Commit Graph

107 Commits

Author SHA1 Message Date
Mark Vejvoda 472abf62f2 - updates for all lng files in updater for proper output path 2010-07-10 07:09:21 +00:00
Mark Vejvoda 18d25eac0f - updated installer to give the option for the user to launch the game or not 2010-07-10 06:59:33 +00:00
Mark Vejvoda cf124e65b6 - Added minor version updater for windows users 2010-07-10 06:52:51 +00:00
Mark Vejvoda ff21d26161 - mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda 23394a8d21 - removed redundant dsound.dll as the file is not used and is a debug version anyways 2010-07-04 02:15:30 +00:00
Mark Vejvoda c85b8baa49 - bugfix for map editor mouse position in windows
- set windows projects to compile using SSE2 compiler setting
2010-07-01 15:53:07 +00:00
Mark Vejvoda c31315f96c - updated shortcut info 2010-06-26 19:59:32 +00:00
Mark Vejvoda 0e0c14ae03 - updated installer shortcut link info 2010-06-26 18:39:20 +00:00
Mark Vejvoda 37f4140503 - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
Mark Vejvoda 15ee2da57f - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
Mark Vejvoda 1a8250d2d2 updated the main mega-glest icon to work properly in windows 2010-06-25 20:35:44 +00:00
Mark Vejvoda 121ebf6ca2 - updated win32 project to compile g3d viewer with additional file 2010-06-24 11:05:29 +00:00
Mark Vejvoda e38c3e341b - updated SOME of the win32 projects so they compile in debug mode 2010-06-16 21:20:36 +00:00
Mark Vejvoda f70f0cc896 - a few changes to properly compile in win32 2010-06-01 01:17:37 +00:00
Mark Vejvoda 2504baad20 updates for g3d viewer to compile in win32 with new particle support 2010-05-25 18:51:35 +00:00
Mark Vejvoda 5879e87297 - added game start debug output to console to show basic faction info 2010-05-20 20:19:34 +00:00
Mark Vejvoda d064b52418 - Updated win32 project files to add support for libcurl in prep for new master server features 2010-05-11 07:00:09 +00:00
Mark Vejvoda 52270de56e - added include path to win32 project to fix linker error 2010-05-10 19:06:37 +00:00
Mark Vejvoda 1657c811a5 - added new file to win32 project to fix liner error 2010-05-10 19:04:15 +00:00
Mark Vejvoda 247cf32531 - Removed yet another platform specific remanant no longer required (win32 threads) since we use sdl threads 2010-05-08 09:40:25 +00:00
Mark Vejvoda 605dd746c0 some bugfixes for silly compile errors and painting issues in windoze 2010-05-04 08:15:16 +00:00
Mark Vejvoda c3793d0cfb Added initial code changes to support Chinese Fonts 2010-05-03 06:16:32 +00:00
Mark Vejvoda abf05a2ae6 - Fixed some bugs related to logfile processing.
- Added debug project to win32 projects
- Changed some compiler settings for win32 projects to enable sse
2010-05-02 06:21:36 +00:00
Mark Vejvoda 77fccb8c4c a few win32 compile fixes 2010-05-01 09:39:20 +00:00
Mark Vejvoda e379905942 Added mutex guards around logging 2010-05-01 09:10:52 +00:00
Mark Vejvoda a911088d39 Trying an experiment with a thread for playing streamed sounds 2010-05-01 04:34:23 +00:00
Mark Vejvoda 5cf84e8a2a win32 compile fixes 2010-04-30 23:30:15 +00:00
Mark Vejvoda b10bb3c2bc moved common platform code into shared are for win32 projects 2010-04-30 19:01:47 +00:00
Mark Vejvoda 4f147b2d89 Added more guards and debug info related to network play 2010-04-29 07:59:44 +00:00
Mark Vejvoda 76c256880e Added win32 version of glob to allow windows clients the ability to do unix like folder traversal 2010-04-28 21:49:03 +00:00
Mark Vejvoda 024f86ce7c Updated compiler settings for windows for floating point stability and performance to match springRTS settings 2010-04-26 06:41:21 +00:00
Mark Vejvoda f748874601 Ported streflop code to win32 2010-04-24 11:15:15 +00:00
Mark Vejvoda dbe909aa7f Updated Windows Installer script 2010-04-17 00:34:05 +00:00
Mark Vejvoda f0e798f026 Updates to win32 project files 2010-04-15 13:37:18 +00:00
Mark Vejvoda 0657004da2 Ported debug file locking mechanism to win32 2010-04-13 17:09:49 +00:00
Mark Vejvoda 8c438b812d Some final fixed related to combined cross platform socket code 2010-04-13 07:29:48 +00:00
Mark Vejvoda da230fc73d Bugfix for LAN autofind servers. Needed to change the way we broadcast UDP so that we do it individually for each NIC's broadcast address. (see: http://stackoverflow.com/questions/683624/udp-broadcast-on-all-interfaces) 2010-04-11 07:12:56 +00:00
Mark Vejvoda a2ffe0c7e7 Updates to win32 project settings and installer script 2010-04-09 08:04:09 +00:00
Mark Vejvoda d61e7cd4c3 Updated win32 installer to use glest icon for Installer 2010-04-09 02:42:01 +00:00
Mark Vejvoda a71f0d0e7c Bugfixes:
- Allow for load screens for networked clients
- Reworked the font loading for win32 so it will respect font names and sizes
- Disabled Alt-Enter for win32
2010-04-08 01:12:55 +00:00
Mark Vejvoda b16b0f00fc Bugfix for release so if the current used resolution string isn't properly detected we add it at the end.
- Updated win32 glest.ini and win32 installer script
2010-04-06 23:50:06 +00:00
Mark Vejvoda 436f46fcba Added support for OpenAL in win32 2010-04-06 05:30:22 +00:00
Mark Vejvoda 3b38d143d9 Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera. 2010-03-30 00:27:05 +00:00
Mark Vejvoda eba5aa361c minor project file updates for win32 2010-03-24 16:48:42 +00:00
Mark Vejvoda cd4abf050d minor project file updates for win32 2010-03-24 16:38:31 +00:00
Mark Vejvoda e91c15b9e2 Updates to the Win32 projects to link in zlib, libpng, and libjpeg 2010-03-24 10:12:08 +00:00
Mark Vejvoda f18c73d371 Added shortcuts to the other tools installed with Mega-Glest 2010-03-23 18:03:26 +00:00
Mark Vejvoda a6609cbdab Bugfixes so that win32 code will compile with latest sdl changes 2010-03-20 09:02:56 +00:00
Mark Vejvoda 5c2bb68e72 Added install project files for Windows based clients (using open source NSIS installer) 2010-03-19 08:09:54 +00:00
Mark Vejvoda c983eab0af Added the configurator to windows build system 2010-03-13 11:14:11 +00:00
Mark Vejvoda 99b2f6c2ca Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00
Mark Vejvoda a28050e19b Code Restructuring to make mega-glest more standard 2010-03-12 15:48:14 +00:00
Mark Vejvoda 0e9158126e Code Restructuring to make mega-glest more standard 2010-03-12 07:16:42 +00:00
Mark Vejvoda 43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda 7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Mark Vejvoda 4ecc284f75 Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps 2010-03-09 00:43:46 +00:00
Mark Vejvoda ca20784740 Added windows project files for Visual Studio 2008 2010-02-15 16:28:21 +00:00