Commit Graph

876 Commits

Author SHA1 Message Date
filux
aa5403d8ef Merge remote branch 'upstream/master'.
Conflicts:
	mk/linux/.gitignore
	mk/windoze/coverity-scan.bat
2014-01-27 08:23:42 +01:00
SoftCoder
d8c9ffa922 - updated vc++ 2012 build script to point to correct dep file 2014-01-26 22:09:59 -08:00
Tom Reynolds
57397b3f28 Update .gitignore's 2014-01-27 06:42:10 +01:00
Tom Reynolds
d97ad0015c replace remaining references to .coverity-submit by .coverity-scan 2014-01-27 06:13:14 +01:00
Tom Reynolds
f284bea230 update paths for coverity-scan.bat 2014-01-27 05:41:30 +01:00
SoftCoder
0a245e76d2 Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-26 08:09:15 -08:00
filux
8ec938a940 Merge remote branch 'upstream/master'. Resolved conflicts in: mk/windoze/coverity-scan.bat 2014-01-26 09:46:53 +01:00
SoftCoder
42dae7cda6 - updated git ignore 2014-01-25 21:27:39 -08:00
SoftCoder
dd0e527412 - removed including streflop in windows builds 2014-01-25 19:55:01 -08:00
Tom Reynolds
4c64df640b .coverity-submit is now .coverity-scan for windows, too 2014-01-26 04:19:07 +01:00
SoftCoder
952004151c - removed d3d files which were deprecated long ago
- removed freetype-gl (the embedded library from code.google.com)
2014-01-25 17:54:46 -08:00
filux
a1adfb6b66 Another one converted file LF -> CRLF. 2014-01-25 22:16:20 +01:00
filux
ea7b088919 Conversion of files (windows OS specific) from LF to CRLF. Removed 3 ignored files. 2014-01-25 21:52:02 +01:00
filux
3b8e350b4b The documentation's files format will be more friendly for the average Windows OS user. 2014-01-25 20:29:49 +01:00
Tom Reynolds
d95a47807e Make the coverity-scan script use a configuration file name which is closer to its own name 2014-01-25 13:55:56 +01:00
SoftCoder
ea6d208947 - fix linux scripts 2014-01-24 18:32:42 -08:00
SoftCoder
c64693898f - removed uneeded softlinks 2014-01-24 17:56:02 -08:00
SoftCoder
fe808556bd - added more fields for dev path support.. onlu ico files for linxu left to fix 2014-01-24 17:51:06 -08:00
SoftCoder
86c6c6ee17 Merge branch 'master' of https://github.com/MegaGlest/megaglest-source 2014-01-24 16:51:53 -08:00
SoftCoder
2a3ae90e61 - updated win64 projects and scripts 2014-01-24 16:50:57 -08:00
SoftCoder
816816567f - updated paths for windows installer 2014-01-24 16:33:34 -08:00
SoftCoder
988743d867 - moved all binary content for windows to mk/windoze 2014-01-24 16:05:28 -08:00
SoftCoder
581a975209 - added support for dev mode paths and removed linux symlinks for game data
- bugfix for segfault on headless when client disconnects
2014-01-24 13:44:21 -08:00
SoftCoder
1cacb0df27 - missed some updates 2014-01-24 09:50:17 -08:00
SoftCoder
b6a956d395 - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
Tom Reynolds
f0b1537e0b Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source 2014-01-22 19:19:05 +01:00
Tom Reynolds
87aa45ef81 - Fix CC / CXX environment variable detection n build-mg.sh
- gitignore build-mg.sh's build/ at the new location
2014-01-22 19:17:01 +01:00
SoftCoder
0ddc384f08 Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-22 10:08:21 -08:00
SoftCoder
c5e40aade4 - somehow this files was missed 2014-01-22 10:07:24 -08:00
SoftCoder
6e2388b5d1 - fix the build on windows (getting stupid msbuild errors related to mt.exe so applied work around) 2014-01-22 07:44:27 -08:00
SoftCoder
1bd772a4f3 - updated linux and windows installer scripts with new paths 2014-01-21 23:40:53 -08:00
SoftCoder
92daccf963 - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
SoftCoder
11ac54a705 - bugfix for linux data archive script and git repo 2014-01-18 16:59:46 -08:00
SoftCoder
318c700b8f - more accurate pull of latest code from git 2014-01-18 12:15:00 -08:00
SoftCoder
2e5d6f8814 - increase linux installer expanded byte size 2014-01-18 00:54:34 -08:00
SoftCoder
ef82c52495 - update windows data archive script to use git 2014-01-17 23:45:44 -08:00
SoftCoder
daf96d2af6 - added tar.exe to windows build process since it may be used for some build script in connection with git 2014-01-17 20:46:46 -08:00
SoftCoder
4bada8fc5a - updating game version to 3.9.1 in preparation for release 2014-01-17 19:37:25 -08:00
SoftCoder
d6e7deb26e - bugfix for linux installer build script finding vlc folder 2014-01-17 19:23:33 -08:00
SoftCoder
a690867bcd - small update to release data source build script (different assumed path) 2014-01-17 18:57:18 -08:00
SoftCoder
0078909bc1 - added shortcut to megaglest menu folder to point to installation folder 2014-01-17 18:10:58 -08:00
SoftCoder
6a007bff87 - attempt to see if this removes the splash screen after uninstall also 2014-01-12 12:34:03 -08:00
SoftCoder
4235e642be - updated linux installer build script to use git repo 2014-01-09 19:53:49 -08:00
SoftCoder
f72b7046e5 - added experimental lunix32 cross compile support 2014-01-08 21:19:14 -08:00
SoftCoder
5e5f22e7ab - fix cmake checking for libminiupnpc versions to not actually call api's just compile check 2014-01-08 16:31:30 -08:00
SoftCoder
5f1e67ec9b - updated network throttle check to output nothing if we cannot open the reg key (likely because it does not exist and does not apply)
- updated libvlc use in windows to use 2.1.2
2014-01-01 14:58:14 -08:00
SoftCoder
6f4c3ed033 - added reg file for windows users to manually disable packet throttling
- added console warning for windows users that have this setting enabled.
2014-01-01 13:24:24 -08:00
SoftCoder
e0aa65402d - added ability to force the LUA version to compile with (5.1 or 5.2) 2013-12-30 18:30:23 -08:00
SoftCoder
14627660d7 - updated lua cmake script version find ordering 2013-12-30 13:12:22 -08:00
SoftCoder
c7c82b56e1 - a little cleanup of building with lua and CMAKE
- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
2013-12-30 11:02:43 -08:00
SoftCoder
7b7a594359 - updated some release scripts to use git instead of svn 2013-12-27 21:58:29 -08:00
SoftCoder
1adb40e024 - added export ignore directives to tell git which files to ignore on export
- updated build script version #
2013-12-26 23:39:17 -08:00
Tom Reynolds
533b1f0bfe Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source 2013-12-26 18:29:35 +01:00
Tom Reynolds
9c51bfc60c introduce shared linux shell code / externalize distribution check 2013-12-26 18:28:21 +01:00
SoftCoder
5497e43fa0 - removed ds8 references from msvc project files 2013-12-25 11:54:19 -08:00
SoftCoder
b77d3aaed0 - msvc 2012 x64 build now supports ssl for advanced translation 2013-12-23 07:15:44 -08:00
SoftCoder
d01e026db9 - escape double quote in cmake module to cleanup warning 2013-12-22 09:20:25 -08:00
SoftCoder
86226c6702 - added progress to windows coverity script 2013-12-18 14:49:34 -08:00
SoftCoder
4d4b81d2a5 - updated windows coverity script to read from settings file 2013-12-18 13:51:15 -08:00
SoftCoder
cf90ef9f3d - changed script shell to bash and removed hard coded info 2013-12-18 12:21:42 -08:00
SoftCoder
42ea7a5826 - added coverity linux script
- a few updates to fix coverity reported issues
2013-12-17 23:51:11 -08:00
Tom Reynolds
4883e54e4e - .gitignore: ignore coverity scan build tool subdirectory
- coverity-scan.bat: semi automate coverity scans on Windows
2013-12-15 04:26:17 +01:00
SoftCoder
69a0ae3c6b - updated windows build to pull submodules in a way that works 2013-12-14 12:50:27 -08:00
SoftCoder
cdd80092c5 - updated windows build script to pull with submodules recursively 2013-12-14 10:27:12 -08:00
SoftCoder
fe29c1c5c9 - fixed vc++ 2012 build 2013-12-14 03:15:31 -08:00
SoftCoder
22beafe122 - fixed windows build for vc++ 2010 2013-12-14 03:09:12 -08:00
Tom Reynolds
a6ae9ec79b - mk/linux/setupBuildDeps.sh:
- add option for silent installs (APT only for now)
  - remove autotools, subversion dependency
  - add check for availability of 'git' command
  - replace svnversion by git commit output
- add .travis.xml as per http://about.travis-ci.org/docs/user/languages/cpp/
- make git ignore megaglest man page as generated by Linux builds
2013-12-08 22:03:34 +01:00
SoftCoder
822f7884f2 update ignore list 2013-12-06 12:09:51 -08:00
SoftCoder
1e50f1cb93 - updated vc++ 2010 build file to use git 2013-12-02 12:59:36 -08:00
SoftCoder
c97825d898 - updated windows x64 build to use git revision stamp 2013-12-02 09:45:46 -08:00
SoftCoder
2ff75c54e2 merged updates 2013-11-30 14:29:02 -08:00
filux
d0836a6573 transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
Tom Reynolds
fb749c6af3 Ensure gameserver start script is included in binary archives 2013-11-24 15:17:37 +00:00
Tom Reynolds
75298fcd72 Add script to start a headless game server 2013-11-24 15:15:34 +00:00
Mark Vejvoda
fe07998816 - updated with patches from hasufell related to fribidi detection 2013-11-19 16:23:31 +00:00
Mark Vejvoda
5284d9c45c - disabled microsoft specific warning which is trying to coax us into writing non friendly cross platform code 2013-11-19 07:50:08 +00:00
Mark Vejvoda
36a440f9e3 - disabled microsoft specific warning which is trying to coax us into writing non friendly cross platform code 2013-11-19 07:45:53 +00:00
Mark Vejvoda
da3d0c0685 - updated make binary bat file to detect and name binary archive for win 32 and 64 bit 2013-11-18 01:57:53 +00:00
Mark Vejvoda
7830785e7f - remove splahs screen image when installer done 2013-11-17 22:26:43 +00:00
Mark Vejvoda
145b90d341 - updating version to 3.9.0 for release
- increase installer size on linux for more accurate progrerss bar
2013-11-17 18:27:41 +00:00
Mark Vejvoda
a10041af45 updated win64 project to use openal64.dll to avoid confusion with openal32.dll (new 2012 x64 deps on sourceforge) 2013-11-17 02:54:08 +00:00
Mark Vejvoda
810cdca588 - added new unit test to vc++ 2012 project 2013-11-16 22:14:58 +00:00
Mark Vejvoda
fc47d9d4a0 - added new unit test to vc++ 2010 project 2013-11-16 22:14:55 +00:00
Mark Vejvoda
e89210cf6c - updating version # to v3.9 in preparation for release 2013-11-16 21:50:54 +00:00
Mark Vejvoda
08a74bb78b - added a small tweak to the vc++ build files to ensure svn rev always included in binary 2013-11-15 17:40:29 +00:00
Mark Vejvoda
c93c1298a5 vc++ 2012 command line build FINALLY works (discovered a hack to fix a stupid M$ bug) 2013-11-15 16:49:18 +00:00
Mark Vejvoda
84ea30445d when compressing archives ignore svn files 2013-11-14 17:43:49 +00:00
Mark Vejvoda
7efb37b723 fixed win32 bat file to adjust for changed readme path 2013-11-14 15:27:29 +00:00
Mark Vejvoda
e64cdda6da added font unit test to vc++ 2012 project 2013-11-14 13:34:50 +00:00
Mark Vejvoda
a300621415 - added a new commandline command to create data archives for network xfer for techtrees and tilesets:
megaglest --create-data-archives=all
2013-11-14 06:59:29 +00:00
Mark Vejvoda
41f7cc3648 added new unit test to vc++ project 2013-11-14 02:46:15 +00:00
Mark Vejvoda
0a0e3f408a - added experimental Right To Left 'mixed mode' support to attempt to make RTL languages with lines having mixed RTL and LTR words display properly (this is a manual hack). To enable, add this to the languages lng file: FONT_RIGHTTOLEFT_MIXED_SUPPORT=true 2013-11-13 07:56:19 +00:00
Mark Vejvoda
d2494605e9 made performance info viewable by toggle key 2013-11-11 03:34:42 +00:00
Mark Vejvoda
597feb452f fix warnings from vc++ 2013-11-10 05:27:59 +00:00
Mark Vejvoda
8099a8696a added mac ports folder for curl to find it 2013-11-09 17:35:32 +00:00
Mark Vejvoda
7f94eb215b added mac ports folder for curl to find it 2013-11-09 17:20:21 +00:00
Mark Vejvoda
82fe1c326b removed files from libglest that should not have been in that project (vc++ 2010) 2013-11-08 05:22:54 +00:00
Mark Vejvoda
493981e8b3 - reverted win64 to sse2
- added some debug info for win64 testing
2013-11-06 02:14:49 +00:00
Mark Vejvoda
345907fc18 attempt to make win64 faster by using avx (as opposed to sse2) 2013-11-05 06:31:48 +00:00
Mark Vejvoda
f4cbced3f4 more vc++ warning fixes as well as disable an unused font renderer in windows 2013-11-04 20:16:52 +00:00
Mark Vejvoda
f461504541 some cleanup related to bugs filed on sourceforge from the Debian games team. 2013-11-03 04:10:20 +00:00
Mark Vejvoda
8b5e681ae5 updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
Mark Vejvoda
651edc6f1c updated vc++ 2012 project files to build in x64 2013-11-03 01:36:43 +00:00
Mark Vejvoda
08d654ee7d 2013-11-02 11:07:13 +00:00
Mark Vejvoda
b79003ed69 added js and css files 2013-10-31 09:49:42 +00:00
Mark Vejvoda
7ad30f92bf - added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
2013-10-31 00:57:36 +00:00
Tom Reynolds
24cfc243eb undo latest commit 2013-10-24 19:06:35 +00:00
Mark Vejvoda
6bbfb5f117 added support for Saucy 13.10 2013-10-24 18:30:19 +00:00
Tom Reynolds
3cf227646a Use download.sourceforge.net instead of master.dl.sourceforge.net for possibly delayed but more reliable downloads 2013-10-24 16:57:33 +00:00
Tom Reynolds
2549469988 support build dependencies on Ubuntu 13.10 2013-10-23 12:34:32 +00:00
Mark Vejvoda
260f770171 add parameter for msbuild to use more cores 2013-10-19 22:03:13 +00:00
Tom Reynolds
a8414eb4d2 whoops, missed one path there 2013-10-08 23:34:17 +00:00
Tom Reynolds
4f23db45a8 allow full path to be passed to windows stacktrace script 2013-10-08 23:29:21 +00:00
Titus Tscharntke
416ccaae4b Shadow intensity can be set in video options.
Tilesets can set their own default shadow intensity with <shadow-intensity value="0.3"/>.
ShadowAlpha is beeing removed form ini files
2013-09-22 00:51:47 +00:00
Mark Vejvoda
aa66e4b5e9 - updates to cmake script to detect inclusion of libvlc (and spelling mistake fix) 2013-09-18 19:03:12 +00:00
Titus Tscharntke
fde6d4f4dc version set to dev again ( data does not fit anymore ) 2013-09-15 21:55:55 +00:00
Mark Vejvoda
d30b8998db updated mg version script to beta2 2013-09-12 18:33:08 +00:00
Tom Reynolds
65b93aa8c2 Support build dependencies on Linux Mint 15: https://forum.megaglest.org/index.php?topic=9149.0
Resize "Next hint" button on loading screen: https://forum.megaglest.org/index.php?topic=9141.0
Localization updates from Transifex
2013-07-12 10:28:59 +00:00
Tom Reynolds
884e0af446 fix setupBuildDeps.sh for Fedora 18 2013-07-05 16:30:27 +00:00
Tom Reynolds
7138b46456 fix setupBuildDeps.sh for Fedora 2013-07-05 16:28:17 +00:00
Tom Reynolds
b7cf7b61ac fix setupBuildDeps.sh for Fedora 2013-07-05 16:24:49 +00:00
Mark Vejvoda
0c26460f34 - updated version to 3.8.0.-beta1 in preparation for beta1 2013-06-26 04:57:17 +00:00
Mark Vejvoda
3a88edf869 fix dep script on Fedora 2013-06-22 18:08:35 +00:00
Mark Vejvoda
7b4a724764 bugfix for libminiupnpc cmake script 2013-06-21 19:19:38 +00:00
Mark Vejvoda
0c56e13e7a bugfix for libminiupnpc cmake script 2013-06-21 19:04:57 +00:00
Mark Vejvoda
0385e6f5f8 bugfix for libminiupnpc cmake script 2013-06-21 18:43:17 +00:00
Tom Reynolds
a9a0a94550 add XML mime-type to svn property setting script 2013-06-21 18:02:31 +00:00
Mark Vejvoda
9346fd5304 updated script to support debian sid 2013-06-21 14:44:53 +00:00
Mark Vejvoda
441390e5c5 - fixed vc++ 2012 build
- some fixes found from vc++ 2012 code analyser
2013-06-21 00:12:19 +00:00
Mark Vejvoda
00eb9a9561 - added a new script that sets svn properties for lng and sh files 2013-06-19 17:33:35 +00:00
Mark Vejvoda
a8662c8b31 updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
Mark Vejvoda
ef32fcdd7b - added megpack to in game translation list 2013-06-12 22:58:21 +00:00
Mark Vejvoda
4469e9b712 added profiler script 2013-06-12 06:44:23 +00:00
Mark Vejvoda
93444a2ff5 set project values back to original for stable floating point behavior 2013-06-12 00:21:30 +00:00
Mark Vejvoda
a214acb6c2 try with no frame pointers and fast floating point 2013-06-12 00:07:52 +00:00
Mark Vejvoda
557c098f23 omit frame pointers as in 3.7.1 2013-06-11 23:52:42 +00:00
Mark Vejvoda
ff88a840c6 revert back floating point model changes 2013-06-11 23:40:04 +00:00
Mark Vejvoda
87f8529ff5 try setting vc++ 2010 projects to sse2 and fast floating point model 2013-06-11 23:20:25 +00:00
Mark Vejvoda
d067b52799 fixed windows build and added new test to vc++ project 2013-06-10 23:08:03 +00:00
Mark Vejvoda
f05d132232 - experi-mental vc++ 2012 project files (do not ask me for help with these) 2013-06-07 17:50:43 +00:00
Tom Reynolds
385bc30e7e Do not use enforce use of extreme (-9e) XZ compression everywhere. Instead use XZ_OPT="$XZ_OPT -9e" environment variable as a prefix when calling XZ commands, or use XZ_DEFAULTS environment variable in shell initialization scripts. See xz(1) for details. 2013-05-26 02:16:01 +00:00
Tom Reynolds
a7382619cb i don't like echoes 2013-05-21 03:41:30 +00:00
Tom Reynolds
c09d807ad8 some error handling for windows breakpad stacktrace dumping 2013-05-17 19:20:07 +00:00
Mark Vejvoda
72ef16c918 updated windows script to use generic path variable 2013-05-17 19:13:43 +00:00
Mark Vejvoda
25f1b4d447 add support for google breakpad symbol file creation and stack traces 2013-05-17 18:17:02 +00:00
Mark Vejvoda
1ddf7db804 added scripts to produce google-breakpad symbols and produce a stacktrace from a dmp 2013-05-17 06:40:19 +00:00
Mark Vejvoda
748763f0f1 code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
Tom Reynolds
4bc007f239 Whoopsie, now with better CPU detection and fallback 2013-05-15 05:30:51 +00:00
Tom Reynolds
a6e6ab8f53 Use 'nproc' command instead of /proc/cpuinfo (doesn't work on armv5tel) to determine # of cores (lscpu can be another option) 2013-05-15 04:00:36 +00:00
Tom Reynolds
c10bb9f10e fix typo in setupBuildDeps.sh and make it report architecture in case of errors 2013-05-15 03:18:31 +00:00