MegaGlest/source/shared_lib/include/graphics
2010-07-11 07:38:08 +00:00
..
gl - made some small performance updates for rendering and updated beta version number 2010-06-25 05:41:50 +00:00
BMPReader.h PolitikerNEU jpg and png support! ( currently linux only ? ) 2010-03-23 23:32:25 +00:00
camera.h - Attempt to use libcurl in a thread safe manner 2010-06-23 14:49:20 +00:00
context.h - added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings 2010-07-11 07:38:08 +00:00
FileReader.h Tried to fix the wrong error message given if the file could not be found 2010-06-01 18:40:14 +00:00
font.h Added initial code changes to support Chinese Fonts 2010-05-03 06:16:32 +00:00
graphics_interface.h - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
ImageReaders.h * removed quick-fix for static init problem 2010-03-25 19:30:35 +00:00
interpolation.h - attempt to improve rendering speed 2010-07-06 10:11:56 +00:00
JPGReader.h PolitikerNEU jpg and png support! ( currently linux only ? ) 2010-03-23 23:32:25 +00:00
math_util.h some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
matrix.h some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
model_manager.h - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
model_renderer.h fixed teamcolor bug from last code checkins dealing with threaded interpolation 2010-05-10 19:35:56 +00:00
model.h Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
particle.h Ported streflop code to win32 2010-04-24 11:15:15 +00:00
pixmap.h Bugfix for win32 loading jpg texture's 2010-04-09 06:51:13 +00:00
PNGReader.h PolitikerNEU jpg and png support! ( currently linux only ? ) 2010-03-23 23:32:25 +00:00
text_renderer.h - made some small performance updates for rendering and updated beta version number 2010-06-25 05:41:50 +00:00
texture_manager.h - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
texture.h Added code to support toggling between windowed and fullscreen mode for win32 platform. 2010-04-05 20:42:05 +00:00
TGAReader.h PolitikerNEU jpg and png support! ( currently linux only ? ) 2010-03-23 23:32:25 +00:00
vec.h - experiemental code to process interpolation calcs in a background thread 2010-05-10 17:50:57 +00:00