Mark Vejvoda
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48ab8b7b32
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- added more socket threaded protection and output curl version if ftp transfers fail
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2011-01-01 10:16:25 +00:00 |
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Mark Vejvoda
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8eeb0b550c
|
- more ftp tileset bugfixes
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2011-01-01 03:12:28 +00:00 |
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Mark Vejvoda
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2cdb8dd354
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- initial work for tileset ftp transfers, needs some testing
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2011-01-01 00:50:10 +00:00 |
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Mark Vejvoda
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7e55a545c4
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- added code for ftp client to handle failures and menu exit more gracefully
|
2010-12-31 21:02:06 +00:00 |
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Mark Vejvoda
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c59807c4cf
|
- fixed local chat echo in clientinterface so that messages intended to be shown locally are properly displayed in the console
- added a success / failure message for downloaded map attempts
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2010-12-30 20:48:39 +00:00 |
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Mark Vejvoda
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4fb1b1092f
|
- added ftp port # as an ini setting and added to UPNP for router auto-config
- added new language string for message box to prompt map file downloads
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2010-12-29 20:28:25 +00:00 |
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Mark Vejvoda
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be9d8859d4
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- messagebox prompt for downloading maps
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2010-12-29 19:31:51 +00:00 |
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Mark Vejvoda
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d7520dc40b
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- added a system message when players successfully download a missing map
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2010-12-29 08:16:26 +00:00 |
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Mark Vejvoda
|
d067be26d9
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- more ftp bugfixes
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2010-12-29 08:10:22 +00:00 |
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Mark Vejvoda
|
b84bede3df
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- ftp file xfer bugfixes
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2010-12-29 06:11:06 +00:00 |
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Mark Vejvoda
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9afcbe97b8
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- forgot to default ftp code to a default value (off) until ready
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2010-12-29 06:03:07 +00:00 |
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Mark Vejvoda
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e79147796f
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- more ftp updates
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2010-12-29 01:32:55 +00:00 |
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Mark Vejvoda
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6e88e4be4c
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- got my plumbers suit on and added the plumbing for FTP file xfers
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2010-12-29 01:10:53 +00:00 |
|
Titus Tscharntke
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cfba817280
|
dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
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Titus Tscharntke
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4037153df9
|
combined FogOfWar and ShowMapResources in Menus ( on client ist visible too now )
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2010-12-20 21:59:46 +00:00 |
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Titus Tscharntke
|
42ebe42155
|
new tileset fernland
removed annoying debug of resource multiplier
fixed resource multiplier display in connected menu
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2010-12-01 21:18:29 +00:00 |
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Titus Tscharntke
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ede8977aff
|
switched resourcemultiplier to int (using the index now) and added some debug output for testing.
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2010-11-25 22:45:08 +00:00 |
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Titus Tscharntke
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2440d475b3
|
beginning of new resource multiplier. Still work in progress but hopefully ready to test some things.
|
2010-11-08 23:15:50 +00:00 |
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Mark Vejvoda
|
b52ca80388
|
- to make ultifd happy, fixed overlapping labels in lobbies
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2010-11-05 23:12:46 +00:00 |
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Mark Vejvoda
|
6b015964bb
|
- menu lobbies uses real player color
- chat console no longer prefixes with *
|
2010-11-02 20:19:56 +00:00 |
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Mark Vejvoda
|
465ae629ba
|
- cache the techname and selected faction when doing a faction preview in lobbies
|
2010-10-30 03:29:29 +00:00 |
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Mark Vejvoda
|
3c57f16a4a
|
- cleanup some compiler warnings in vc++ and removed commented out debug info for in progress texture compression
|
2010-10-27 17:06:40 +00:00 |
|
Mark Vejvoda
|
8ab3366c66
|
- added player color coding in lobbies as well as chat console
|
2010-10-22 07:28:55 +00:00 |
|
Mark Vejvoda
|
32cf8cd93b
|
- bugfix (again) for playername index bug
|
2010-10-08 22:53:18 +00:00 |
|
Mark Vejvoda
|
ae010f85ab
|
- bugfix for playername index offset on client
|
2010-10-08 17:17:22 +00:00 |
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Mark Vejvoda
|
54ce27d19c
|
- attempt to turn off playername editing for this release
|
2010-10-08 16:32:50 +00:00 |
|
Mark Vejvoda
|
1c32515d7a
|
- last minute playername editing bugfixes for pressing backspace
|
2010-10-08 16:19:09 +00:00 |
|
Mark Vejvoda
|
f345835fc4
|
- final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername
|
2010-10-08 01:41:53 +00:00 |
|
Mark Vejvoda
|
0d050f62d4
|
- added code to now output all eerors to console (with option to save in log file)
- added more LUA debug info
|
2010-10-06 20:22:06 +00:00 |
|
Titus Tscharntke
|
d3ccebef15
|
switch for map preview in ingame options
some language fixes
faction preview is default now
in unix systems text is better centered on the buttons
|
2010-09-26 21:34:00 +00:00 |
|
Mark Vejvoda
|
a056b3faa8
|
- added more validations on client for missing tileset
|
2010-09-17 08:46:34 +00:00 |
|
Mark Vejvoda
|
0e8ed05c2e
|
- bugfixes for handling missing maps on client
|
2010-09-17 08:26:22 +00:00 |
|
Mark Vejvoda
|
da35728c34
|
- added some error handling in client connected menu for map errors
|
2010-09-17 06:37:08 +00:00 |
|
Mark Vejvoda
|
6fece48382
|
- bugfix for incorrect usage of playername if network packet timing is faster than expected
|
2010-09-17 04:15:17 +00:00 |
|
Titus Tscharntke
|
3bfc7daddf
|
renderMapPreview nearly done.
|
2010-09-15 23:49:26 +00:00 |
|
Mark Vejvoda
|
bef9c6b3b1
|
- fixed client connected menu to display map preview the same as custom menu
|
2010-09-15 06:10:08 +00:00 |
|
Titus Tscharntke
|
a38778deb1
|
map preview is scree resolution resistant
|
2010-09-14 23:02:50 +00:00 |
|
Mark Vejvoda
|
f84a710d2c
|
- initial logic to allow client side controlled AI
|
2010-09-14 19:10:37 +00:00 |
|
Mark Vejvoda
|
e4669b94b0
|
- added map preview to the client connected lobby
|
2010-09-14 06:10:48 +00:00 |
|
Mark Vejvoda
|
52916bdc6e
|
- added support for random faction selection
|
2010-09-11 08:09:33 +00:00 |
|
Mark Vejvoda
|
350d658ceb
|
- updated network menus to hide player rows that are not applicable to the map selected
- added new visible property to graphical controls
|
2010-09-11 06:08:50 +00:00 |
|
Mark Vejvoda
|
6a24ca3ad0
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
|
Mark Vejvoda
|
cf5b085b2e
|
- added ability to override UI placement for connected and custom menus
|
2010-09-08 22:37:24 +00:00 |
|
Mark Vejvoda
|
fba29d3002
|
- added new menu option to toggle on / off observers
|
2010-09-04 01:24:17 +00:00 |
|
Mark Vejvoda
|
e93ac6d756
|
- changed observer faction to use a special team # and fog of war is auto turned off for this special team #.
|
2010-09-04 00:32:56 +00:00 |
|
Mark Vejvoda
|
358d61aa38
|
- first attempt to add a special builtin Observer faction to allow people to observe games
|
2010-09-03 07:12:40 +00:00 |
|
Mark Vejvoda
|
ada90b4e27
|
- attempt to improve network performance and log more info regarding menu and network performance
|
2010-09-02 22:34:25 +00:00 |
|
Mark Vejvoda
|
6c30b387ec
|
- fixed timing debug perf stats in menu
|
2010-09-02 22:17:14 +00:00 |
|
Mark Vejvoda
|
534df002ba
|
- added more perf timings to menus
|
2010-09-02 21:40:43 +00:00 |
|
Titus Tscharntke
|
e4e8beb230
|
better layout ( with faction preview )
|
2010-09-02 19:47:09 +00:00 |
|