titiger
9b3d241c6c
Merge pull request #59 from titison/fix/AttackBoostDesc
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Fix AttackBoosts: Show Ep + Hp Regeneration in Desc
2015-02-16 21:09:22 +01:00
titison
404db00701
AttackBoosts: Show Ep + Hp Regeneration in Desc
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Previously the Hp and Ep regeneration was only shown if hp and ep
were also affected by the AttackBoost.
In addition I changed the way the regeneration is shown:
Old: ->EP +10 [10]
New: ->EP +10 (Regeneration: +10)
2015-02-16 20:28:10 +01:00
titiger
82bc650372
fix windows build and --help output
2015-02-11 00:26:03 +01:00
titiger
4c5440f78c
map editor has much more powerful random height function
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You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
titiger
b4fabc2717
map editor: new maps set player name as default author
2015-02-09 00:41:42 +01:00
titiger
17a412aa9a
MegaGlest maps end with .mgm per default now.
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As they are not really compatible with .gbm files anyway ( cliffs for example ),
we call maps *.mgm now per default. Its still possible to load *.gbm files
2015-02-09 00:30:43 +01:00
titiger
3c85b0fb25
forgot one place with default cell size
2015-02-09 00:28:32 +01:00
titiger
546d0112b4
Map editor starts with 8 players per default and uses a zoom of 5.
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Maps without players crash the map editor on loading and make no sense anyway.
Zoom factor is set to 5 instead of 6 now, to ensure you see the full default
map on startup
2015-02-08 23:32:05 +01:00
filux
c453aa778b
eliminated ugly icons from installer in linux's menu
2015-02-07 13:11:24 +01:00
titiger
615cac7138
Merge pull request #54 from filux/feature/new-version-management
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changed version number management and same versioning for game, map-editor and g3dviewer
2015-02-02 22:37:04 +01:00
filux
e324a8f75c
updated version numbers
2015-02-02 22:23:22 +01:00
filux
7451e49213
mapeditor and g3dviever will have always same version number as game, also game and binary packages will have always same version
2015-02-02 22:20:57 +01:00
filux
da33c43230
a bit more manual but also cleaner way of updating version number
2015-02-02 22:13:17 +01:00
titiger
17cc8a1589
better help text for map editor
2015-02-02 20:49:36 +01:00
titiger
adb71b4add
get rid of AccessControl.dll in repository
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this is now downloaded on demand.
2015-02-02 00:17:05 +01:00
filux
8596f70479
updated readme file in relation to version number management
2015-02-01 23:41:09 +01:00
filux
5192c3f87f
proposition of different version number management
2015-02-01 15:45:07 +01:00
filux
69e9dff754
better support for static build on debian
2015-01-31 11:53:59 +01:00
filux
5eeac92fb4
refreshed list of dependencies
2015-01-31 11:49:07 +01:00
filux
9977fd2606
fixed 'Not a git repository' bug related with real out of source build from the git repository
2015-01-31 10:30:19 +01:00
titiger
504dc7dfd8
no more false clicks on minimap
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if minimap was displayed outside of map, it was not possible to give
mouse click commands there.
2015-01-29 21:59:05 +01:00
titiger
9aff9842a4
camera start position shows main building in center.
2015-01-29 17:05:07 +01:00
titiger
9a25ca1ba3
nicer tilesets as default
2015-01-29 17:04:15 +01:00
titiger
2efa255ca3
no more double click in minimap
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Double click is no more handled when mousepointer is over minimap.
This often resulted in unselected units when commanding via minimap.
2015-01-29 11:42:13 +01:00
titiger
4d7e0c1f4d
modcenter download should be available again in menu state connected.
2015-01-28 01:59:17 +01:00
titiger
3433eb5835
healthbar default set to "if needed"
2015-01-26 22:32:08 +01:00
titiger
791dd96f97
bad translation key for "Healthbar" fixed in options menu.
2015-01-25 20:01:29 +01:00
filux
045f171b9a
linux's binary without glest-dev.ini
2015-01-25 12:57:12 +01:00
filux
652f482240
fixed #48 , fixed #49
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Source tarball: "fatal: Not a git repository" at each compilation step; CMake gets the version wrong in 3.11.0.
2015-01-25 09:01:23 +01:00
titiger
26fad480c6
lets see if this fixes the map editor trouble with 2.8.x wxwidget in linux
2015-01-23 23:52:18 +01:00
titiger
ae5668ab52
version set to 3.12-dev
2015-01-23 21:18:57 +01:00
filux
150bf34260
updated data hash
2015-01-23 17:05:01 +01:00
Tom Reynolds
d7137e5c1c
Merge tag '3.11.0' into develop
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3.11.0
2015-01-21 22:06:22 +01:00
Tom Reynolds
e2b6ec5797
Merge branch 'release/3.11.0'
2015-01-21 22:05:48 +01:00
titiger
624c9af7f8
updated configuration for nko language
2015-01-21 20:28:42 +01:00
titiger
ff77ae6491
updated language files
2015-01-21 00:12:02 +01:00
titiger
30a8667307
version set to 3.11.0
2015-01-20 23:10:36 +01:00
titiger
49bde874fc
linux installer tests
2015-01-20 00:51:57 +01:00
titiger
7a34b3ea20
linux script to build windows installer
2015-01-20 00:51:31 +01:00
titiger
1a9c48fd3c
windows installer without ebanner
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ebanner has unclear license and you always had to install it.
The AccessControl pugin is now added, so it gets much more easy to
create windows installers on linux.
2015-01-20 00:24:07 +01:00
titiger
4c7192e9ff
Merge pull request #47 from titison/feature/sharedTeamOptionsInScenarios
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Feature/shared team options in scenarios
2015-01-18 21:03:24 +01:00
titison
44783a4108
shared Team Units and Resources
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set the checkBoxes to editable when scenarioCheckBox is disabled
2015-01-18 19:40:30 +01:00
titison
c5c177a82c
shared Team Units and Resources
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set the checkBoxes to non-editable when scenarioCheckBox is enabled
2015-01-18 19:40:30 +01:00
titison
b3449e59be
shared Team Options in scenarios
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little fix with printf which weren't used anyway
2015-01-18 19:40:30 +01:00
titison
848b84f149
shared team options in scenarios
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now you can enable sharedTeamUnits and sharedTeamResources in scenarios
to do so use this two xml tags:
<shared-team-units value="false"/>
<shared-team-resources value="false"/>
put them in the <scenario> node
2015-01-18 19:40:30 +01:00
titiger
0616483452
faster Particlesystem
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removed a useless validation call which was pretty expensive for many
particle systems alive
It checked for existance of particle system in the vector we were curretnly
cycling through.
2015-01-17 15:14:38 +01:00
titiger
9e929481c8
Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
2015-01-17 00:07:32 +01:00
titiger
667b043393
Replace resource storage when morphing a unit instead of adding it.
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"replace-storage" switch from morph command is removed too,
as it was not used and is quite useless now.
https://forum.megaglest.org/index.php?topic=9244.0
2015-01-17 00:06:17 +01:00
Tom Reynolds
d3d0fbf9bf
lossless images compression
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keeping file formats, comments + EXIV meta data intact
2015-01-14 23:58:30 +01:00
titiger
7006c26707
morph takes cellmaps into account ( needed for prax next )
2015-01-14 22:58:19 +01:00