Mark Vejvoda
5f4d3e9088
- numerous thread bugfixes related to menu stability and ftp server socket usage
2011-01-02 09:33:37 +00:00
Mark Vejvoda
2b1732e27e
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
Titus Tscharntke
67be9b7b40
german languagefile is now up to date; cleaned up the english one a bit ( order )
2011-01-02 00:28:13 +00:00
Titus Tscharntke
13c6fb49b3
chat highlighting, and more features related to chat
2011-01-01 20:31:25 +00:00
Titus Tscharntke
9b3e921888
scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now.
2010-12-31 17:16:49 +00:00
Mark Vejvoda
2ca50ee9f9
- attempt to avoid IRC client crashes on Internet menu if user does not have an Internet connection
2010-12-29 21:03:57 +00:00
Titus Tscharntke
36c4b4c5fa
internet menu updated ( work in progress ) ; checkboxes ; lines
2010-12-27 00:59:57 +00:00
Mark Vejvoda
97ee61165a
updates to irc use in mastermenu:
...
- shows local username
- bugfixes for detecting new/dropped users in the irc channel
- lots of cleanup to remove use of so many static variables
2010-12-24 02:10:31 +00:00
Mark Vejvoda
8b0b6300ed
- some cleanup for the new IRC client in the Masterserver menu, and changed default channel for in game IRC chat to megaglest-lobby
2010-12-23 07:42:15 +00:00
Mark Vejvoda
ea4f8e0bcd
- added IRC client to the Internet game menu (still need to update VC++ projects)
2010-12-23 00:00:30 +00:00
Titus Tscharntke
6376728241
masterserver urls changed; VersionURL instead of versionURL;
2010-12-20 20:49:25 +00:00
Mark Vejvoda
54f739c15d
- added guards around masterserver property access so if missing we handle it more gracefully
2010-12-20 16:45:31 +00:00
Titus Tscharntke
3d277e00e5
but this time its fixed !
2010-12-17 23:23:45 +00:00
Titus Tscharntke
cf573a56e0
forgot to comment something
2010-12-17 21:36:34 +00:00
Titus Tscharntke
6ed3a3af53
build date removed from internet menu ( space needed for "IN PROGRESS Message" !);
...
CMake now defaults to RelWithDebInfo
2010-12-17 20:55:46 +00:00
Mark Vejvoda
7872e980e1
- updated thread handling slightly in menus to make things more stable
2010-12-05 01:52:38 +00:00
Mark Vejvoda
d8c11ebe71
- thread synch bugfix in Internet Lobby Menu (thanks tomreyn for the stack trace)
2010-10-30 17:31:57 +00:00
Mark Vejvoda
ae8571a406
- added the beginning of some new master server info (very limited)
...
- Masterserver menu will show more titles / colors.
- We keep the game showing in the Masterserver menu while it is in progress.
- Disable join button when slots are full.
- Update title with IN PROGRESS when game is being played.
- PHP Script is backwards compatible with older clients
2010-10-23 09:06:47 +00:00
Mark Vejvoda
59c5fd2581
- moved version checking into one common method in the util file. Now all network related checks use this common method to determine version compatibility
2010-10-15 17:27:00 +00:00
Mark Vejvoda
3d132d11a2
- added an extra guard to the masterserver thread pointer in case something happens in the constructor, now I make sure the thread pointer is set to NULL at the top of the constructor for safety.
2010-10-15 01:52:36 +00:00
Mark Vejvoda
9a73cd520c
- commented out printf
2010-10-14 19:53:34 +00:00
Titus Tscharntke
a01ae45ede
Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever.
2010-10-13 19:16:04 +00:00
Mark Vejvoda
9fb5180a17
- new masterserver version check of only first 3 version #'s
2010-10-10 14:19:34 +00:00
Mark Vejvoda
dcc2bab85a
- bugfix for master menu control registration objects that need to get cleaned up afterwards
2010-10-10 06:35:50 +00:00
Mark Vejvoda
fd60b30081
- updated announcement to use a safer compare and added announcement url to ini files
2010-10-07 18:43:29 +00:00
Titus Tscharntke
72478c9f32
better errorhandling for announcements String must start with "Announcement from Masterserver:" now otherwise its not displayed
2010-10-06 21:43:09 +00:00
Titus Tscharntke
7fdeb7ca89
Announcements from Matserserver
2010-10-06 20:54:08 +00:00
Mark Vejvoda
0d050f62d4
- added code to now output all eerors to console (with option to save in log file)
...
- added more LUA debug info
2010-10-06 20:22:06 +00:00
Mark Vejvoda
6a24ca3ad0
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
Mark Vejvoda
7f9c9cde28
- updated menus to allow dynamic UI placement via ini settings
2010-09-09 06:42:39 +00:00
Titus Tscharntke
72711e2fde
sound toggle key for masterserver menu language is missing
2010-09-03 23:54:11 +00:00
Mark Vejvoda
ab655162cb
- added more bug fixes related to network disconnects.
...
- Added a new global message box to display error messages on top of any graphics window being displayed.
2010-07-08 08:29:51 +00:00
Mark Vejvoda
009e6f07e5
- added initial ability for servers to publish an external port for use with internet games. This is in case we must use soft-haus.com which will work with only a few outgoing port numbers.
...
*NOTE: This update add's a new field to the PHP / mysql scripts.
2010-07-03 10:06:31 +00:00
Mark Vejvoda
ae8e8a71f2
- some minor fixes to non standard port display text
2010-07-03 09:14:58 +00:00
Mark Vejvoda
9508dad51b
- network related bugfixes:
...
menu slowdown when picking network slots
clients can once again change network slots
performance fixes for network receiving
2010-06-29 06:50:35 +00:00
Mark Vejvoda
7b3ba31fe7
- fixed masterserver invalid connection issue and blank error message in custom game menu
...
- added optional bmp icon load for linux
2010-06-26 08:04:11 +00:00
Titus Tscharntke
90ba101d7e
Display chat URL in internet menu
2010-06-24 23:29:30 +00:00
Mark Vejvoda
9c37a8ec6d
- bugfix to use proper autorefresh time in master server menu
2010-06-24 11:30:54 +00:00
Mark Vejvoda
1d4f47718c
- added many new things and fixed a number of bugs (too tried to mention them all)
2010-06-24 01:23:18 +00:00
Mark Vejvoda
87b4706940
- Attempt to use libcurl in a thread safe manner
2010-06-23 14:49:20 +00:00
Mark Vejvoda
82f412453e
- bugfix for mutex deadlock
2010-06-18 18:47:20 +00:00
Mark Vejvoda
60c6848832
- just let delete shutdown the thread to avoid mutex deadlock
2010-06-18 17:09:42 +00:00
Mark Vejvoda
4647497cee
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
Mark Vejvoda
b40a9d58c4
- more thread guards to avoid crashes
2010-06-11 03:17:38 +00:00
Mark Vejvoda
052b82541f
updated ping text for master server
2010-06-04 20:52:32 +00:00
Mark Vejvoda
964be91fa9
added ping times to UI
2010-06-04 19:42:58 +00:00
Titus Tscharntke
5f2aabb6c3
you can only enter games with same version number ( in masterserver menu )
...
version set to 3.3.5-dev
2010-05-19 23:23:42 +00:00
Mark Vejvoda
258cd1fea1
- bugfixes for custom port# configurations
...
- changed version to alpha2
2010-05-17 20:41:18 +00:00
Mark Vejvoda
5ea892ba1a
updated masterserver logic to more properly handle success and error conditions.
2010-05-17 05:38:07 +00:00
Titus Tscharntke
5a57113cac
masterserver should be able to check the routersetup now ( important part is still uncommented )
2010-05-16 23:03:22 +00:00