Commit Graph

2033 Commits

Author SHA1 Message Date
Mark Vejvoda 431ca8e6fb mod menu now only shows 3 lines max for console messages 2011-04-14 23:13:44 +00:00
Mark Vejvoda 04d9bc5992 - also move glestuser.ini from previous version during install 2011-04-14 18:52:27 +00:00
Mark Vejvoda 92942c9fdb - also move glestuser.ini from previous version during install 2011-04-14 18:52:25 +00:00
Mark Vejvoda 644218af0f - updated windows installer to automatically move mydata contents to new appdata location if mydata is located in previous installation 2011-04-14 18:24:02 +00:00
Mark Vejvoda b897611a6b - bugfix for mixed up username when changing map and human player's slot is changed. 2011-04-14 16:04:42 +00:00
Mark Vejvoda 8bcca7080f - now Linux installer will also automatically move mydata from previous versions to the new .megaglest path 2011-04-14 15:40:53 +00:00
Mark Vejvoda 61577825fb - added auto detect of previous installation and prompt for uninstall before installing new version for Linux Installer 2011-04-14 06:57:52 +00:00
Mark Vejvoda ea90bd0715 - added verticle synch option, to enable use:
EnableVSynch=true
2011-04-14 05:02:32 +00:00
Mark Vejvoda a04557ee7f - set pathfinder values back to be compatible with beta2 2011-04-14 03:27:34 +00:00
Mark Vejvoda 06fb3decda - added some code for possible future use to improve pathfinder (not for this release) so disabled right now 2011-04-14 02:51:13 +00:00
Mark Vejvoda 88a81a6993 - removed useless items in debug view
- removed some noise from verbose output
2011-04-13 18:45:27 +00:00
Mark Vejvoda eac3ccde5a - added tags so main menu textures can be moved armound 2011-04-13 07:29:45 +00:00
Mark Vejvoda 540d91ed92 - bugfix for recent socket change on windows 2011-04-13 05:07:47 +00:00
Mark Vejvoda 1858240879 - inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby 2011-04-13 04:04:08 +00:00
Mark Vejvoda 7bf40db4ce - updated crc check for techtrees to also store date last updated and force an immediate refresh if the techtree has different CRC with server and was older than 1 day 2011-04-13 01:51:15 +00:00
Mark Vejvoda 7a501a4e26 - added code to track mutex source for sockets 2011-04-13 01:20:40 +00:00
Mark Vejvoda 05a61ec619 - client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there) 2011-04-13 01:11:23 +00:00
Titus Tscharntke 8c39a1b725 now you are "forced" to say "ready" when you are connected :-D 2011-04-12 22:20:41 +00:00
Mark Vejvoda 38b9a4e371 - added a keyboard test display area in keyboard setup (shows the key it thinks you pressed) 2011-04-12 16:47:14 +00:00
Titus Tscharntke 4df5e0266c camera movement fixed 2011-04-11 23:26:50 +00:00
mnaumann 1acc011ebc - make scripts executable: svn propset svn:executable 1 start_megaglest_* megaglest
- remove some newlines
2011-04-11 14:54:19 +00:00
Mark Vejvoda c9844b9267 - updated vc++ 2010 solution with blender tools 2011-04-11 05:39:43 +00:00
Mark Vejvoda ecdf1aecf3 - added g3d blender tools to vc++ project files and also to win32 installer (requires new win32 deps from sourceforge) 2011-04-11 05:19:34 +00:00
Mark Vejvoda 11f71421aa - update version to beta2 for Linux installer 2011-04-11 04:42:57 +00:00
Mark Vejvoda 716cba8258 - added blender related files to Linux installer 2011-04-11 03:38:40 +00:00
Mark Vejvoda b84ddfea4d - added blender related files to Linux installer 2011-04-11 03:34:55 +00:00
Mark Vejvoda b9939b81b2 - added execute bit to scripts 2011-04-11 02:31:34 +00:00
Mark Vejvoda 5a6418ac60 - removed some debug statements to see if it will improve debug logging performance 2011-04-11 00:11:52 +00:00
Mark Vejvoda 1ffc7d99d4 - calculate megapack techtree CRC first if it exists in the users techtrees 2011-04-10 23:50:47 +00:00
Titus Tscharntke daf8f42f7e real camera movement! 2011-04-10 21:38:29 +00:00
Mark Vejvoda 3e3b774dd5 - removed hard coded reference to 7z, uses all ini file options 2011-04-10 20:25:36 +00:00
Titus Tscharntke 842f1dac69 menu structure changed 2011-04-10 20:03:38 +00:00
Mark Vejvoda 0a2ffde50f - fixed mod menu crash bug after doing a remove 2011-04-10 01:42:14 +00:00
Titus Tscharntke 36ebfcf95e end game stats with better PlayingTime, tomreyns endgame color problem (maybe) fixed ,updated german lang file 2011-04-09 23:25:18 +00:00
Mark Vejvoda a06dcadd08 - added other mod types for crc check of changed server data (server items require a proper value in the crc field) 2011-04-09 22:46:32 +00:00
Mark Vejvoda 42a6737960 - proper detection that user does not have 7z installed in their path 2011-04-09 22:20:10 +00:00
Mark Vejvoda 51ae014124 - added feature to use mod CRC values if they are entered on the server, clients will fetch their own CRC value and if different allow users to replace current mod with server version, currently ONLY techtree is implemented for testing (munchy techtree is setup) 2011-04-09 21:46:13 +00:00
Mark Vejvoda 64dbe0f887 - more rename changes for Linux installer to use new binary and script names 2011-04-09 19:47:59 +00:00
Mark Vejvoda e17325f18a - more rename changes for Linux installer to use new binary and script names 2011-04-09 19:46:58 +00:00
Mark Vejvoda 9b1893054f - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00
Mark Vejvoda c11a3de8f0 - added linux desktop file and png icon file for any Nix distro bundlers 2011-04-09 18:59:02 +00:00
Mark Vejvoda 9b91bf5c68 - modified lua method addConsoleText to look in scenario language file for text
- added new commandline options to display CRC values for various items (like maps, tilesets etc)
2011-04-09 06:20:43 +00:00
Mark Vejvoda b8f0fae8df - re-added libicu* to glest startup script 2011-04-09 04:16:06 +00:00
Mark Vejvoda c71480739b - added a new check to faction validator to report on sound files with a bitrate > 200K 2011-04-09 03:14:05 +00:00
Mark Vejvoda 5d96e8f3ab - attempt to work around non power of two texture errors (tomreyn please try this rev and report back) 2011-04-09 01:42:20 +00:00
Mark Vejvoda 2bab37fdc0 - bugfix so that openal 1.13 works properly with megaglest
- added some code so we can show error messages when no menu item is active
2011-04-09 01:22:39 +00:00
Titus Tscharntke 6b63089612 pressed keys don't keep camera moving continously anymore ( has this side effects? ) 2011-04-08 22:49:10 +00:00
Titus Tscharntke 5aa6092f1f produce commands are not ALWAYS queued! Behaviour should be like in original glest! 2011-04-08 20:25:03 +00:00
Mark Vejvoda b99d37c02c - bugfix for texture loading in mod menu 2011-04-08 02:09:50 +00:00
Mark Vejvoda 93a92e9dee - removed hard coded enabled system and network debug (someone must have left this code in there)
- added verbose output in mod menu for content metadata output
- bugfix for masterserver php files not using proper variuable for imageurl output
2011-04-08 01:58:34 +00:00