +00:00
Mark Vejvoda
345907fc18 attempt to make win64 faster by using avx (as opposed to sse2) 2013-11-05 06:31:48 +00:00
Mark Vejvoda
b190968e6b - bugfix for save / restore game (spelling mistake)
- vc++ warning fixes
2013-11-04 19:16:28 +00:00
Mark Vejvoda
c6b42e4bf6 bugfixes in win64 for exception handling 2013-11-04 17:42:48 +00:00
Mark Vejvoda
1134ad399d - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
Titus Tscharntke
7c4c7a142b code cleanup ( too many formatStrings() ...) 2013-11-03 21:55:50 +00:00
Titus Tscharntke
d3d8623a2d default values for faction names and techtrees should be "formatted" to avoid confusion in menus 2013-11-03 21:38:39 +00:00
Mark Vejvoda
8b5e681ae5 updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
Mark Vejvoda
3fb957a13e more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
Mark Vejvoda
f74198129b cleanup the resource multiplier code to be consistent in the menus 2013-11-02 22:30:16 +00:00
Mark Vejvoda
6f5d641476 comment out http request output 2013-11-02 19:07:00 +00:00
Mark Vejvoda
9798668789 - added player platform to game stats 2013-11-02 19:05:59 +00:00
Mark Vejvoda
1d3859ff32 - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
Mark Vejvoda
a061289c1c added null check in case typedef foudn a bug 2013-11-01 21:47:14 +00:00
Mark Vejvoda
e3a8ee6d2f add playerid to game stats so we canprovide historical stats for unique players 2013-11-01 21:31:55 +00:00
Mark Vejvoda
a716e692c7 bugfixes for resource multiplier 2013-11-01 19:48:04 +00:00
Mark Vejvoda
d24da2f7b5 updated masterserver stats so we DO NOT update slot counts after game is won 2013-11-01 14:38:28 +00:00
Mark Vejvoda
2612774078 a few small performance improvements based on perf tool 2013-11-01 06:42:57 +00:00
Mark Vejvoda
e7fb242716 small code cleanup from cppcheck 2013-11-01 05:43:01 +00:00
Mark Vejvoda
9ef8076429 bugfix to ensure we set headless mode at game start so it can be saved on masterserver 2013-11-01 05:31:15 +00:00
Mark Vejvoda
b05c6c1136 - handle it more gracefully when user has no techtrees 2013-11-01 05:25:55 +00:00
Mark Vejvoda
9128efcfbb bugfix for wrong resource mutliplier in menu 2013-11-01 00:23:43 +00:00
Mark Vejvoda
ed4444a6da check if this fixes techtree name bug 2013-10-31 20:12:49 +00:00
Mark Vejvoda
5c71ebcf0e check if this fixes techtree name bug 2013-10-31 19:45:03 +00:00
Mark Vejvoda
e008754581 check if this fixes techtree name bug 2013-10-31 18:32:26 +00:00
Mark Vejvoda
b71ec8447e see if this helps titi with tech names 2013-10-31 14:09:27 +00:00
Mark Vejvoda
77b9cbfb1d updated to set game stats before exit game check 2013-10-31 04:43:25 +00:00
Mark Vejvoda
7ad30f92bf - added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
2013-10-31 00:57:36 +00:00
Titus Tscharntke
c0a2265f7e ensure that upcase/downcase does not cause unneeded translation beeing displayed in faction listboxes 2013-10-29 21:41:45 +00:00
Mark Vejvoda
af135e6ad5 code cleanup 2013-10-29 21:35:04 +00:00
Mark Vejvoda
7011d49868 popup language menu now shows native and english version of language name 2013-10-29 21:32:19 +00:00
Mark Vejvoda
c04a73017c allow language toggle to switch faction names in menus 2013-10-29 21:13:44 +00:00
Mark Vejvoda
958872cacf bugfix for translations for techtree 2013-10-29 20:24:23 +00:00
Titus Tscharntke
dea351095c no more crashes for hotkey based selections in listboxes without translation. 2013-10-29 19:11:36 +00:00
Mark Vejvoda
0c00b49995 more lang class code cleanup and better caching of techtree strings 2013-10-29 17:28:29 +00:00
Mark Vejvoda
d2ba7b163b a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
Mark Vejvoda
dda2f99e01 changed network CRC settings to FALSE by default and do NO network CRC checking unless explicity enabled:
For Verbose logging: EnableNetworkGameSynchChecks
For Default Logging: EnableNetworkGameSynchMonitor
2013-10-29 01:56:57 +00:00
Mark Vejvoda
957fe2d09b cleanup of show message code for headless mode 2013-10-28 18:58:15 +00:00
Mark Vejvoda
8bbcdfbdb3 attempt to have mg shutdown cleanly when opengl version is too low 2013-10-28 18:27:51 +00:00
Mark Vejvoda
cc4f4aaa37 - attempt to improve performance when crc logging is disabled 2013-10-28 04:57:55 +00:00
Titus Tscharntke
35b8251bef changed version number to avoid beta1 people joining svn test games 2013-10-27 16:17:20 +00:00
Titus Tscharntke
0b2d58f03b new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
2013-10-27 16:13:27 +00:00
Mark Vejvoda
539df3a854 -- attempt to fix another oos issue detected 2013-10-26 07:02:32 +00:00
Titus Tscharntke
7f97d94983 connect menu should work too now. Lets hope all works ;-) 2013-10-25 22:09:19 +00:00
Titus Tscharntke
cc480e6bbd more menu changes ( still work in progress ) 2013-10-25 19:35:10 +00:00
Mark Vejvoda
ad0fb1d6f7 cleaned up code based on feedback from cppcheck 2013-10-25 05:45:54 +00:00