MegaGlest/source/glest_game/menu
Mark Vejvoda e7ee0b81fe - commented out debug printf 2011-01-02 09:34:14 +00:00
..
main_menu.cpp - commented out debug printf 2011-01-02 09:34:14 +00:00
main_menu.h resource multiplier only for cpu players. 2010-11-11 01:24:48 +00:00
menu_background.cpp - added new commandline options to tell the game where to look for data, ini's and where to write logs 2010-12-09 20:41:11 +00:00
menu_background.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
menu_state_about.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_about.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_connected_game.cpp - added more socket threaded protection and output curl version if ftp transfers fail 2011-01-01 10:16:25 +00:00
menu_state_connected_game.h - more ftp tileset bugfixes 2011-01-01 03:12:28 +00:00
menu_state_custom_game.cpp - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
menu_state_custom_game.h - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
menu_state_graphic_info.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_graphic_info.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp - some initial changes to try to get ftp working over the Internet with firewalls etc 2010-12-30 15:56:02 +00:00
menu_state_join_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_masterserver.cpp - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
menu_state_masterserver.h - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
menu_state_new_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_new_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_options.cpp internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
menu_state_options.h internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
menu_state_root.cpp Constants for easy/normal/ultra/mega default multipliers 2010-12-11 00:20:31 +00:00
menu_state_root.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_scenario.cpp Constants for easy/normal/ultra/mega default multipliers 2010-12-11 00:20:31 +00:00
menu_state_scenario.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
server_line.cpp chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00
server_line.h chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00