SoftCoder
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c945a5721d
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- more coverity based fixes
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2014-12-15 21:07:13 -08:00 |
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SoftCoder
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8210485a42
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- a few bugfixes related to coverity scan
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2014-12-15 19:44:26 -08:00 |
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titiger
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b407e0090d
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same button layout for custom game menu and connected game menu
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2014-12-15 21:39:11 +01:00 |
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titiger
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3e3fef88f5
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render a team color in game setup menues
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2014-12-06 00:54:00 +01:00 |
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titiger
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7554d57142
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Tell new players what to do when connected to a headless client
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2014-12-05 21:43:34 +01:00 |
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titiger
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30506edebd
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fixed some more problems with console messages
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2014-11-24 01:10:10 +01:00 |
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titiger
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c32e828625
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buxfix for too many rendered slot lines ( in some cases ).
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2014-11-02 18:09:33 +01:00 |
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titiger
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dbddadc74b
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Fix to see normal consoleMessages in many menus again
(+ consolemessages to show that the headless server did
not had the selected map )
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2014-10-31 01:08:12 +01:00 |
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titiger
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49eec16401
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disable factioncontrol selection where it is not possible
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2014-10-30 00:02:23 +01:00 |
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titiger
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6507e27fda
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hopefully smoth switching when connected to headless servers.
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2014-10-28 21:52:10 +01:00 |
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titiger
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8892a2533c
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no more trouble when switching maps in headless mode.
If a button was pressed in the last 4 seconds we ignore settings distributed by the
headless server.
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2014-10-05 01:38:18 +02:00 |
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SoftCoder
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e63b3d7499
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- added support for team unit sharing
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2014-01-27 14:15:05 -08:00 |
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SoftCoder
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0d8b3d6c63
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- updated so masterserver url does not require trailing / in ini
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2014-01-24 18:20:01 -08:00 |
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SoftCoder
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728dd3aea7
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- added mutex guards in client connected menu to try to fix thread race bugs
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2014-01-17 07:56:14 -08:00 |
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titiger
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2cb45f876f
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no click on buttons while preview map is in zoomed state
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2014-01-05 23:56:45 +01:00 |
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titiger
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29f5881ded
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Just render zoomed map preview and nothing else.
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2014-01-03 19:19:10 +01:00 |
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SoftCoder
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21a12a6c72
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- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
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2013-12-30 23:32:06 -08:00 |
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SoftCoder
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a56eb83c91
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- moved map path into config class
- proper render performance calc compare
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2013-12-16 23:54:33 -08:00 |
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SoftCoder
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b9d6b38e8f
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- coverity based bug fixes - round #1
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2013-12-13 23:04:12 -08:00 |
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Mark Vejvoda
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ab64b9343f
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- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
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2013-11-19 21:57:28 +00:00 |
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Mark Vejvoda
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94684c66a4
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- code cleanup based on additional gcc warnings
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2013-11-19 06:56:09 +00:00 |
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Mark Vejvoda
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9268aaf279
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- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
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Mark Vejvoda
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1dd1b8febb
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some minor bugfixes (proper variable init, added validation error message)
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2013-11-16 18:36:54 +00:00 |
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Mark Vejvoda
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77fba5a65e
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bugfix for clients that have no data, no need to crash
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2013-11-16 03:33:13 +00:00 |
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Titus Tscharntke
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907a95ff8b
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add "(.7z)"-String to error messages to give people at least an idea why tileset/techtree download is blocked
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2013-11-09 01:14:32 +00:00 |
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Mark Vejvoda
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e75a88b42c
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updated status textures and alinged the texture position in menus as they were off by 2 pixels
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2013-11-08 02:50:59 +00:00 |
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Mark Vejvoda
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9b097fd911
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decouple masterserver from network host game settings into two seperate threads
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2013-11-07 18:39:08 +00:00 |
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Mark Vejvoda
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73bf27d76e
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attempt to fix menu disconnect timeout issues
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2013-11-07 02:30:23 +00:00 |
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Titus Tscharntke
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e689ac8bff
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"Observer" and "Random" moved to main lang file instead of techtree based translation
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2013-11-05 23:35:11 +00:00 |
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Titus Tscharntke
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7c4c7a142b
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code cleanup ( too many formatStrings() ...)
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2013-11-03 21:55:50 +00:00 |
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Mark Vejvoda
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f74198129b
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cleanup the resource multiplier code to be consistent in the menus
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2013-11-02 22:30:16 +00:00 |
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Mark Vejvoda
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9798668789
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- added player platform to game stats
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2013-11-02 19:05:59 +00:00 |
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Mark Vejvoda
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a716e692c7
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bugfixes for resource multiplier
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2013-11-01 19:48:04 +00:00 |
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Mark Vejvoda
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e7fb242716
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small code cleanup from cppcheck
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2013-11-01 05:43:01 +00:00 |
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Titus Tscharntke
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c0a2265f7e
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ensure that upcase/downcase does not cause unneeded translation beeing displayed in faction listboxes
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2013-10-29 21:41:45 +00:00 |
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Mark Vejvoda
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d2ba7b163b
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a little refactoring of function names in language class
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2013-10-29 06:13:38 +00:00 |
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Titus Tscharntke
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0b2d58f03b
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new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
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2013-10-27 16:13:27 +00:00 |
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Titus Tscharntke
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7f97d94983
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connect menu should work too now. Lets hope all works ;-)
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2013-10-25 22:09:19 +00:00 |
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Mark Vejvoda
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a689dd58a4
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force crc refresh for both client and server when mismatched
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2013-06-24 23:36:03 +00:00 |
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Mark Vejvoda
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15582c046f
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allow headless admin to change techtree translation setting
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2013-06-23 05:37:47 +00:00 |
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Mark Vejvoda
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06c3186466
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client can now see if techtree translated setting shows
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2013-06-19 01:03:51 +00:00 |
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Mark Vejvoda
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075293de09
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fixed names showing in lobby menu to be properly formatted
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2013-06-16 01:14:04 +00:00 |
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Mark Vejvoda
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0ead6a36dc
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full support for translated techtrees
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2013-06-13 08:55:48 +00:00 |
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Mark Vejvoda
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a8662c8b31
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updated menus to display translated tech name
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2013-06-13 01:37:15 +00:00 |
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Mark Vejvoda
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e44420f9c9
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joining player can only click play now once
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2013-06-07 00:29:29 +00:00 |
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Mark Vejvoda
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ed00d9ad8b
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hide player status when joining in progress game
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2013-06-06 14:38:55 +00:00 |
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Mark Vejvoda
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09b6c1c1b1
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bugfix to change title when joining in progress game
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2013-06-05 20:25:14 +00:00 |
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Mark Vejvoda
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2e2f16e3bc
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bugfix for missing data to not show console error on server
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2013-06-03 19:55:34 +00:00 |
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Mark Vejvoda
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6e6a70aab0
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fix progress bar for downloading saved games
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2013-06-02 05:01:28 +00:00 |
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Mark Vejvoda
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a7269de8f6
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fix the filename shown when downloading saved game for join in progress
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2013-06-01 23:55:21 +00:00 |
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