Commit Graph

5915 Commits

Author SHA1 Message Date
Mark Vejvoda 7521a251f5 Commented out temp debug printing 2010-03-24 07:11:12 +00:00
Mark Vejvoda 3ecf980649 Updated camera panning so that holding middle mouse button and moving the mouse changes the camera angle. 2010-03-24 01:28:48 +00:00
Titus Tscharntke ecc39ea911 PolitikerNEU jpg and png support! ( currently linux only ? )
Some little changes where I forgot to integrate the playername
Mousescroll is not longer super fast
2010-03-23 23:32:25 +00:00
Mark Vejvoda f18c73d371 Added shortcuts to the other tools installed with Mega-Glest 2010-03-23 18:03:26 +00:00
Mark Vejvoda 270ff57512 bugfix for startup errors to properly display on both windows and linux 2010-03-23 08:56:41 +00:00
Mark Vejvoda 221b099c67 More bug fixes for error handling if we have early program launch errors. 2010-03-23 08:46:20 +00:00
Mark Vejvoda 1fbff088e4 Some bugfixing for logfile saving after testing in win32 2010-03-23 07:59:24 +00:00
Mark Vejvoda ae10ab55b2 Added ability to automatically log debug info to a debug logfile (respecting the new read / write configurable path) 2010-03-23 06:57:41 +00:00
Mark Vejvoda 1e7cd63330 - Some improvements for setting max videomode when AutoMaxFullScreen=true and Windowed=false
- Added better logic to try to restore video when crashing
2010-03-23 06:03:16 +00:00
Mark Vejvoda b9b6aafe1c updated changes for win32 camera zoom 2010-03-23 05:08:56 +00:00
Mark Vejvoda 237b76e2f2 Updates to new netplayer code to default the value to the hostname and not crash if the property is missing from glest.ini. Also added new property to configurator 2010-03-23 02:37:41 +00:00
Mark Vejvoda 5b713bd785 Added camera zoom (from GAE) into mega-glest (middle mouse button zooms in and out like in GAE) 2010-03-23 02:35:55 +00:00
Titus Tscharntke 397fe3dc41 Network Playernames ( and some more changes in the options menu ) 2010-03-23 01:38:19 +00:00
Mark Vejvoda c26e924e8c Bugfix for unit rotate (when a produced unit is built, the wrong id was used) 2010-03-22 23:10:16 +00:00
Mark Vejvoda bc868ae7b1 Fixed fileexists checking order bug in configurator 2010-03-22 14:00:49 +00:00
Mark Vejvoda d713349187 Changed unit rotation logic to attach to existing ccBuild command (placing rotateAmount into the targetId field which was always unused for this commandtype). Commented out the old network code that was used to do this for now. 2010-03-22 04:47:16 +00:00
Mark Vejvoda 344c4778d1 Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
GLESTHOME
2010-03-21 23:40:35 +00:00
Mark Vejvoda 9756217445 Added full support to have maps, tilesets and techs in a scenario or tutorial folder. 2010-03-21 05:33:13 +00:00
Titus Tscharntke d4202298fd - when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..)
- gui bugfix commands are no more canceled when any unit dies
2010-03-20 15:02:52 +00:00
Mark Vejvoda 64513cdf90 bugfix for scenario folder not finding language file 2010-03-20 12:11:46 +00:00
Mark Vejvoda 8c08eefa28 Added EndsWith to headerfile 2010-03-20 12:09:30 +00:00
Mark Vejvoda edd3af5243 Bugfixes so that win32 code will work with latest user data changes 2010-03-20 11:16:07 +00:00
Mark Vejvoda a9d644eba0 Bugfixes so that win32 code will compile with latest user data changes 2010-03-20 10:52:55 +00:00
Mark Vejvoda a6609cbdab Bugfixes so that win32 code will compile with latest sdl changes 2010-03-20 09:02:56 +00:00
Mark Vejvoda 1f2c805fe8 Added new setting to allow playing glest using multiple monitors 2010-03-20 07:19:45 +00:00
Mark Vejvoda 4e9d348fbd Changed user data code to be one path where the data tree folder structure can be found 2010-03-20 00:46:16 +00:00
Mark Vejvoda bc5110c42f Changed defaults for glest.ini (to be ready for next release with proper defaults) and updated configurator with updated properties 2010-03-20 00:43:38 +00:00
Mark Vejvoda a731f9c2a9 Updates to Win32 code to port latest mega-glest features 2010-03-20 00:22:17 +00:00
Mark Vejvoda 965a7ac2ba Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
Titus Tscharntke c5809e50b5 editor/g3dviewr startscripts which handle parameters / version number 2010-03-19 22:15:14 +00:00
Titus Tscharntke c4a9f61842 Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too
Also fixed the stats by counting this kind of death too.
2010-03-19 18:58:46 +00:00
Mark Vejvoda 5c2bb68e72 Added install project files for Windows based clients (using open source NSIS installer) 2010-03-19 08:09:54 +00:00
Titus Tscharntke 37c45275e4 about menu layout fixed 2010-03-19 01:18:05 +00:00
Titus Tscharntke 4b5d3fc94a end battle layout fixed. numbers are readable now. 2010-03-19 00:41:09 +00:00
Mark Vejvoda f838293632 Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda 3580e13468 Updated source code release script to use 7z for broader compatibility 2010-03-17 21:45:20 +00:00
Mark Vejvoda abf7e57377 Attempt for bugfix to resume from msgbox 2010-03-17 20:57:19 +00:00
Mark Vejvoda 569a71e929 Changed version # for 3.3.1 release 2010-03-17 20:45:46 +00:00
Mark Vejvoda 10449faf39 Attempt for bugfix to resume from msgbox 2010-03-17 20:40:06 +00:00
Mark Vejvoda 1f78d09b80 SDL Bugfix to work with Windows and Linux 2010-03-17 19:10:18 +00:00
Mark Vejvoda ae632f4d7a Attempt for bugfix to resume from msgbox 2010-03-17 18:04:44 +00:00
Mark Vejvoda eddd0cd19b Attempt for bugfix to resume from msgbox 2010-03-17 17:24:12 +00:00
Mark Vejvoda 399c463f9d SDL Bugfix to work with Windows and Linux 2010-03-17 16:40:49 +00:00
Mark Vejvoda f0133ba260 Added a more user friendly messagebox when network errors are encountered. Added fix for Fullscreen OpenGL Mode 2010-03-17 16:27:17 +00:00
Titus Tscharntke 7468e314d1 Chat line is visible in custom game menu.
Network consistency always checks and gives better messages.
2010-03-17 13:22:08 +00:00
Mark Vejvoda 30d2d87e6f Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:30:56 +00:00
Mark Vejvoda cde1f285d0 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:22:04 +00:00
Mark Vejvoda 89d3c66471 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 06:25:19 +00:00
Mark Vejvoda c925665d31 Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:44:22 +00:00
Mark Vejvoda b9172acc5c Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:37:11 +00:00