Commit Graph

530 Commits

Author SHA1 Message Date
Jammyjamjamman 1e8ff3642c Cmake: Add build configuration for VS builds
* Build vs 2019 project using cmake.
* Cmake configured to work in windows. Hopefully still works in linux
too!
* Update vcpkg install script.
* Configures build for MG game release or debug mode.
* Still need to fix building mapeditor and g3d viewer.
* Remove CurlGetConfig.cmake (not needed!)
2022-08-24 23:26:24 +01:00
SoftCoder 588ec21d8a - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
SoftCoder 26581a77d2 - first round of cleanup from cppcheck report 2017-10-09 19:09:36 -07:00
SoftCoder eaad769182 - some code cleanup fro mthe steam integration 2017-10-07 03:01:21 -07:00
SoftCoder b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
SoftCoder de34e1c894 - fix windows build 2017-09-24 09:40:20 -07:00
SoftCoder a9874ea4b3 - fix windows build 2017-09-24 00:12:02 -07:00
SoftCoder 6479690d67 - fix windows build 2017-09-23 23:59:56 -07:00
SoftCoder 36bc6a4497 - initial work to integrate theam SDK with megaglest 2017-09-23 17:15:44 -07:00
filux ef1c26d931 improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00
titiger 4425b7d234 Use steam player name as default playername if nothing was set 2017-03-13 00:58:06 +01:00
SoftCoder c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
SoftCoder 6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
filux 3639e111ef fixed some typos, fixes and enlargement for required dependencies 2016-08-09 21:25:41 +02:00
SoftCoder 1621e563da - fix build 2016-06-02 14:01:39 -07:00
SoftCoder f1c372c7b5 - try to fix the build 2016-06-02 13:41:59 -07:00
SoftCoder 798777f313 - fix the build 2016-06-02 12:30:38 -07:00
SoftCoder 05a5ff02d1 - another attempt to fix issue# 111 2016-06-02 12:07:01 -07:00
SoftCoder c3db863434 - attempt to see if this fixes issue# 111 2016-06-01 20:31:46 -07:00
SoftCoder ad4314fb29 - move linux network interface names into ini file for easier management in the future 2016-06-01 20:16:34 -07:00
SoftCoder 56494f3cd2 - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
SoftCoder 1f8096ff81 - finally foudn and fixed color picking crash! 2016-01-18 23:25:31 -08:00
SoftCoder 0d8377d6b4 - try to fix mac build 2016-01-18 15:29:16 -08:00
SoftCoder 86a59859b9 - atempt to cleanup use fo auto_ptr 2016-01-18 13:20:49 -08:00
SoftCoder e7a9c01bf6 - try to add more verbose output on app shutdown 2016-01-14 19:18:03 -08:00
titiger 8dd7cb21e8 Merge pull request #60 from titison/feature/mapPreviewWithSpecificTileset
Specific Tileset with preview-map option
2016-01-09 19:28:21 +01:00
titiger 6f51e91266 Parameter ServerTitle done the ususal way 2016-01-07 00:51:23 +01:00
SoftCoder d0df67fa7f - fixed issue #95 2016-01-05 21:56:01 -08:00
SoftCoder c25867b5d8 - try to fix mouse pointer for issue #94 2016-01-04 20:56:48 -08:00
titiger f3e96a64c1 new parameter --server-title
see issue #95
2016-01-03 16:31:05 +01:00
SoftCoder 49ae35e7cf - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
filux 3ef7a6c1bc let's do some tests without time stamp, #83 2015-11-15 10:23:17 +01:00
titiger dbee447a9a eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder d5edf6f973 - trying to fix issue #71 alt-enter toggle 2015-10-28 16:07:15 -07:00
SoftCoder 76d41dfc09 - attempt to see if IRC chat works better with sdl2 textinput 2015-10-24 09:02:23 -07:00
SoftCoder 6d0592d4ab - attempt to fix bugs related to sdl2 key handling 2015-10-17 22:46:42 -07:00
SoftCoder 92aa2a7e04 - updated windows build for sdl2 2015-10-17 17:58:25 -07:00
SoftCoder 6707343ac4 - fix special keys in sld2 (like arrow key) 2015-10-08 17:04:43 -07:00
titiger 8991507526 Mouse pointer works a bit better
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
SoftCoder 8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
titiger 23ea9f6201 first steps for sdl2 ( still many compile errors ) 2015-09-29 01:30:28 +02:00
filux b398186d13 no more confusing underscores in generated source language files, also improved separators & descriptions a bit 2015-03-28 15:51:49 +01:00
titison 12102f8791 Specific Tileset on map-preview option
Tell the game a specific tileset to use together with the --preview-map
option. The Tileset is optional. Default is forest.
! EVEN IF FOREST DOES NOT EXIST ! (like before)
./start_megaglest --preview-map=Map,Tileset
2015-03-08 01:36:16 +01:00
SoftCoder 51c67cc7ff - make app update work in windows 2014-12-30 22:09:53 -08:00
titiger f62efc64bf fix for uneditable closed slots
https://forum.megaglest.org/index.php?topic=9620.0
2014-12-22 03:08:19 +01:00
SoftCoder 461b16be8e - attempt to fix attack boosts to properly apply and de-apply when upgrades are present 2014-12-20 14:25:42 -08:00
titiger c3cd1cfc17 return value was not used
Coverity CID 1232671
2014-12-16 01:15:56 +01:00
titiger ea2b4bcc7f Headless servers should not precalculate CRCs.
This creates too much load when more than one server is running on 
the same machine.
2014-09-25 23:50:37 +02:00
Mike Hoffert 488ff4f462 Added namespace and file comments
Namespaces Glest and Game are now commented. To avoid unnecessary
duplication, they're only commented in one place (main.cpp).
2014-07-21 21:02:31 -06:00
SoftCoder 7cae2b53f1 - bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini) 2014-01-27 20:12:14 -08:00