Commit Graph

1062 Commits

Author SHA1 Message Date
Mark Vejvoda 4f3d5f0372 - when toggling observers, we now retain original faction selection 2010-10-14 23:22:09 +00:00
Mark Vejvoda 94da959fd4 - force sending game settings just before launch if we detect something has changed (like random faction calculation) 2010-10-14 22:41:03 +00:00
Mark Vejvoda 9a73cd520c - commented out printf 2010-10-14 19:53:34 +00:00
Titus Tscharntke a01ae45ede Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever. 2010-10-13 19:16:04 +00:00
Titus Tscharntke 15c6ea93b3 Bugfix for lua related crash 2010-10-12 10:20:00 +00:00
Mark Vejvoda 2519588148 - attempt to fix lua code that might be crashing the game 2010-10-11 23:39:44 +00:00
Mark Vejvoda fd4054e345 - attempt to fix lua code that might be crashing the game 2010-10-11 23:33:03 +00:00
Mark Vejvoda 3a94f1506f - attempt to fix lua code that might be crashing the game 2010-10-11 23:24:10 +00:00
Mark Vejvoda 67c1c52caa - added an extra NULL check to new max unit check 2010-10-11 15:58:10 +00:00
Titus Tscharntke d80127f697 forgot to remove label and listbox from header. 2010-10-11 00:59:45 +00:00
Titus Tscharntke f0d7954f63 external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this ) 2010-10-11 00:53:25 +00:00
Mark Vejvoda 92c6baa7ea - updated version to 3.3.7.1-dev 2010-10-10 14:29:33 +00:00
Mark Vejvoda 9fb5180a17 - new masterserver version check of only first 3 version #'s 2010-10-10 14:19:34 +00:00
Mark Vejvoda dcc2bab85a - bugfix for master menu control registration objects that need to get cleaned up afterwards 2010-10-10 06:35:50 +00:00
Titus Tscharntke 36f380abad version ist nicht mehr 3.3.7! es ist wieder development! 3.3.8-dev! 2010-10-10 00:05:14 +00:00
Mark Vejvoda 8d40069058 - added more dependency checking for other libs (like png, jpg and curl) 2010-10-09 21:12:50 +00:00
Mark Vejvoda a84f0d1b6d - bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using:
DefaultFont=yourfonttype
2010-10-09 20:35:53 +00:00
Mark Vejvoda 3963b99e37 - yaahhoo, now we properly detect invalid LUA functions etc for scenarios 2010-10-09 10:43:23 +00:00
Mark Vejvoda 6cf68531ea - incremented SVN rev for release build 2010-10-08 22:59:11 +00:00
Mark Vejvoda 32cf8cd93b - bugfix (again) for playername index bug 2010-10-08 22:53:18 +00:00
Mark Vejvoda 86b11a7f05 - bugfix (again) for playername index bug 2010-10-08 22:32:23 +00:00
Mark Vejvoda 7f1d0f01cb - updated to increment SVN revision for 3.3.7 release 2010-10-08 20:05:27 +00:00
Titus Tscharntke 59b2cdb78f max-unit-count works for buildings 2010-10-08 19:30:53 +00:00
Mark Vejvoda ae010f85ab - bugfix for playername index offset on client 2010-10-08 17:17:22 +00:00
Mark Vejvoda 54ce27d19c - attempt to turn off playername editing for this release 2010-10-08 16:32:50 +00:00
Mark Vejvoda 1c32515d7a - last minute playername editing bugfixes for pressing backspace 2010-10-08 16:19:09 +00:00
Mark Vejvoda e594ba07de - updated source code create script to include icons for map editor
- added port 61000 for ultifd
2010-10-08 15:25:15 +00:00
Mark Vejvoda cdba95f6ac - fixed silly bug when editing username in custom game menu interferes with chat. 2010-10-08 15:20:24 +00:00
Mark Vejvoda c0c031569b - updated Windows Installer scripts for 3.3.7 release 2010-10-08 02:11:59 +00:00
Mark Vejvoda 44019a0d9b - added SVN revision # to --version output 2010-10-08 02:05:42 +00:00
Mark Vejvoda f345835fc4 - final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername 2010-10-08 01:41:53 +00:00
Mark Vejvoda cb5f5e55eb - Linux installer bugfixes (fixed map editor and g3d viewer files and links) 2010-10-07 22:17:05 +00:00
Mark Vejvoda e35f8b0563 - updated Linux scripts and installer files for 3.3.7 release 2010-10-07 18:54:18 +00:00
Mark Vejvoda 7759b6d069 - updated version # for 3.3.7 release 2010-10-07 18:44:44 +00:00
Mark Vejvoda fd60b30081 - updated announcement to use a safer compare and added announcement url to ini files 2010-10-07 18:43:29 +00:00
Mark Vejvoda e400f449d6 - bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file 2010-10-07 18:13:17 +00:00
Mark Vejvoda e58055dfad - added extra port #'s for Internet games 2010-10-07 17:27:22 +00:00
Titus Tscharntke 8508baa273 Version number is set to 3.3.7 in configure.ac so we don't forget it this time 2010-10-07 10:38:58 +00:00
Mark Vejvoda 66725ad22d - added new commandline parameter: --lua-info 2010-10-06 23:40:26 +00:00
Mark Vejvoda 284d3bdbbe - Billy.. help!!! Your compiler stinks! (compiler fixes related to namespacing and xml) 2010-10-06 22:49:13 +00:00
Titus Tscharntke 72478c9f32 better errorhandling for announcements String must start with "Announcement from Masterserver:" now otherwise its not displayed 2010-10-06 21:43:09 +00:00
Titus Tscharntke 7fdeb7ca89 Announcements from Matserserver 2010-10-06 20:54:08 +00:00
Mark Vejvoda 0d050f62d4 - added code to now output all eerors to console (with option to save in log file)
- added more LUA debug info
2010-10-06 20:22:06 +00:00
Titus Tscharntke 268aa4793b particle limits are back again 2010-10-06 17:04:51 +00:00
Mark Vejvoda 5f698575d9 - added removal of fog of war at game end for scenarios 2010-10-04 21:31:53 +00:00
Titus Tscharntke 88335f112b fix for the AI not respecting max-unit-count 2010-10-04 19:21:09 +00:00
Mark Vejvoda d38b46a529 - Removed deprecated parameter
- Added more debug logging for LUA functions
2010-10-04 18:31:17 +00:00
Titus Tscharntke 8d053ba314 another implementation of performance based shadow on/off 2010-10-04 16:43:00 +00:00
Mark Vejvoda 16fd1fcfa1 - attempt to tweak shadow off/on windows to make it more smooth 2010-10-02 04:29:12 +00:00
Mark Vejvoda c87e27eabd - added an average renderfps to use when toggling shadows off/on to make it more smooth
- added a new commandline to autostart a new game with the last game settings you played called: 
--autostart-lastgame
2010-10-02 02:17:50 +00:00