Mark Vejvoda
28f74a15f7
- we can now save jpg screenshots and can also convert model textures to jpg (WARNING jpg DOES NOT support alpha channel (for transparency) so use this wisely
2011-03-13 22:43:44 +00:00
Mark Vejvoda
39bf1b986e
- added new commandline option to convert folders of g3d models to use specified texture format
...
- added new utility methods and changed code to use them (like adding trailing slash on paths)
2011-03-13 08:23:43 +00:00
Mark Vejvoda
9d2e08a8c7
- g3d viewer now auto registers g3d files with itself in windows so users may double click a g3d file to launch it within the viewer from explorer. Windows G3d is now a console application so we can see commandline options and console output
2011-03-12 02:28:00 +00:00
Mark Vejvoda
be5ac6c9e4
- bugfix for g3d viewer to work with windows openwith
2011-03-11 23:48:16 +00:00
Mark Vejvoda
ae97a1306c
- added another special variable (application path) that can be used for variable substituion in ini file values
2011-03-10 19:19:14 +00:00
Mark Vejvoda
9636d5db06
- g3d viewer now respects userdata path for screenshots
2011-03-10 17:59:40 +00:00
Mark Vejvoda
819831a287
- misc logs and screenshots now also go in userdata folder
2011-03-10 17:31:55 +00:00
Mark Vejvoda
4eb5879d04
- bugfix for ultifd, screenshots now save even when loading from open with
2011-03-05 23:15:07 +00:00
Mark Vejvoda
82e31d670b
- attempt to fix segfault on ubuntu 10.04
2011-01-29 23:12:20 +00:00
Mark Vejvoda
6e8601739a
- attempt to fix segfault on ubuntu 10.04
2011-01-29 23:03:56 +00:00
Mark Vejvoda
da222ddefd
- attempt to fix segfault on ubuntu 10.04
2011-01-29 22:59:33 +00:00
Mark Vejvoda
37d6bb4b6b
- attempt to fix segfault on ubuntu 10.04
2011-01-29 22:39:57 +00:00
Mark Vejvoda
fe51ccee48
- attempt to fix segfault on ubuntu 10.04
2011-01-29 22:17:37 +00:00
Mark Vejvoda
f3a1b7534e
- attempts to work around an ATI bug for our tools
2011-01-29 22:06:05 +00:00
Mark Vejvoda
f2467faebe
- added wxWidgets version info to g3d viewer help and map editor
...
- added a log entry if sound thread starts to log
2011-01-29 21:20:33 +00:00
Mark Vejvoda
041289770e
- cleaned up more compiler warnings in VC++
2011-01-29 17:42:34 +00:00
Mark Vejvoda
1a3545f8ab
- cleaned up compiler warnings in g3d viewer
...
- added a bunch of new lua commands for 'da boys' to be documented after being fully tested.
2011-01-29 12:42:18 +00:00
Mark Vejvoda
95daf86ce2
- more bugfixes related to g3d viewer commandline options
2011-01-29 08:46:28 +00:00
Mark Vejvoda
be8627dc0a
- a few fixes for taking auto-sreenshots from g3d viewer,in prep for html tool
2011-01-29 04:35:55 +00:00
Mark Vejvoda
2e5c5be357
- added more options to g3d viewer commandline options
2011-01-29 03:53:05 +00:00
Mark Vejvoda
4d564923d9
- added piles of commandline options to G3D viewer to allow for automated, very customized screenshots
2011-01-28 05:49:52 +00:00
Mark Vejvoda
4d9cfc105e
- added new commandline options to g3d viewer for things like auto screenshots.
...
type --help for more info
2011-01-28 01:41:30 +00:00
Mark Vejvoda
9d369bb30e
- added ability to save screenshots in G3d with background transparency
2011-01-21 16:34:33 +00:00
Mark Vejvoda
ffc9347641
- bugfixes for G3D viewer (but applies to general texture loading in game also) we now handle better scenarios where binary or model are in different working directories
2011-01-21 01:53:58 +00:00
Mark Vejvoda
d32a52a072
- some basic error catching to avoid application crash when errors occur
2011-01-20 19:47:33 +00:00
Mark Vejvoda
685c338f97
- added ability to change background color and take screenshots (see file and Custom Color menus)
2011-01-20 18:05:07 +00:00
Titus Tscharntke
1ef0df2bf6
file path in g3dviewers file dialog is kept for next file access
2011-01-18 21:17:48 +00:00
Mark Vejvoda
26010071e7
- bugfixes for g3d viewer animation speed when going too high or low
...
- added current display anim-speed in the status bar
2011-01-13 19:27:26 +00:00
Mark Vejvoda
7a7bc828f1
- full support for all megaglest modules to compile with the following:
...
release / debug
linux / windows
2010-12-08 20:03:15 +00:00
nosogo
f545edad68
more fixes for editor
2010-12-05 01:33:28 +00:00
nosogo
04aee1098d
update of editor and g3dviewer
2010-12-03 05:07:42 +00:00
Mark Vejvoda
ea27375b6f
- updates from notsogood to add more player colors and splash particles and memory cleanup to G3d Viewer (thanks notsogood!)
2010-11-03 19:03:25 +00:00
Mark Vejvoda
d5117ed7fa
- cleaned up a whole pile of compiler warnings
2010-10-21 07:20:17 +00:00
Mark Vejvoda
e400f449d6
- bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file
2010-10-07 18:13:17 +00:00
Mark Vejvoda
3ee7fc902c
- changed update and camera update fps to original values
2010-08-25 19:21:11 +00:00
Mark Vejvoda
5e20ab5808
- updated to allow dynamic changing of updatefps and camerafps
2010-08-25 18:26:17 +00:00
Mark Vejvoda
b15069d71a
- updated version #'s on tools to remove beta text
2010-07-18 05:22:32 +00:00
Mark Vejvoda
0d5cfdda03
- updates for application icons
2010-06-25 22:54:00 +00:00
Mark Vejvoda
15ee2da57f
- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
2010-06-25 22:04:40 +00:00
Mark Vejvoda
ae7802953c
- bugfixes for usage of 3D viewer (adding and clearing selections)
2010-06-24 17:47:28 +00:00
Mark Vejvoda
4d1593a503
- added the ability to hold CTRL when adding particle types to add instead of replace
2010-06-24 14:00:20 +00:00
Mark Vejvoda
87a1eee48d
- bugfix for g3d viewer in windows (using correct folder seperator now)
2010-06-24 13:18:11 +00:00
Mark Vejvoda
a81286cbba
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
Mark Vejvoda
2504baad20
updates for g3d viewer to compile in win32 with new particle support
2010-05-25 18:51:35 +00:00
Mark Vejvoda
4b6e017241
- Added particle support to g3d viewer
2010-05-25 18:06:42 +00:00
Mark Vejvoda
ff60b09158
Cleaned up all compiler warnings
2010-03-13 22:00:01 +00:00
Mark Vejvoda
02dddacc07
Updates to get configurator and g3d viewer compiling under linux
2010-03-13 10:39:22 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Titus Tscharntke
0550d06faf
particles for te skills
2010-02-16 01:12:48 +00:00
Mark Vejvoda
012644273e
Bugfixes:
...
- final network fixes for mega-glest multiplayer performance improvements
- added ability for windows builds to "ignore" hidden files so that glest wont try to read svn files
- bugfix for loading the map editor
2010-02-15 17:07:21 +00:00