SoftCoder
|
6f4c3ed033
|
- added reg file for windows users to manually disable packet throttling
- added console warning for windows users that have this setting enabled.
|
2014-01-01 13:24:24 -08:00 |
SoftCoder
|
7643c2b591
|
- changed registry branch to hkey local machine for packet throttle
|
2014-01-01 11:23:51 -08:00 |
SoftCoder
|
02cb5c235d
|
- bugfix to compile in msvc
|
2014-01-01 11:08:51 -08:00 |
SoftCoder
|
676a6071fa
|
- attempt to disable packet throttling on windows
- added some network packet debug code
|
2014-01-01 10:59:55 -08:00 |
SoftCoder
|
21a12a6c72
|
- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
|
2013-12-30 23:32:06 -08:00 |
SoftCoder
|
b109b26664
|
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
|
2013-12-30 21:23:49 -08:00 |
SoftCoder
|
e0aa65402d
|
- added ability to force the LUA version to compile with (5.1 or 5.2)
|
2013-12-30 18:30:23 -08:00 |
SoftCoder
|
8742d36a06
|
- do not save empty lua tables
|
2013-12-30 17:12:49 -08:00 |
SoftCoder
|
5613b0739e
|
- added more lua debug info
|
2013-12-30 14:00:04 -08:00 |
SoftCoder
|
853d531d11
|
- added two new lua methods basxto:
storeSaveGameData(name, value)
string loadSaveGameData(name)
|
2013-12-30 12:55:59 -08:00 |
SoftCoder
|
2c788e074a
|
- fix auto loading scenario from commandline
|
2013-12-30 12:19:10 -08:00 |
SoftCoder
|
c7c82b56e1
|
- a little cleanup of building with lua and CMAKE
- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
|
2013-12-30 11:02:43 -08:00 |
SoftCoder
|
5c90b9148c
|
- bugfix for saving / loading booleans in a lua table
|
2013-12-30 09:28:25 -08:00 |
SoftCoder
|
97d11a9cfd
|
- script manager detected errors don't try to translate the error
|
2013-12-30 08:17:05 -08:00 |
SoftCoder
|
5b445ad388
|
- removed stack trace from script manager methods that create known errors to make error message smaller.
|
2013-12-30 07:57:51 -08:00 |
titiger
|
329805ac30
|
Merge branch 'master' of github.com:MegaGlest/megaglest-source
|
2013-12-30 16:20:03 +01:00 |
titiger
|
11eeed59a1
|
new attribute "render-size" in unit-type
|
2013-12-30 16:19:08 +01:00 |
SoftCoder
|
fda53f47d1
|
- bugfix for loading scenarios with their own techs
- all scenario errors are now caught and shown in a messagebox and game can continue.
|
2013-12-30 02:01:47 -08:00 |
SoftCoder
|
b6cd751250
|
- bugfixes on windows platform when some folders and files are missing, do not crash hard.
|
2013-12-27 23:05:20 -08:00 |
SoftCoder
|
163a5a173a
|
- bugfix when user has no sound device
|
2013-12-27 22:32:58 -08:00 |
SoftCoder
|
c442328b58
|
- small bugfix for lazy loading textures
|
2013-12-27 22:08:51 -08:00 |
SoftCoder
|
62821793c0
|
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
|
2013-12-27 22:00:29 -08:00 |
Tom Reynolds
|
533b1f0bfe
|
Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source
|
2013-12-26 18:29:35 +01:00 |
Tom Reynolds
|
9c51bfc60c
|
introduce shared linux shell code / externalize distribution check
|
2013-12-26 18:28:21 +01:00 |
SoftCoder
|
220a0130dd
|
- bugfixes for msvc compile
|
2013-12-25 11:48:08 -08:00 |
SoftCoder
|
3bb9da6cdf
|
- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
|
2013-12-25 11:42:00 -08:00 |
SoftCoder
|
f06d474b60
|
- cleanup some socket issues and also a possible int overflow
|
2013-12-24 22:44:46 -08:00 |
SoftCoder
|
3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |
SoftCoder
|
25326c64b1
|
- cleanup some warnings from msvc
|
2013-12-23 10:34:52 -08:00 |
SoftCoder
|
1ba098d0f0
|
- clang compiler warning cleanup
|
2013-12-23 00:05:07 -08:00 |
SoftCoder
|
e0c2a388d4
|
- msvc compiler warning cleanup
|
2013-12-22 23:58:12 -08:00 |
SoftCoder
|
bcaad53fbe
|
- cleanup some msvc++ compiler warnings
|
2013-12-22 23:15:31 -08:00 |
SoftCoder
|
3a24531ba7
|
- more code cleanup based on cppcheck results and valgrind
- added -h option to build-mg.sh to show parameter usage.
|
2013-12-22 22:53:26 -08:00 |
SoftCoder
|
2d3e04f413
|
- a few more minor code quality fixes
|
2013-12-22 21:03:40 -08:00 |
SoftCoder
|
da3c55c00b
|
- bugfix, now support proper saving and reloading of games where attack boost is applied to units
|
2013-12-22 16:10:00 -08:00 |
SoftCoder
|
6cd1d237ab
|
- a little more code cleanup from coverity issues
|
2013-12-22 13:18:40 -08:00 |
SoftCoder
|
f8c497f6dc
|
- in progress work to try to get attack boosts loading from a saved game (not working yet and commented out)
|
2013-12-21 21:53:27 -08:00 |
titiger
|
372442d181
|
Render order changed to get better render results with units using
semi-transparent textures.
|
2013-12-22 01:36:54 +01:00 |
SoftCoder
|
343a728911
|
- cleanup some network related code and try to remove uneeded noise
|
2013-12-18 23:35:27 -08:00 |
titiger
|
9249d6370c
|
looks like glEnable(GL_COLOR_MATERIAL); was still needed to render units properly
|
2013-12-18 21:35:04 +01:00 |
Tom Reynolds
|
39be9372aa
|
Make showGameStats.php produce HTML which is suitable for embedding into an existing DOM
|
2013-12-18 20:40:08 +01:00 |
SoftCoder
|
998cabafac
|
- a few more coverity reported fixes
|
2013-12-18 08:26:16 -08:00 |
SoftCoder
|
606aa392c7
|
- added coverity linux script
- a few updates to fix coverity reported issues
|
2013-12-17 23:57:45 -08:00 |
SoftCoder
|
e3996ceb92
|
- bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
|
2013-12-17 17:35:51 -08:00 |
SoftCoder
|
d8160c1065
|
- modified game time to be game duration instead as that is more useful for players who want to see in game clock info
|
2013-12-17 13:26:58 -08:00 |
SoftCoder
|
a56eb83c91
|
- moved map path into config class
- proper render performance calc compare
|
2013-12-16 23:54:33 -08:00 |
SoftCoder
|
ca12b7912a
|
- cleanup clang warning
|
2013-12-16 19:25:07 -08:00 |
SoftCoder
|
b5243763a2
|
- added some device cleanup in case its needed
|
2013-12-16 19:11:17 -08:00 |
SoftCoder
|
1463dc0fc1
|
- bugfix for memory leak
|
2013-12-16 17:48:52 -08:00 |
SoftCoder
|
d1f9fbc4a7
|
- cleanup warnings from clang
|
2013-12-15 09:19:24 -08:00 |
SoftCoder
|
0b73d3922a
|
- fixed windows build from coverity updates
|
2013-12-14 22:59:32 -08:00 |
SoftCoder
|
f269273f07
|
- round #2 of coverity bug fixes
|
2013-12-14 22:37:15 -08:00 |
SoftCoder
|
b8ab732b85
|
- cppcheck code cleanup
|
2013-12-14 18:07:22 -08:00 |
titiger
|
87f855b419
|
Very transparent parts of textures were cutted away while rendering. It turned out there is only a need to do this for shadows and selection rendering, not for real rendering.
|
2013-12-15 00:12:25 +01:00 |
SoftCoder
|
6e061f459d
|
- cleanup a few newly introduced compile warnings
|
2013-12-14 10:49:01 -08:00 |
SoftCoder
|
22beafe122
|
- fixed windows build for vc++ 2010
|
2013-12-14 03:09:12 -08:00 |
SoftCoder
|
b11932b92d
|
- cleanup from cppcheck report
|
2013-12-14 03:03:19 -08:00 |
SoftCoder
|
d69e19b87b
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
Conflicts:
source/shared_lib/include/platform/sdl/factory_repository.h
|
2013-12-14 02:45:25 -08:00 |
SoftCoder
|
65e55d3796
|
- merged changes with windows build fixes
- updated svn commands to git for validation params
|
2013-12-14 02:44:41 -08:00 |
SoftCoder
|
1d9f1f9432
|
- forgot to commit changes
|
2013-12-14 02:33:03 -08:00 |
SoftCoder
|
ec13e904d3
|
- fixed windows build (removed gl2 references)
|
2013-12-14 02:29:32 -08:00 |
SoftCoder
|
209458adee
|
- removed deprecated gl2 code as it was not used
|
2013-12-14 02:22:30 -08:00 |
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
SoftCoder
|
c887b0c357
|
- attempt to cleanup a few warnings
- attempt to get git rev info each compile (not just when running cmake)
|
2013-12-11 23:16:56 -08:00 |
SoftCoder
|
c91b92901b
|
- added ignore folder
|
2013-12-11 19:18:33 -08:00 |
SoftCoder
|
a567fe159d
|
- bugfix for headless mode segfault reported by titi
|
2013-12-11 19:07:24 -08:00 |
SoftCoder
|
ad81692331
|
Merge branch 'master' of https://github.com/williame/megaglest-source
|
2013-12-09 18:07:42 -08:00 |
titiger
|
3bc5901a01
|
From Bugreport: cannot delete characters after clicking on player name in lobby
https://forum.megaglest.org/index.php?topic=9302.0
|
2013-12-10 01:52:08 +01:00 |
titiger
|
dcada00514
|
as there are already several changes to originla 3.9.0 we better set a new version number
|
2013-12-09 23:14:33 +01:00 |
SoftCoder
|
e718f78931
|
- corrected compile warnings for unit test
|
2013-12-08 20:08:44 -08:00 |
Will
|
2d6da27807
|
Merge branch 'master' of github.com:MegaGlest/megaglest-source
|
2013-12-07 20:41:44 +01:00 |
SoftCoder
|
02d41bd5f7
|
fixed windows build
|
2013-12-06 09:08:47 -08:00 |
Will
|
46a0dab916
|
moved model constructor always behind factory
|
2013-12-05 21:28:20 +01:00 |
Will
|
6afadafa1e
|
Start to abstract model
|
2013-12-05 16:17:41 +01:00 |
SoftCoder
|
6ae1d179bb
|
- updated for proper build on Mac
|
2013-12-04 14:54:02 -08:00 |
Will
|
03c0197437
|
merge from upstream
|
2013-12-04 23:37:04 +01:00 |
William Edwards
|
e71e7104dc
|
Trying to build on OSX
|
2013-12-04 22:38:06 +01:00 |
SoftCoder
|
f9e217df94
|
- bugfix so Mac builds
|
2013-12-04 13:34:00 -08:00 |
Will
|
7e4e98857b
|
integrate upstream
|
2013-12-04 08:49:33 +01:00 |
SoftCoder
|
b868a8468b
|
- bugfixes to winner / loser logic to keep calculating stats and publish to masterserver after we determine a winner or loser as the game may not yet be fully over and we want accurate game stats on the masterserver.
|
2013-11-30 20:33:25 -08:00 |
SoftCoder
|
4b50560ca9
|
- added color picking used colors count in debug view
|
2013-11-30 17:38:32 -08:00 |
SoftCoder
|
f7bc5e8f92
|
- bugfix and additional code (for now) to track duplicates and problems in color picking. We now use will's implementation as it supports 64K colors.
|
2013-11-30 17:20:30 -08:00 |
Will
|
a869dd0fee
|
Tweak to see if we can get the new colour picking code working
|
2013-12-01 00:43:49 +01:00 |
SoftCoder
|
b36244fcbd
|
updated unit test to show max colors supported and when each algorithm fails.
|
2013-11-30 14:48:11 -08:00 |
SoftCoder
|
c2929e3d2b
|
merged
|
2013-11-30 14:31:05 -08:00 |
SoftCoder
|
2ff75c54e2
|
merged updates
|
2013-11-30 14:29:02 -08:00 |
SoftCoder
|
0400312810
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
|
2013-11-30 14:23:52 -08:00 |
SoftCoder
|
d5b3972807
|
added new color picking tests to repo
|
2013-11-30 14:07:26 -08:00 |
williame
|
125e1c53dc
|
Got the colour conversion wrong in colour picking
|
2013-11-30 21:44:53 +01:00 |
SoftCoder
|
f217db38f1
|
- changed to git version stamp
|
2013-11-29 13:13:30 -08:00 |
SoftCoder
|
1a8673feb3
|
- bugfix for will's color pick optimization (was not properly doing cell selection)
|
2013-11-28 22:58:13 -08:00 |
Will
|
c6530c2783
|
merging in all Will's changes
|
2013-11-29 02:12:34 +01:00 |
SoftCoder
|
be3d4d300c
|
- bugfix for headless server mode (null pixmaps) shown by stacktrace on fakir
|
2013-11-28 16:20:40 -08:00 |
filux
|
00b4d9ab4e
|
resolved conflicts by conversion CRLF to LF
|
2013-11-28 08:26:39 +01:00 |
filux
|
d0836a6573
|
transfered .tx and tx-cleanup to data, added license/readme, basic configuration
|
2013-11-28 07:58:09 +01:00 |
Mark Vejvoda
|
8d040b9f63
|
- attempt to ensure color picking ALWAYS has unique colors
|
2013-11-25 07:26:23 +00:00 |
Mark Vejvoda
|
ceb799a66e
|
- attempt to ensure color picking ALWAYS has unique colors
- better handling of scenario's that are missing techtrees
|
2013-11-24 04:44:12 +00:00 |
Mark Vejvoda
|
8414077d7a
|
- bugfix for headless server's reporting of winning players and team.
- masterserver returns proper JSON header now
|
2013-11-22 21:17:38 +00:00 |
Mark Vejvoda
|
f6806bd1ea
|
- added unit tests for arabic handling in fribidi
- added default property value for right to left mixed in english.lng
- fixed bug in arabic.lng file
|
2013-11-20 00:22:39 +00:00 |
Mark Vejvoda
|
7d5b71b2cf
|
- bugfix for compilation on windows
|
2013-11-19 22:47:22 +00:00 |