Commit Graph

4727 Commits

Author SHA1 Message Date
SoftCoder a737bcde3c - fixed hard coded paths to use derived data fodler 2014-02-07 16:37:55 -08:00
SoftCoder 3c6bac9435 - removed unused compiler setting from vc++ 2012 projects 2014-02-07 15:48:44 -08:00
SoftCoder 63863bac89 - updated unit test to compile on windows
- updated vc++ 2012 compile flags and changed asm to use unsigned
2014-02-07 15:42:00 -08:00
SoftCoder 6c7e0cdbce - added more streflop unit tests 2014-02-07 15:09:50 -08:00
SoftCoder 7ccc0f143f - added more streflop tests to check xplatform compat 2014-02-07 14:32:58 -08:00
SoftCoder 754bfcf2a0 - try updated micro test 2014-02-07 14:15:55 -08:00
SoftCoder f2396dfa4d Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-02-07 13:55:52 -08:00
SoftCoder c691bcb9ed - check to see if this new unit test passes on windows? 2014-02-07 13:55:26 -08:00
SoftCoder fe25767b1c - updated asm code to only compile when x64 mode enabled 2014-02-06 21:39:54 -08:00
SoftCoder b1cafabb01 - added cmake compile warning when users uses clang as clang currently does NOT support some critical GCC settings we require. 2014-02-06 19:14:14 -08:00
SoftCoder 2ed1c2ae2b - attempt to see if this win64 asm is more reliable for streflop 2014-02-06 17:03:15 -08:00
SoftCoder d2f321a2df - attempt to bugfix win64 stability 2014-02-05 11:29:21 -08:00
SoftCoder e42b802b81 - fixed make binary script for win64 2014-02-04 14:53:56 -08:00
titiger 70e01d5e0b lua commands to shake the cam
-- camera-distance-affected=false
shakeCamera(int shakeIntensity, int shakeDuration) 

-- camera-distance-affected=true
shakeCameraOnUnit(int shakeIntensity, int shakeDuration , int UnitId)
2014-02-04 21:21:06 +01:00
titiger 341c7ce46f Shake without effecting the real camera pos
The camera shake effect does not manipulate the real camera pos anymore, 
just the Opengl campos is effected by it. By this all camera pos related caches 
don't need to refresh just beause the camera shakes.
2014-02-04 21:14:52 +01:00
Tom Reynolds 497ea1734e Update server list 2014-02-02 22:35:50 +01:00
SoftCoder 50bdd2039e - changed command speed change to only change speed min every 160 frames or more as required. 2014-02-01 22:33:59 -08:00
titiger 98234228d9 shake it baby ( camera shake effects )
Camera shake effects can be added via xml skill definitions.
2014-02-01 23:15:44 +01:00
SoftCoder 20789087d9 - bugfix for streflop_test on windows 2014-02-01 11:25:01 -08:00
SoftCoder bf5001a49a - fixed windows build with bad paths 2014-02-01 10:57:56 -08:00
SoftCoder 4310ebc6d4 - added missing unti testfile 2014-02-01 10:36:31 -08:00
SoftCoder 2b59eda69b - added new unit test to msvc builds 2014-02-01 10:31:58 -08:00
SoftCoder c7a2040fdc - added more verbose info when tracking network CRC 2014-02-01 10:27:11 -08:00
SoftCoder 78ed6d4601 - attempt to add streflop to win64 build
- CRAZY attempt to add x64 (win64) support to streflop via some new asm code!
2014-02-01 01:28:30 -08:00
SoftCoder 6542ae5110 - re-enabled streflop as it is keeping us stable 2014-01-31 18:05:49 -08:00
SoftCoder 51f4b6d0db Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-30 17:45:51 -08:00
SoftCoder c5a938e31b - modify about screen to show copyright for Glest Team till 2010 2014-01-30 17:45:24 -08:00
Tom Reynolds 7dd40cd1be more git ignores for Windows 2014-01-30 23:43:26 +01:00
SoftCoder b4807ed169 - in team mode always render two set of resources:
- First set of resources is the team of selected units
  - SEcond set of resources is the team total
2014-01-29 22:47:55 -08:00
SoftCoder ce375073c1 - show team color asterisk in front of resources when displaying resources for an individual team member 2014-01-29 21:13:39 -08:00
SoftCoder 4ba68576aa - bugfix for loading textures for gpl and startup model pics 2014-01-29 20:42:59 -08:00
SoftCoder 02fa995ce3 - bugfix when loading last game settings to retain player name 2014-01-29 20:26:25 -08:00
Tom Reynolds e4d524c181 also hide symlinks to google-breakpad 2014-01-28 17:44:57 +01:00
SoftCoder 5a48eb0b8a - bugfix for clang 2014-01-27 20:14:06 -08:00
SoftCoder 7cae2b53f1 - bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini) 2014-01-27 20:12:14 -08:00
SoftCoder cce3beb939 - cleanup code from cppcheck report 2014-01-27 19:03:52 -08:00
SoftCoder 39696b6a65 - added ability to share resources across same teams 2014-01-27 18:55:08 -08:00
SoftCoder e33024c102 - For team shared unit mode, player does not lose unless all team members have no castle 2014-01-27 14:58:52 -08:00
SoftCoder e63b3d7499 - added support for team unit sharing 2014-01-27 14:15:05 -08:00
SoftCoder 338f156a95 - changing version to v3.10.0-dev for new development 2014-01-27 11:21:22 -08:00
titiger d56069488f Let's see how good Mega-AI plays with real random when trying to find the enemy.
( the server must use this version to see an effect )
2014-01-27 19:23:31 +01:00
filux b45c9dcdb1 Merge pull request #6 from filux/filux-attr
Game is even more cross platform2.
2014-01-26 23:34:05 -08:00
filux aa5403d8ef Merge remote branch 'upstream/master'.
Conflicts:
	mk/linux/.gitignore
	mk/windoze/coverity-scan.bat
2014-01-27 08:23:42 +01:00
SoftCoder d8c9ffa922 - updated vc++ 2012 build script to point to correct dep file 2014-01-26 22:09:59 -08:00
Tom Reynolds 57397b3f28 Update .gitignore's 2014-01-27 06:42:10 +01:00
Tom Reynolds d97ad0015c replace remaining references to .coverity-submit by .coverity-scan 2014-01-27 06:13:14 +01:00
Tom Reynolds f284bea230 update paths for coverity-scan.bat 2014-01-27 05:41:30 +01:00
SoftCoder 33bb424802 - ensure we get a newline after doing a version check when streflop disabled 2014-01-26 19:39:50 -08:00
SoftCoder dfb6c130ca - additional bugfix when restoring last game settings 2014-01-26 19:22:27 -08:00
SoftCoder d1d6fb2eb1 - added validation for platform for internet games 2014-01-26 18:12:19 -08:00