titiger
|
30506edebd
|
fixed some more problems with console messages
|
2014-11-24 01:10:10 +01:00 |
|
titiger
|
d21f7bd976
|
problems found by coverity
|
2014-11-10 21:53:10 +01:00 |
|
titiger
|
85c79be337
|
Game name is now part of the game settings.
This fixes the ugly "S Game" on the stats.
|
2014-11-07 01:26:23 +01:00 |
|
titiger
|
dbddadc74b
|
Fix to see normal consoleMessages in many menus again
(+ consolemessages to show that the headless server did
not had the selected map )
|
2014-10-31 01:08:12 +01:00 |
|
titiger
|
6507e27fda
|
hopefully smoth switching when connected to headless servers.
|
2014-10-28 21:52:10 +01:00 |
|
SoftCoder
|
a737bcde3c
|
- fixed hard coded paths to use derived data fodler
|
2014-02-07 16:37:55 -08:00 |
|
SoftCoder
|
02fa995ce3
|
- bugfix when loading last game settings to retain player name
|
2014-01-29 20:26:25 -08:00 |
|
SoftCoder
|
e63b3d7499
|
- added support for team unit sharing
|
2014-01-27 14:15:05 -08:00 |
|
SoftCoder
|
dfb6c130ca
|
- additional bugfix when restoring last game settings
|
2014-01-26 19:22:27 -08:00 |
|
SoftCoder
|
bbfbc6af0e
|
- Fix reload game to not replace human players
|
2014-01-25 10:07:15 -08:00 |
|
SoftCoder
|
32f0e2cbea
|
- attempt to fix reload game to not replace playernames
|
2014-01-24 23:50:32 -08:00 |
|
SoftCoder
|
0d8b3d6c63
|
- updated so masterserver url does not require trailing / in ini
|
2014-01-24 18:20:01 -08:00 |
|
SoftCoder
|
7d8af94a44
|
- attempt to fix null pointer segfault on masterserver found by tomreyn
|
2014-01-08 12:48:56 -08:00 |
|
SoftCoder
|
2badd13fd3
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
|
2014-01-03 15:10:59 -08:00 |
|
SoftCoder
|
9026ce161d
|
- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
|
2014-01-03 15:10:30 -08:00 |
|
titiger
|
29f5881ded
|
Just render zoomed map preview and nothing else.
|
2014-01-03 19:19:10 +01:00 |
|
SoftCoder
|
21a12a6c72
|
- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
|
2013-12-30 23:32:06 -08:00 |
|
SoftCoder
|
606aa392c7
|
- added coverity linux script
- a few updates to fix coverity reported issues
|
2013-12-17 23:57:45 -08:00 |
|
SoftCoder
|
e3996ceb92
|
- bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
|
2013-12-17 17:35:51 -08:00 |
|
SoftCoder
|
a56eb83c91
|
- moved map path into config class
- proper render performance calc compare
|
2013-12-16 23:54:33 -08:00 |
|
SoftCoder
|
0b73d3922a
|
- fixed windows build from coverity updates
|
2013-12-14 22:59:32 -08:00 |
|
SoftCoder
|
f269273f07
|
- round #2 of coverity bug fixes
|
2013-12-14 22:37:15 -08:00 |
|
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
|
SoftCoder
|
f217db38f1
|
- changed to git version stamp
|
2013-11-29 13:13:30 -08:00 |
|
Mark Vejvoda
|
ab64b9343f
|
- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
|
2013-11-19 21:57:28 +00:00 |
|
Mark Vejvoda
|
94684c66a4
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:56:09 +00:00 |
|
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
|
2013-11-19 06:14:06 +00:00 |
|
Mark Vejvoda
|
1dd1b8febb
|
some minor bugfixes (proper variable init, added validation error message)
|
2013-11-16 18:36:54 +00:00 |
|
Mark Vejvoda
|
aa1efb5d3a
|
added a check for missing data in menu
|
2013-11-16 10:02:32 +00:00 |
|
Mark Vejvoda
|
e75a88b42c
|
updated status textures and alinged the texture position in menus as they were off by 2 pixels
|
2013-11-08 02:50:59 +00:00 |
|
Mark Vejvoda
|
9b097fd911
|
decouple masterserver from network host game settings into two seperate threads
|
2013-11-07 18:39:08 +00:00 |
|
Titus Tscharntke
|
e689ac8bff
|
"Observer" and "Random" moved to main lang file instead of techtree based translation
|
2013-11-05 23:35:11 +00:00 |
|
Mark Vejvoda
|
282feba074
|
bugfix for holding control to set all slots to same control type
|
2013-11-05 19:40:27 +00:00 |
|
Titus Tscharntke
|
7c4c7a142b
|
code cleanup ( too many formatStrings() ...)
|
2013-11-03 21:55:50 +00:00 |
|
Mark Vejvoda
|
f74198129b
|
cleanup the resource multiplier code to be consistent in the menus
|
2013-11-02 22:30:16 +00:00 |
|
Mark Vejvoda
|
9798668789
|
- added player platform to game stats
|
2013-11-02 19:05:59 +00:00 |
|
Mark Vejvoda
|
1d3859ff32
|
- windows x64 updates to get things compiling on vc2012 x64
|
2013-11-02 11:04:52 +00:00 |
|
Mark Vejvoda
|
a716e692c7
|
bugfixes for resource multiplier
|
2013-11-01 19:48:04 +00:00 |
|
Mark Vejvoda
|
e7fb242716
|
small code cleanup from cppcheck
|
2013-11-01 05:43:01 +00:00 |
|
Mark Vejvoda
|
b05c6c1136
|
- handle it more gracefully when user has no techtrees
|
2013-11-01 05:25:55 +00:00 |
|
Mark Vejvoda
|
9128efcfbb
|
bugfix for wrong resource mutliplier in menu
|
2013-11-01 00:23:43 +00:00 |
|
Mark Vejvoda
|
7ad30f92bf
|
- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
|
2013-10-31 00:57:36 +00:00 |
|
Titus Tscharntke
|
c0a2265f7e
|
ensure that upcase/downcase does not cause unneeded translation beeing displayed in faction listboxes
|
2013-10-29 21:41:45 +00:00 |
|
Mark Vejvoda
|
c04a73017c
|
allow language toggle to switch faction names in menus
|
2013-10-29 21:13:44 +00:00 |
|
Mark Vejvoda
|
d2ba7b163b
|
a little refactoring of function names in language class
|
2013-10-29 06:13:38 +00:00 |
|
Mark Vejvoda
|
dda2f99e01
|
changed network CRC settings to FALSE by default and do NO network CRC checking unless explicity enabled:
For Verbose logging: EnableNetworkGameSynchChecks
For Default Logging: EnableNetworkGameSynchMonitor
|
2013-10-29 01:56:57 +00:00 |
|
Titus Tscharntke
|
0b2d58f03b
|
new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
|
2013-10-27 16:13:27 +00:00 |
|
Titus Tscharntke
|
7f97d94983
|
connect menu should work too now. Lets hope all works ;-)
|
2013-10-25 22:09:19 +00:00 |
|
Titus Tscharntke
|
cc480e6bbd
|
more menu changes ( still work in progress )
|
2013-10-25 19:35:10 +00:00 |
|
Mark Vejvoda
|
ad0fb1d6f7
|
cleaned up code based on feedback from cppcheck
|
2013-10-25 05:45:54 +00:00 |
|