Commit Graph

228 Commits

Author SHA1 Message Date
Mark Vejvoda 9286130138 - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
Mark Vejvoda bc3cc07aba - corrected multiple model processing based on hp
- fixed cmake scripts (thanks Andrew Clarke)
- fixed streflop files to ignore softfloats if not used during build
2012-03-24 18:30:49 +00:00
Mark Vejvoda c3e40ca1e5 - updated to include desktop files for map editor and g3d viewer and added to make install in cmake build system 2012-02-25 04:11:07 +00:00
Mark Vejvoda d8092d25f6 - best i can do for now, screnshots can be sized, but size cannot exceed max viewable on screen resolution 2012-01-06 21:02:23 +00:00
Mark Vejvoda 1622b9b046 - changed g3d screenshot resizing to render at desired screensize instead of scaling image. 2012-01-06 19:34:47 +00:00
Mark Vejvoda d449517872 - added ability to specify scaled image size of screenshots in g3d viewer example:
./megaglest_g3dviewer --load-unit=techs/megapack/factions/romans/units/catapult,attack_skill --auto-screenshot=resize-1024x768
2012-01-06 18:49:33 +00:00
Mark Vejvoda 8e4ed05159 - bugfixes to g3dviewer when loading a unit with particles from commandline (fixes recursive call crash), and added verbose commandline switch for g3dviewer 2012-01-06 18:04:01 +00:00
Mark Vejvoda 7b69d3040f - bugfix on windows for autoscreenshots in g3d viewer 2012-01-04 21:43:34 +00:00
Mark Vejvoda 43c9d44bd6 - updated g3dviewer to output file found status on unit autoload 2012-01-04 19:59:12 +00:00
Mark Vejvoda eb1408550d - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00
Mark Vejvoda 2298cc99a7 - more debian related changes for better manpages 2011-12-20 06:31:38 +00:00
Mark Vejvoda cd046783c8 - updated man2help options 2011-12-20 06:09:33 +00:00
Mark Vejvoda ea741cb0bb - updated man2help options 2011-12-20 05:51:10 +00:00
Mark Vejvoda 50021e7789 - cleanup of some manpage output (try to keep max width of 80 characters) 2011-12-19 23:29:33 +00:00
Mark Vejvoda ebba25b06f - updated so streflop can be totally ignored when that cmake switch is off 2011-12-16 06:24:21 +00:00
Mark Vejvoda bb16ed2a65 - debian related changes 2011-12-15 11:16:14 +00:00
Mark Vejvoda 92088ef1f6 - more bugfixes for properly install of manpages on debian 2011-12-14 16:57:56 +00:00
Mark Vejvoda eca4f1934f - updated cmake builds scripts to not fail if help2man is not installed 2011-12-14 09:39:03 +00:00
Mark Vejvoda 17ce117c18 - bugfix for manpage location during install on debian 2011-12-14 08:33:10 +00:00
Mark Vejvoda 19d564dcd1 - fixes for build scripts to use common manpage variable name 2011-12-14 07:50:53 +00:00
Mark Vejvoda 9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda 62a7186216 - updated build files to auto generate manpages for debian
- fixed spelling mistakes and broken links
2011-12-14 06:27:35 +00:00
Mark Vejvoda b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda 4955090cb5 - commented out old debug output 2011-12-03 08:54:18 +00:00
Mark Vejvoda 0787c09d9b fixed g3d viewer (to use glew) 2011-11-18 08:50:52 +00:00
Mark Vejvoda 316739c5bd - fixed Linux build 2011-11-18 08:42:50 +00:00
Mark Vejvoda 5b7329594c - merging in changes from weltall for macosx 2011-10-18 01:13:38 +00:00
Mark Vejvoda dac61b9f5d added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST

By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda d86ac7d4a7 bugfix for xerces include path 2011-10-15 18:00:47 +00:00
Mark Vejvoda 572ef33ee3 - removed debug stuff 2011-10-07 14:38:20 +00:00
Mark Vejvoda e2ff585fab - bugfixes for g3d viewer showing particles 2011-10-07 07:53:06 +00:00
Mark Vejvoda bb68106912 - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
Mark Vejvoda d44959d69c - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
Mark Vejvoda 1b2d4fddea - merged in willvarfar's particle patch 2011-07-06 22:23:51 +00:00
Mark Vejvoda 2088793f94 - changed g3dviewer to default to png (not read glest.ini for screenshot format) but alos added a new commandline option to be able to change the default screenshot format from png if desired 2011-07-05 19:08:28 +00:00
Mark Vejvoda 14c70966b0 - bugfix for hpanim on bebuilt, to interplotate out the last reset frames 2011-07-02 21:44:29 +00:00
Mark Vejvoda 77ad300b14 - fixed spelling mistake 2011-06-01 19:51:42 +00:00
Mark Vejvoda 7387a469c4 - looks like windows cannot reliably paint in wxwidgets when iconized (but Linux works perfectly) so g3dviewer must take focus duing autoscreenshots in windows OS 2011-05-25 07:21:22 +00:00
Mark Vejvoda 44e25c1e62 - fix retarded win32 bug in wxwidgets when in autoscreenshot mode when windows starts iconized getclientsize() returns garbage 2011-05-25 06:19:07 +00:00
Mark Vejvoda dd620f7563 - when in autoscreenshot mode tell the viewer to NOT take focus (just for your tomreyn) 2011-05-25 05:52:07 +00:00
Mark Vejvoda e221011af2 - bugfixes so that the mingw compile builds 2011-05-24 22:51:45 +00:00
Mark Vejvoda adb7ec4a6a - bugfixes from windows unicode work to compile in Linux 2011-05-23 19:50:17 +00:00
Mark Vejvoda 1085f24c6f - more updates to handle unicode (most of the focus was getting tools working in windows using non ascii file paths) 2011-05-23 19:23:00 +00:00
Mark Vejvoda 60b8093f5b - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00
Mark Vejvoda c0e4657f68 - bugfix for corrupted screenshots in g3d viewer reported by tomreyn 2011-05-16 13:14:54 +00:00
Mark Vejvoda 449e3f25c8 - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
Mark Vejvoda e34e70a0c8 - added code to merge duplicate sounds used in a techtree 2011-05-06 07:47:31 +00:00
Mark Vejvoda c258dc0822 - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
Mark Vejvoda 6492832c35 - added initial validation code to warn about duplicate data used in factions 2011-05-05 19:21:50 +00:00
Mark Vejvoda c3d1d6fca0 - add support for models, sounds and images to be able to load from commondata 2011-05-05 07:15:12 +00:00
Mark Vejvoda f8e1a5c8cb - bugfixes found during testing of cmake builds 2011-05-04 22:30:32 +00:00
Mark Vejvoda 42d4e45b84 - implemented some additional install files as requested by sven (more needs to come still) 2011-05-04 06:58:22 +00:00
Mark Vejvoda fab36598b1 - lots of updates including:
- cmake system changes (after doing a make you may go: sudo make install to install in standard linux paths)
- updates to various pathing in order to more robustly support lhs

*WARNING, Linux dev's should run cmake like the following to avoid pathing issues as the default now is lhs paths:
cmake -DCMAKE_INSTALL_PREFIX= ..    (notice the SPACE before the ..)
2011-05-03 23:34:25 +00:00
Mark Vejvoda cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
Mark Vejvoda cfd0e12dd7 -fix cmake script for mingw, just for completeness. 2011-04-15 01:15:46 +00:00
Mark Vejvoda 9b1893054f - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00
Mark Vejvoda 5add2da254 - mingw compile fixes, now it seems to properly compile and runs under wine again :) 2011-04-05 12:57:52 +00:00
Mark Vejvoda 22328e0666 - mingw based compiling seems to work again with this fix 2011-04-05 07:32:36 +00:00
Mark Vejvoda eaf10434b0 - bugfixes for compiling on older wxwidgets 2011-04-05 07:10:12 +00:00
Mark Vejvoda f684e7f356 - updated g3dviewer and map editor to default to the userdata folder areas 2011-04-05 04:49:48 +00:00
Titus Tscharntke 5cd4824c94 default techtree and map ( if available ) , jpg default for screenshots 2011-04-04 23:11:59 +00:00
Mark Vejvoda 829c499568 - bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8 2011-03-20 06:05:09 +00:00
Mark Vejvoda c75181f350 - a few changes so things can also build when using newer wxwidgets libs as well as newer xerces 2011-03-20 00:59:17 +00:00
Mark Vejvoda 7d38aec84a - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
Mark Vejvoda 28f74a15f7 - we can now save jpg screenshots and can also convert model textures to jpg (WARNING jpg DOES NOT support alpha channel (for transparency) so use this wisely 2011-03-13 22:43:44 +00:00
Mark Vejvoda 39bf1b986e - added new commandline option to convert folders of g3d models to use specified texture format
- added new utility methods and changed code to use them (like adding trailing slash on paths)
2011-03-13 08:23:43 +00:00
Mark Vejvoda 9d2e08a8c7 - g3d viewer now auto registers g3d files with itself in windows so users may double click a g3d file to launch it within the viewer from explorer. Windows G3d is now a console application so we can see commandline options and console output 2011-03-12 02:28:00 +00:00
Mark Vejvoda be5ac6c9e4 - bugfix for g3d viewer to work with windows openwith 2011-03-11 23:48:16 +00:00
Mark Vejvoda ae97a1306c - added another special variable (application path) that can be used for variable substituion in ini file values 2011-03-10 19:19:14 +00:00
Mark Vejvoda 9636d5db06 - g3d viewer now respects userdata path for screenshots 2011-03-10 17:59:40 +00:00
Mark Vejvoda 819831a287 - misc logs and screenshots now also go in userdata folder 2011-03-10 17:31:55 +00:00
Mark Vejvoda 4eb5879d04 - bugfix for ultifd, screenshots now save even when loading from open with 2011-03-05 23:15:07 +00:00
Mark Vejvoda 82e31d670b - attempt to fix segfault on ubuntu 10.04 2011-01-29 23:12:20 +00:00
Mark Vejvoda 6e8601739a - attempt to fix segfault on ubuntu 10.04 2011-01-29 23:03:56 +00:00
Mark Vejvoda da222ddefd - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:59:33 +00:00
Mark Vejvoda 37d6bb4b6b - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:39:57 +00:00
Mark Vejvoda fe51ccee48 - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:17:37 +00:00
Mark Vejvoda f3a1b7534e - attempts to work around an ATI bug for our tools 2011-01-29 22:06:05 +00:00
Mark Vejvoda f2467faebe - added wxWidgets version info to g3d viewer help and map editor
- added a log entry if sound thread starts to log
2011-01-29 21:20:33 +00:00
Mark Vejvoda 041289770e - cleaned up more compiler warnings in VC++ 2011-01-29 17:42:34 +00:00
Mark Vejvoda 1a3545f8ab - cleaned up compiler warnings in g3d viewer
- added a bunch of new lua commands for 'da boys' to be documented after being fully tested.
2011-01-29 12:42:18 +00:00
Mark Vejvoda 95daf86ce2 - more bugfixes related to g3d viewer commandline options 2011-01-29 08:46:28 +00:00
Mark Vejvoda be8627dc0a - a few fixes for taking auto-sreenshots from g3d viewer,in prep for html tool 2011-01-29 04:35:55 +00:00
Mark Vejvoda 2e5c5be357 - added more options to g3d viewer commandline options 2011-01-29 03:53:05 +00:00
Mark Vejvoda 4d564923d9 - added piles of commandline options to G3D viewer to allow for automated, very customized screenshots 2011-01-28 05:49:52 +00:00
Mark Vejvoda 4d9cfc105e - added new commandline options to g3d viewer for things like auto screenshots.
type --help for more info
2011-01-28 01:41:30 +00:00
Mark Vejvoda 9d369bb30e - added ability to save screenshots in G3d with background transparency 2011-01-21 16:34:33 +00:00
Mark Vejvoda ffc9347641 - bugfixes for G3D viewer (but applies to general texture loading in game also) we now handle better scenarios where binary or model are in different working directories 2011-01-21 01:53:58 +00:00
Mark Vejvoda d32a52a072 - some basic error catching to avoid application crash when errors occur 2011-01-20 19:47:33 +00:00
Mark Vejvoda 685c338f97 - added ability to change background color and take screenshots (see file and Custom Color menus) 2011-01-20 18:05:07 +00:00
Mark Vejvoda 66261ad662 - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
Titus Tscharntke 1ef0df2bf6 file path in g3dviewers file dialog is kept for next file access 2011-01-18 21:17:48 +00:00
Mark Vejvoda 26010071e7 - bugfixes for g3d viewer animation speed when going too high or low
- added current display anim-speed in the status bar
2011-01-13 19:27:26 +00:00
Mark Vejvoda e477fe647f - updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use 2011-01-08 00:42:12 +00:00
Mark Vejvoda f63e76df74 - updated mingw cmake files to work with new libcurl version (requires new ming deps download) 2011-01-01 11:39:04 +00:00
Mark Vejvoda 8d8afe78b5 - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
Mark Vejvoda 1d4de5e423 - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00
Mark Vejvoda ea4f8e0bcd - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
Mark Vejvoda 0c325baeb0 - added a missing include folder for win32 build and fixed compiler flag for special build type 2010-12-17 02:52:10 +00:00
Titus Tscharntke 75541aec3b Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
Mark Vejvoda 367effb217 - updated cmake files so windows build on windows OS build properly using wxWidgets dll's 2010-12-12 06:31:40 +00:00
Mark Vejvoda 1984c61386 - final completion of tools now building in both linux and windows through cmake 2010-12-11 15:05:43 +00:00
Mark Vejvoda 9cce656e65 - updated tools to use proper name libglest 2010-12-11 13:43:15 +00:00
Mark Vejvoda ac1a291739 - modified cmake scripts to place linux binaries in the same spot that jam placed them 2010-12-09 17:14:40 +00:00
Mark Vejvoda 2d402f0169 - updated cmake scripts to build everything 2010-12-09 00:20:43 +00:00
Mark Vejvoda 7a7bc828f1 - full support for all megaglest modules to compile with the following:
release / debug
 linux / windows
2010-12-08 20:03:15 +00:00
nosogo f545edad68 more fixes for editor 2010-12-05 01:33:28 +00:00
nosogo 04aee1098d update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
Mark Vejvoda ea27375b6f - updates from notsogood to add more player colors and splash particles and memory cleanup to G3d Viewer (thanks notsogood!) 2010-11-03 19:03:25 +00:00
Mark Vejvoda d5117ed7fa - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
Mark Vejvoda e400f449d6 - bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file 2010-10-07 18:13:17 +00:00
Mark Vejvoda 3ee7fc902c - changed update and camera update fps to original values 2010-08-25 19:21:11 +00:00
Mark Vejvoda 5e20ab5808 - updated to allow dynamic changing of updatefps and camerafps 2010-08-25 18:26:17 +00:00
Mark Vejvoda b15069d71a - updated version #'s on tools to remove beta text 2010-07-18 05:22:32 +00:00
Mark Vejvoda 0d5cfdda03 - updates for application icons 2010-06-25 22:54:00 +00:00
Mark Vejvoda 15ee2da57f - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
Mark Vejvoda ae7802953c - bugfixes for usage of 3D viewer (adding and clearing selections) 2010-06-24 17:47:28 +00:00
Mark Vejvoda 4d1593a503 - added the ability to hold CTRL when adding particle types to add instead of replace 2010-06-24 14:00:20 +00:00
Mark Vejvoda 87a1eee48d - bugfix for g3d viewer in windows (using correct folder seperator now) 2010-06-24 13:18:11 +00:00
Mark Vejvoda a81286cbba - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
Mark Vejvoda 2504baad20 updates for g3d viewer to compile in win32 with new particle support 2010-05-25 18:51:35 +00:00
Mark Vejvoda 4b6e017241 - Added particle support to g3d viewer 2010-05-25 18:06:42 +00:00
Mark Vejvoda ff60b09158 Cleaned up all compiler warnings 2010-03-13 22:00:01 +00:00
Mark Vejvoda 02dddacc07 Updates to get configurator and g3d viewer compiling under linux 2010-03-13 10:39:22 +00:00
Mark Vejvoda 43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke 0550d06faf particles for te skills 2010-02-16 01:12:48 +00:00
Mark Vejvoda 012644273e Bugfixes:
- final network fixes for mega-glest multiplayer performance improvements
- added ability for windows builds to "ignore" hidden files so that glest wont try to read svn files
- bugfix for loading the map editor
2010-02-15 17:07:21 +00:00
Titus Tscharntke 0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00