SoftCoder
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efa7cb0346
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- bugfix for shared team resources
- added some new internal feature code to test auto updates for a future release
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2014-12-30 12:16:35 -08:00 |
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titiger
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1f5b571c9d
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bugfix for bad {SCENARIODIR} replacement
Done by softcoder in branch ce-gui, manually merged by me :)
https://forum.megaglest.org/index.php?topic=9553.0
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2014-09-24 01:16:28 +02:00 |
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SoftCoder
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5a48eb0b8a
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- bugfix for clang
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2014-01-27 20:14:06 -08:00 |
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SoftCoder
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7cae2b53f1
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- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
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2014-01-27 20:12:14 -08:00 |
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SoftCoder
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85319b30fc
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- fixup use of --data-path param
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2014-01-03 08:01:33 -08:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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8c725df8a2
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tracking down bug on i386 platform
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2013-06-01 17:02:10 +00:00 |
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Mark Vejvoda
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72480bc576
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added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
playStreamingSound('{SCENARIOPATH}/music/myambient.ogg')
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2013-05-28 02:54:23 +00:00 |
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Mark Vejvoda
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1f49886755
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- re-enabled fog of war cache to improve performance
- improve xml file loading speed
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2013-01-03 17:30:59 +00:00 |
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Mark Vejvoda
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5e3c4e28cf
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- no longer over-write special tag substitutions in ini files in order to preserve derived paths etc
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2012-10-24 14:43:02 +00:00 |
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Titus Tscharntke
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a9049ac887
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hints while loading with language support and keycode replacement.
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2012-06-19 00:32:39 +00:00 |
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Titus Tscharntke
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dc99918cfe
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first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support )
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2012-06-17 22:52:30 +00:00 |
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Mark Vejvoda
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897346d1f5
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- added the beginning work to support translatable techtrees
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2012-05-02 20:46:47 +00:00 |
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Mark Vejvoda
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9852325da6
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- fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
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2011-12-14 07:40:48 +00:00 |
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Mark Vejvoda
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30e1f45cc7
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- intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
- added game loading text strings to language file
- ONLY load the font type we are using
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2011-11-02 17:17:28 +00:00 |
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Mark Vejvoda
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449e3f25c8
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- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
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2011-05-06 22:12:16 +00:00 |
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Mark Vejvoda
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8dbef7d7ea
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- fixed configurator to properly read / write mg ini files
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2011-04-17 07:04:38 +00:00 |
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Mark Vejvoda
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ae97a1306c
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- added another special variable (application path) that can be used for variable substituion in ini file values
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2011-03-10 19:19:14 +00:00 |
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Mark Vejvoda
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2101a83a5d
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- added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest
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2011-03-10 01:23:34 +00:00 |
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Mark Vejvoda
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21c1da2e18
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- added a new commandline parameter to display merged ini settings and also to filter on a specific ini setting
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2011-01-03 20:59:18 +00:00 |
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Mark Vejvoda
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d5117ed7fa
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- cleaned up a whole pile of compiler warnings
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2010-10-21 07:20:17 +00:00 |
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Mark Vejvoda
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0d050f62d4
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- added code to now output all eerors to console (with option to save in log file)
- added more LUA debug info
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2010-10-06 20:22:06 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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2012b7e22c
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Made changes to properly isolate new unit rotation code so that it is disabled by default
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2010-03-13 21:10:45 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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