Commit Graph

873 Commits

Author SHA1 Message Date
Mark Vejvoda
8f2e7ef5af - updated to compile compatible with libpng1.5 2011-11-14 07:16:51 +00:00
Titus Tscharntke
c346569de1 reverted accidently checked in file 2011-11-06 01:08:59 +00:00
Titus Tscharntke
d19a5930a6 release related things 2011-11-06 00:58:21 +00:00
Mark Vejvoda
db91ca6b9e allow attack boost to apply to self via attribute include-self="true" 2011-11-04 04:51:12 +00:00
Mark Vejvoda
6f6544e837 - fixed text width calculation
- updated JApanese translation (thanks Hagekura)
2011-11-03 14:29:35 +00:00
Mark Vejvoda
598ebb81c5 attempt to see if this fixes an SDL bug in windows described here: http://lists.libsdl.org/pipermail/sdl-libsdl.org/2005-February/048841.html) 2011-11-02 23:36:12 +00:00
Mark Vejvoda
2c5131e6bc added debug info for keyboard presses to track down issue in windows 2011-11-02 21:43:33 +00:00
Mark Vejvoda
cdb38730d9 trying to fix alt-tab issue in windows 2011-11-02 21:20:11 +00:00
Mark Vejvoda
70c5edea8d trying to fix alt-tab issue in windows 2011-11-02 20:25:55 +00:00
Mark Vejvoda
c0f62ff6f8 trying to fix alt-tab issue in windows 2011-11-02 20:12:55 +00:00
Mark Vejvoda
5c9f3484ec bugfix for compile on windows 2011-11-02 20:05:15 +00:00
Mark Vejvoda
bc7eda930d trying to fix alt-tab issue in windows 2011-11-02 19:58:39 +00:00
Mark Vejvoda
5dcd9d8714 fixed UI placement of playername in menus 2011-11-02 19:02:25 +00:00
Mark Vejvoda
30e1f45cc7 - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
- added game loading text strings to language file
- ONLY load the font type we are using
2011-11-02 17:17:28 +00:00
Mark Vejvoda
bcc97704b6 got ftgl raster fonts working when ini setting is:
Enable3DFontRendering=false and NOT running legacy font mode
2011-11-02 00:17:57 +00:00
Mark Vejvoda
3dfd316484 fixed legacyfont 2011-11-01 23:51:28 +00:00
Mark Vejvoda
e15d9cab5d attempt to see if eariler init helps on macosx 2011-11-01 20:07:18 +00:00
Mark Vejvoda
a2110f21c7 see if this helps fix macosx issue 2011-11-01 16:40:29 +00:00
Mark Vejvoda
1bb2693d65 - bugfix for windows compiling 2011-10-25 20:16:25 +00:00
Mark Vejvoda
50adfb3305 - added ability to switch languages from nearly anywhere (and new hotkeys to do so):
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
2011-10-25 18:39:11 +00:00
Mark Vejvoda
2cecb2c3a0 fixed horrible UPNP bugs related to timing, where ports would be either NOT properly opened or not closed due to thread timing and no thread protection. 2011-10-23 00:55:34 +00:00
Mark Vejvoda
14736ddfb7 now fade out of music when starting game and fade out of music when ending game 2011-10-21 19:52:55 +00:00
Mark Vejvoda
af2e2a8930 - added new debug compile option for UPNP:
cmake -DCMAKE_INSTALL_PREFIX= -DWANT_STATIC_LIBS=ON -DBUILD_MEGAGLEST_UPNP_DEBUG=On ..

This will output tons of stuff to console to help debug issues in miniupnpc
2011-10-21 03:24:04 +00:00
Mark Vejvoda
e5c5e22c26 initial attempt to add a visual food low warning (consumable falls to 25% and balance is ticking down) 2011-10-18 15:41:37 +00:00
Mark Vejvoda
9d1617e045 display thread counts on app shutdown / ftp server startup and shutdown only in verbose mode 2011-10-18 14:01:55 +00:00
Mark Vejvoda
6bf2d2697e - fix for compiling md5 files on windows 2011-10-18 06:09:58 +00:00
Mark Vejvoda
a2ae980986 - added md5 code to project (but not actively used, only compiled) 2011-10-18 04:32:02 +00:00
Mark Vejvoda
5b7329594c - merging in changes from weltall for macosx 2011-10-18 01:13:38 +00:00
Mark Vejvoda
26afb589a3 - code cleanup (removing / commenting uneeded items) 2011-10-17 20:56:11 +00:00
Mark Vejvoda
dac61b9f5d added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST

By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda
9d1b6d592c removed test fil;es that are not required 2011-10-16 02:00:05 +00:00
Mark Vejvoda
3b8d07fc8d - don't allow game to start and show a message if network player connected and on an unassigned slot 2011-10-15 01:03:24 +00:00
Mark Vejvoda
5f0f6e322e -bugfix for bad static initialization 2011-10-14 21:09:08 +00:00
Mark Vejvoda
166d3b00ed - bugfix for mac osx 2011-10-13 20:33:19 +00:00
Mark Vejvoda
828069087b - removed un-necessary sendfile header
- fixed compile when streflop disabled
2011-10-13 20:05:39 +00:00
Mark Vejvoda
3d20c207d5 - bugfixes for supporting compile of miniupnpc1.4 -> 1.6. Added two new optional commandline options for cmake:
-DMINIUPNPC_VERSION_PRE1_6=true
-DMINIUPNPC_VERSION_PRE1_5=true
2011-10-12 22:04:00 +00:00
Mark Vejvoda
642581237d - fix windows build for updated libupnpc 1.6 2011-10-12 20:49:49 +00:00
Mark Vejvoda
f0fc8dc561 - updated embedded miniupnpc to latest version 1.6 2011-10-12 19:21:13 +00:00
Mark Vejvoda
e090df259d - bugfix for font height calc
- updated intro
2011-10-07 19:53:07 +00:00
Mark Vejvoda
2d42f59fe1 - added a new lua function to allow loading a new scenario from inside an existing scenario
loadScenario('capture_the_flag2')
2011-10-06 18:04:59 +00:00
Mark Vejvoda
7ce7230b2c - compile fix on windows 2011-10-05 14:09:03 +00:00
Mark Vejvoda
d37d360e21 - no more crash when ftgl raises font gl errors, just output to console and continue rendering 2011-10-05 05:59:44 +00:00
Titus Tscharntke
555e88f464 I accidently checked in a test value. ( reverted now ) 2011-10-05 00:23:01 +00:00
Titus Tscharntke
a011cb3b26 Font LinBiolinum_Re-0.6.4.ttf is default now and some default values are set according to this font. 2011-10-04 23:49:34 +00:00
Mark Vejvoda
9cb44c72bf - enabled sdl's key repetition when holding keys for easier typing in chat mode 2011-10-03 18:06:50 +00:00
Mark Vejvoda
ebc130f526 - added a few new chinese fonts and changed default to a new font
- fixed location of player title in menus
- added better ftgl error checking
2011-10-03 04:49:52 +00:00
Mark Vejvoda
7eb68c4023 - added new commandline option to override base font size 2011-10-03 02:45:43 +00:00
Mark Vejvoda
5d0eea51e3 - bugfix for rendering labels (now properly lines up with other controls) 2011-10-02 02:14:05 +00:00
Mark Vejvoda
77a2fa7d48 - getting fanatical about memory cleanup so that valgrind output is more useful 2011-09-30 23:55:07 +00:00
Mark Vejvoda
43ed4553ea - more memory cleanup and thread cleanup (found using valgrind) 2011-09-28 15:32:57 +00:00