Commit Graph

318 Commits

Author SHA1 Message Date
Mark Vejvoda
f838293632 Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda
b9172acc5c Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:37:11 +00:00
Mark Vejvoda
ff60b09158 Cleaned up all compiler warnings 2010-03-13 22:00:01 +00:00
Mark Vejvoda
2012b7e22c Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda
7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Mark Vejvoda
cb0ea38d74 Bugfix for connecting to invalid IP Address will now properly detect a failed connection attempt. 2010-03-11 17:45:39 +00:00
Mark Vejvoda
4ecc284f75 Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps 2010-03-09 00:43:46 +00:00
Titus Tscharntke
bb637920fa 8 player fix for existing scenarios. Closed slots don't have to be set any more. 2010-02-28 13:16:03 +00:00
Titus Tscharntke
775386190a ...dumb 2010-02-28 11:40:52 +00:00
Titus Tscharntke
5cb8aca19c 8 players 2010-02-28 11:21:01 +00:00
Titus Tscharntke
59faabfe14 bugfix/improvement for teamcolor particles ** units can morph to flying units ** tech faction with particles 2010-02-27 00:34:03 +00:00
Titus Tscharntke
15783511fd black particles 2010-02-22 22:51:46 +00:00
Mark Vejvoda
7657b40a4b - Additional bug fixes related to network connection code for win32
- print out socket errors to console instead of throw exceptions
2010-02-21 03:48:05 +00:00
Titus Tscharntke
0d53988e99 scrubland / particle fixes /mapeditor strings 2010-02-19 00:34:01 +00:00
Titus Tscharntke
0550d06faf particles for te skills 2010-02-16 01:12:48 +00:00
Mark Vejvoda
fb5035c230 Updated with initial 3.4.4 codebase includes:
- network fixes for multiplayer defects found
- initial code (disabled currently) for content crc checking and downloading
- code compiles on Win32 using VS2008 express, project files not yet included
2010-02-03 01:09:50 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00