Commit Graph

23 Commits

Author SHA1 Message Date
titiger 6d15d66795 newest blender exporter from Yggdrasil (thanks!!) . Works with blender 2.69 and later and fixes a serious bug with normals and too many exported vertices. 2014-01-17 23:14:40 +01:00
SoftCoder 3bb9da6cdf - removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
2013-12-25 11:42:00 -08:00
SoftCoder 606aa392c7 - added coverity linux script
- a few updates to fix coverity reported issues
2013-12-17 23:57:45 -08:00
SoftCoder e3996ceb92 - bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
2013-12-17 17:35:51 -08:00
SoftCoder f269273f07 - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
filux 00b4d9ab4e resolved conflicts by conversion CRLF to LF 2013-11-28 08:26:39 +01:00
filux d0836a6573 transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
Mark Vejvoda 9350b16c4a cleanup from cppcheck 1.62 2013-11-14 16:42:22 +00:00
Mark Vejvoda 2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Titus Tscharntke a7b1f95ee4 g3d exporter sets fully transparent objects to opacity=1 2013-04-10 00:15:53 +00:00
Mark Vejvoda 8e97a7598d - update cmake so some game tools respect output folder setting 2013-02-08 18:21:49 +00:00
Tom Reynolds 3b99aa6a4e Mark all scripts as exectuable 2013-01-02 15:57:17 +00:00
Mark Vejvoda b30909f90b - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
Titus Tscharntke 1072223b48 Now a working version for of the g3d importer/exporter for blender 2.63! ( Includes "non-selectable"-feature too now ) 2012-09-01 19:25:08 +00:00
Titus Tscharntke 734e744727 new blender exporter from GAE for blender 2.63 and later 2012-07-16 21:43:35 +00:00
Mark Vejvoda c1f617481e - bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms. 2012-04-04 15:36:09 +00:00
Mark Vejvoda 138d5b1295 - added blender scripts for blender 2.5x and 2.6x for g3d import / export 2011-12-16 01:21:52 +00:00
Mark Vejvoda dac61b9f5d added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST

By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda 60b8093f5b - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00
Mark Vejvoda bda831861a Stuff from pabs (debian games) round #1
- remove +x bit on many files that should not have it
- added gplv3 svg logo for completeness in svn
2011-05-03 07:58:59 +00:00
Mark Vejvoda 19ea6b4058 - added FreeBSD patches from moellemeister (thanks) 2011-01-21 00:12:15 +00:00
Mark Vejvoda 66261ad662 - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
Mark Vejvoda ada4140d84 - added glexemel to svn and CMake builds
- updated the G3D import script to properly bring in animations into Blender!
2011-01-14 06:56:19 +00:00