titiger
dbee447a9a
eventSdlKeyDown
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Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
d5edf6f973
- trying to fix issue #71 alt-enter toggle
2015-10-28 16:07:15 -07:00
SoftCoder
76d41dfc09
- attempt to see if IRC chat works better with sdl2 textinput
2015-10-24 09:02:23 -07:00
SoftCoder
49ce8e729b
- added support for miniupnpc 1.9
2015-10-21 18:11:19 -07:00
SoftCoder
92aa2a7e04
- updated windows build for sdl2
2015-10-17 17:58:25 -07:00
titiger
8991507526
Mouse pointer works a bit better
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SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
SoftCoder
d80ca9e0b2
- for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2
2015-10-04 20:34:54 -07:00
SoftCoder
8e439a2325
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
titiger
23ea9f6201
first steps for sdl2 ( still many compile errors )
2015-09-29 01:30:28 +02:00
filux
6ac255095a
implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings
2015-09-18 19:17:52 +02:00
Tom Reynolds
fecf89f295
Cosmetics
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[CI skip]
2015-06-10 12:02:45 +02:00
titiger
b3cf4bf1fd
meshes can glow
2015-03-18 20:21:59 +01:00
titiger
4c5440f78c
map editor has much more powerful random height function
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You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
titiger
109a5b9985
sort map lists non case sensitive in menu
2015-01-03 02:03:31 +01:00
titiger
4a292ed1d1
don't mix functionality
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Not a bug fix, just trying to keep things more clean.
2015-01-01 17:16:24 +01:00
SoftCoder
efa7cb0346
- bugfix for shared team resources
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- added some new internal feature code to test auto updates for a future release
2014-12-30 12:16:35 -08:00
titison
7cd1cb242f
Fix for meshBound Particles
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There was a bug if you used multiple units of the same type with mesh bound
particles. The given model was the same for all units with the same
unitType/skill.
2014-12-26 20:51:37 +01:00
SoftCoder
5676a055ba
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2014-11-18 21:40:12 -08:00
SoftCoder
3b3132ccce
- unit particles now support minHp / mapHp tags
2014-11-18 21:38:46 -08:00
titiger
b4e9f787bd
several changes for loading saved games
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allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
2014-11-18 18:59:45 +01:00
titison
de5135bfaf
*added split(s,d) function for strings
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*reading unit xml healthbar node
*adjusted hpbars
2014-10-29 00:50:45 +01:00
titiger
1f5b571c9d
bugfix for bad {SCENARIODIR} replacement
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Done by softcoder in branch ce-gui, manually merged by me :)
https://forum.megaglest.org/index.php?topic=9553.0
2014-09-24 01:16:28 +02:00
titison
38ca1fd3f9
Unit and Splash particles can be speeded up.
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You can set a constant value and a relative value.
2014-07-26 13:56:29 +02:00
SoftCoder
63863bac89
- updated unit test to compile on windows
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- updated vc++ 2012 compile flags and changed asm to use unsigned
2014-02-07 15:42:00 -08:00
SoftCoder
2ed1c2ae2b
- attempt to see if this win64 asm is more reliable for streflop
2014-02-06 17:03:15 -08:00
SoftCoder
78ed6d4601
- attempt to add streflop to win64 build
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- CRAZY attempt to add x64 (win64) support to streflop via some new asm code!
2014-02-01 01:28:30 -08:00
SoftCoder
5a48eb0b8a
- bugfix for clang
2014-01-27 20:14:06 -08:00
SoftCoder
7cae2b53f1
- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
2014-01-27 20:12:14 -08:00
SoftCoder
952004151c
- removed d3d files which were deprecated long ago
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- removed freetype-gl (the embedded library from code.google.com)
2014-01-25 17:54:46 -08:00
SoftCoder
08af18429d
- stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon.
2014-01-25 17:09:52 -08:00
SoftCoder
3425d4c248
- changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak.
2014-01-11 23:28:33 -08:00
titiger
ba1d03118e
unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> )
2014-01-04 18:40:00 +01:00
SoftCoder
9026ce161d
- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
2014-01-03 15:10:30 -08:00
SoftCoder
85319b30fc
- fixup use of --data-path param
2014-01-03 08:01:33 -08:00
SoftCoder
6f4c3ed033
- added reg file for windows users to manually disable packet throttling
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- added console warning for windows users that have this setting enabled.
2014-01-01 13:24:24 -08:00
SoftCoder
676a6071fa
- attempt to disable packet throttling on windows
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- added some network packet debug code
2014-01-01 10:59:55 -08:00
SoftCoder
b109b26664
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
2013-12-30 21:23:49 -08:00
SoftCoder
5613b0739e
- added more lua debug info
2013-12-30 14:00:04 -08:00
SoftCoder
c7c82b56e1
- a little cleanup of building with lua and CMAKE
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- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
2013-12-30 11:02:43 -08:00
SoftCoder
5c90b9148c
- bugfix for saving / loading booleans in a lua table
2013-12-30 09:28:25 -08:00
SoftCoder
b6cd751250
- bugfixes on windows platform when some folders and files are missing, do not crash hard.
2013-12-27 23:05:20 -08:00
SoftCoder
3bb9da6cdf
- removed directsound related references as it has been deprecated since 3.6.0.1
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- coverity related fixes
2013-12-25 11:42:00 -08:00
SoftCoder
f06d474b60
- cleanup some socket issues and also a possible int overflow
2013-12-24 22:44:46 -08:00
SoftCoder
3111b733e2
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
...
- added better tracking of mutexes by assigning them location info
2013-12-24 22:27:44 -08:00
SoftCoder
3a24531ba7
- more code cleanup based on cppcheck results and valgrind
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- added -h option to build-mg.sh to show parameter usage.
2013-12-22 22:53:26 -08:00
SoftCoder
e3996ceb92
- bugfixes for coverity reported issues
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- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
2013-12-17 17:35:51 -08:00
SoftCoder
d8160c1065
- modified game time to be game duration instead as that is more useful for players who want to see in game clock info
2013-12-17 13:26:58 -08:00
SoftCoder
f269273f07
- round #2 of coverity bug fixes
2013-12-14 22:37:15 -08:00
SoftCoder
d69e19b87b
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
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Conflicts:
source/shared_lib/include/platform/sdl/factory_repository.h
2013-12-14 02:45:25 -08:00
SoftCoder
65e55d3796
- merged changes with windows build fixes
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- updated svn commands to git for validation params
2013-12-14 02:44:41 -08:00