Commit Graph

5915 Commits

Author SHA1 Message Date
Mark Vejvoda b2128e69a7 Changed script to produce a 7z archive for smaller size and better OS compatibility 2010-03-15 22:19:10 +00:00
Titus Tscharntke 075433c365 glest.ico and servers.ini should be in data;
Screenshot directory is called screens
2010-03-14 22:35:11 +00:00
Mark Vejvoda 084f834080 Added a script to automate creation of data archive for releases 2010-03-14 15:29:10 +00:00
Mark Vejvoda 67d88bbe65 Fix for different locale's 2010-03-14 13:38:55 +00:00
Mark Vejvoda 2ab843e2a7 Added more info to error msg 2010-03-14 13:31:02 +00:00
Titus Tscharntke b47ce48424 linux startscripts 2010-03-14 11:34:09 +00:00
Mark Vejvoda bf477b106a Added startup scripts for g3d viewer and configurator and updated makerelease to include these tools 2010-03-14 03:21:09 +00:00
Mark Vejvoda e21ea81ce0 Added a check for distro's with a newer openal lib and try to create a link to it 2010-03-14 03:11:47 +00:00
Mark Vejvoda e4bd0a9ce6 Updated build # to 3.3.0 2010-03-14 00:49:19 +00:00
Titus Tscharntke a0b870533b liitle release preparations 2010-03-14 00:01:19 +00:00
Mark Vejvoda ff60b09158 Cleaned up all compiler warnings 2010-03-13 22:00:01 +00:00
Mark Vejvoda 2012b7e22c Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
Mark Vejvoda c983eab0af Added the configurator to windows build system 2010-03-13 11:14:11 +00:00
Mark Vejvoda 5acffad961 Updated with correct values 2010-03-13 10:47:13 +00:00
Mark Vejvoda ed96cb9f6b Added for new linux tools 2010-03-13 10:41:40 +00:00
Mark Vejvoda 02dddacc07 Updates to get configurator and g3d viewer compiling under linux 2010-03-13 10:39:22 +00:00
Mark Vejvoda 99b2f6c2ca Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00
Mark Vejvoda e07c222914 Added Titi's email to a missing section and removed Softcoder's website from another section 2010-03-13 01:18:05 +00:00
Titus Tscharntke 66ad3ac880 magic is particled too;more maps; some licensetext changes 2010-03-13 00:28:35 +00:00
Mark Vejvoda 9951904b06 Updated license and copyright info 2010-03-12 20:00:51 +00:00
Mark Vejvoda a28050e19b Code Restructuring to make mega-glest more standard 2010-03-12 15:48:14 +00:00
Mark Vejvoda 02c4cd9989 Moved data into trunk 2010-03-12 15:42:46 +00:00
Mark Vejvoda e9847750c1 Disabled in progress code related to unit rotation feature (will re-enabled after current release) 2010-03-12 07:42:55 +00:00
Mark Vejvoda c166338e95 Code Restructuring to make mega-glest more standard 2010-03-12 07:28:20 +00:00
Mark Vejvoda 0e9158126e Code Restructuring to make mega-glest more standard 2010-03-12 07:16:42 +00:00
Mark Vejvoda 43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda 7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Titus Tscharntke b8082e83ce fixed bug with rotating particles(x-offset was inverted before ) + lots of new particle related data 2010-03-12 04:00:51 +00:00
Mark Vejvoda cb0ea38d74 Bugfix for connecting to invalid IP Address will now properly detect a failed connection attempt. 2010-03-11 17:45:39 +00:00
Mark Vejvoda 4ecc284f75 Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps 2010-03-09 00:43:46 +00:00
Titus Tscharntke 3041efaa77 Objects and ressources under the mouse are displayed.
Hitting space can be used to select the brush for objects/ressources currently under the mouse.
2010-03-08 00:28:42 +00:00
Titus Tscharntke 983d8475c9 mapeditor from GAE ( removed macro stuff and so on ) 2010-03-07 17:25:42 +00:00
James McCulloch 06012e4804 * looks for 'gbm' (1-4 player) maps & 'mgm' (5-8 player) maps 2010-03-04 13:42:27 +00:00
Titus Tscharntke b4ffb67c03 stop editor flickering in linux 2010-03-01 22:37:35 +00:00
Titus Tscharntke b6b54f1001 damage particlesystem / new glest.ini / ingame option to switch of particles 2010-03-01 00:30:51 +00:00
Titus Tscharntke a76e4aaec9 teamcolor TGAs / more particles / better snow 2010-02-28 15:39:12 +00:00
Titus Tscharntke bb637920fa 8 player fix for existing scenarios. Closed slots don't have to be set any more. 2010-02-28 13:16:03 +00:00
Titus Tscharntke 775386190a ...dumb 2010-02-28 11:40:52 +00:00
Titus Tscharntke ee8805ca3f switched version to v3.2.4-1-beta4 2010-02-28 11:25:38 +00:00
Titus Tscharntke 5cb8aca19c 8 players 2010-02-28 11:21:01 +00:00
Titus Tscharntke 59faabfe14 bugfix/improvement for teamcolor particles ** units can morph to flying units ** tech faction with particles 2010-02-27 00:34:03 +00:00
Titus Tscharntke 3b02f9c9b7 fix for damage-all value="false" bug ( direct hit still hurt an ally unit, but splash doesn't ) 2010-02-24 23:25:32 +00:00
Titus Tscharntke 96114d25e4 indians with particle party! Particel renderer fix for tilesets with fog enabled. 2010-02-24 00:43:29 +00:00
Titus Tscharntke 15783511fd black particles 2010-02-22 22:51:46 +00:00
Titus Tscharntke f80359fdca proper particle cleanup in unit destructor; campfire is using new particles now 2010-02-21 23:30:12 +00:00
Titus Tscharntke daa9c94129 multiple particle systems for every skill 2010-02-21 13:56:17 +00:00
Mark Vejvoda 7657b40a4b - Additional bug fixes related to network connection code for win32
- print out socket errors to console instead of throw exceptions
2010-02-21 03:48:05 +00:00
Titus Tscharntke 0d53988e99 scrubland / particle fixes /mapeditor strings 2010-02-19 00:34:01 +00:00
Titus Tscharntke c4d32651c6 removed old debug printfs in comments
fixed relative switch for unit particles
fixed gravity for unit particles
2010-02-16 23:55:45 +00:00
Titus Tscharntke e4b3c3117e forgot 2 files for the particles 2010-02-16 01:15:38 +00:00