SoftCoder
|
d69e19b87b
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
Conflicts:
source/shared_lib/include/platform/sdl/factory_repository.h
|
2013-12-14 02:45:25 -08:00 |
|
SoftCoder
|
65e55d3796
|
- merged changes with windows build fixes
- updated svn commands to git for validation params
|
2013-12-14 02:44:41 -08:00 |
|
SoftCoder
|
1d9f1f9432
|
- forgot to commit changes
|
2013-12-14 02:33:03 -08:00 |
|
SoftCoder
|
ec13e904d3
|
- fixed windows build (removed gl2 references)
|
2013-12-14 02:29:32 -08:00 |
|
SoftCoder
|
209458adee
|
- removed deprecated gl2 code as it was not used
|
2013-12-14 02:22:30 -08:00 |
|
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
|
SoftCoder
|
c887b0c357
|
- attempt to cleanup a few warnings
- attempt to get git rev info each compile (not just when running cmake)
|
2013-12-11 23:16:56 -08:00 |
|
SoftCoder
|
c91b92901b
|
- added ignore folder
|
2013-12-11 19:18:33 -08:00 |
|
SoftCoder
|
a567fe159d
|
- bugfix for headless mode segfault reported by titi
|
2013-12-11 19:07:24 -08:00 |
|
SoftCoder
|
ad81692331
|
Merge branch 'master' of https://github.com/williame/megaglest-source
|
2013-12-09 18:07:42 -08:00 |
|
titiger
|
3bc5901a01
|
From Bugreport: cannot delete characters after clicking on player name in lobby
https://forum.megaglest.org/index.php?topic=9302.0
|
2013-12-10 01:52:08 +01:00 |
|
titiger
|
dcada00514
|
as there are already several changes to originla 3.9.0 we better set a new version number
|
2013-12-09 23:14:33 +01:00 |
|
SoftCoder
|
e718f78931
|
- corrected compile warnings for unit test
|
2013-12-08 20:08:44 -08:00 |
|
Will
|
2d6da27807
|
Merge branch 'master' of github.com:MegaGlest/megaglest-source
|
2013-12-07 20:41:44 +01:00 |
|
SoftCoder
|
02d41bd5f7
|
fixed windows build
|
2013-12-06 09:08:47 -08:00 |
|
Will
|
46a0dab916
|
moved model constructor always behind factory
|
2013-12-05 21:28:20 +01:00 |
|
Will
|
6afadafa1e
|
Start to abstract model
|
2013-12-05 16:17:41 +01:00 |
|
SoftCoder
|
6ae1d179bb
|
- updated for proper build on Mac
|
2013-12-04 14:54:02 -08:00 |
|
Will
|
03c0197437
|
merge from upstream
|
2013-12-04 23:37:04 +01:00 |
|
William Edwards
|
e71e7104dc
|
Trying to build on OSX
|
2013-12-04 22:38:06 +01:00 |
|
SoftCoder
|
f9e217df94
|
- bugfix so Mac builds
|
2013-12-04 13:34:00 -08:00 |
|
Will
|
7e4e98857b
|
integrate upstream
|
2013-12-04 08:49:33 +01:00 |
|
SoftCoder
|
b868a8468b
|
- bugfixes to winner / loser logic to keep calculating stats and publish to masterserver after we determine a winner or loser as the game may not yet be fully over and we want accurate game stats on the masterserver.
|
2013-11-30 20:33:25 -08:00 |
|
SoftCoder
|
4b50560ca9
|
- added color picking used colors count in debug view
|
2013-11-30 17:38:32 -08:00 |
|
SoftCoder
|
f7bc5e8f92
|
- bugfix and additional code (for now) to track duplicates and problems in color picking. We now use will's implementation as it supports 64K colors.
|
2013-11-30 17:20:30 -08:00 |
|
Will
|
a869dd0fee
|
Tweak to see if we can get the new colour picking code working
|
2013-12-01 00:43:49 +01:00 |
|
SoftCoder
|
b36244fcbd
|
updated unit test to show max colors supported and when each algorithm fails.
|
2013-11-30 14:48:11 -08:00 |
|
SoftCoder
|
c2929e3d2b
|
merged
|
2013-11-30 14:31:05 -08:00 |
|
SoftCoder
|
2ff75c54e2
|
merged updates
|
2013-11-30 14:29:02 -08:00 |
|
SoftCoder
|
0400312810
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
|
2013-11-30 14:23:52 -08:00 |
|
SoftCoder
|
d5b3972807
|
added new color picking tests to repo
|
2013-11-30 14:07:26 -08:00 |
|
williame
|
125e1c53dc
|
Got the colour conversion wrong in colour picking
|
2013-11-30 21:44:53 +01:00 |
|
SoftCoder
|
f217db38f1
|
- changed to git version stamp
|
2013-11-29 13:13:30 -08:00 |
|
SoftCoder
|
1a8673feb3
|
- bugfix for will's color pick optimization (was not properly doing cell selection)
|
2013-11-28 22:58:13 -08:00 |
|
Will
|
c6530c2783
|
merging in all Will's changes
|
2013-11-29 02:12:34 +01:00 |
|
SoftCoder
|
be3d4d300c
|
- bugfix for headless server mode (null pixmaps) shown by stacktrace on fakir
|
2013-11-28 16:20:40 -08:00 |
|
filux
|
00b4d9ab4e
|
resolved conflicts by conversion CRLF to LF
|
2013-11-28 08:26:39 +01:00 |
|
filux
|
d0836a6573
|
transfered .tx and tx-cleanup to data, added license/readme, basic configuration
|
2013-11-28 07:58:09 +01:00 |
|
Mark Vejvoda
|
8d040b9f63
|
- attempt to ensure color picking ALWAYS has unique colors
|
2013-11-25 07:26:23 +00:00 |
|
Mark Vejvoda
|
ceb799a66e
|
- attempt to ensure color picking ALWAYS has unique colors
- better handling of scenario's that are missing techtrees
|
2013-11-24 04:44:12 +00:00 |
|
Mark Vejvoda
|
8414077d7a
|
- bugfix for headless server's reporting of winning players and team.
- masterserver returns proper JSON header now
|
2013-11-22 21:17:38 +00:00 |
|
Mark Vejvoda
|
f6806bd1ea
|
- added unit tests for arabic handling in fribidi
- added default property value for right to left mixed in english.lng
- fixed bug in arabic.lng file
|
2013-11-20 00:22:39 +00:00 |
|
Mark Vejvoda
|
7d5b71b2cf
|
- bugfix for compilation on windows
|
2013-11-19 22:47:22 +00:00 |
|
Mark Vejvoda
|
ab64b9343f
|
- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
|
2013-11-19 21:57:28 +00:00 |
|
Mark Vejvoda
|
929cc07895
|
- code cleanup based on additional gcc warnings
|
2013-11-19 07:05:45 +00:00 |
|
Mark Vejvoda
|
ad7569ded1
|
- code cleanup based on additional gcc warnings
|
2013-11-19 07:02:26 +00:00 |
|
Mark Vejvoda
|
33d87512b0
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:58:52 +00:00 |
|
Mark Vejvoda
|
94684c66a4
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:56:09 +00:00 |
|
Mark Vejvoda
|
66761ba760
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:42:32 +00:00 |
|
Mark Vejvoda
|
39b41cdfea
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:29:30 +00:00 |
|
Mark Vejvoda
|
4a4c7fbfde
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:24:22 +00:00 |
|
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
|
2013-11-19 06:14:06 +00:00 |
|
Mark Vejvoda
|
642a26bdb5
|
- bugfix for cmake builds handling of help2man for empty executable paths
|
2013-11-18 23:10:38 +00:00 |
|
Mark Vejvoda
|
e28097e0d7
|
- bugfix for cmake builds handling of help2man for empty executable paths
|
2013-11-18 22:37:12 +00:00 |
|
Mark Vejvoda
|
fe6886d273
|
- bugfix for cmake builds handling of help2man for empty executable paths
|
2013-11-18 22:05:16 +00:00 |
|
Mark Vejvoda
|
b74271348c
|
- bugfix for map editor hanging on some windows installations
|
2013-11-17 22:42:51 +00:00 |
|
Mark Vejvoda
|
145b90d341
|
- updating version to 3.9.0 for release
- increase installer size on linux for more accurate progrerss bar
|
2013-11-17 18:27:41 +00:00 |
|
Mark Vejvoda
|
be7639aca4
|
- added a few more unit tests for version checks
|
2013-11-17 18:13:54 +00:00 |
|
Titus Tscharntke
|
d2cb21d818
|
version is set to 3.9-dev until versioning system is discussed
|
2013-11-17 10:41:09 +00:00 |
|
Mark Vejvoda
|
4478b8d1df
|
- fixed compiler warnings in linux 32 gcc
|
2013-11-17 09:03:57 +00:00 |
|
Mark Vejvoda
|
ff9faf7a4a
|
- fixed warnings in 32 bit linux gcc
|
2013-11-17 09:01:32 +00:00 |
|
Mark Vejvoda
|
d0ac27353a
|
- fixed compiler warnings in linux 32 gcc
|
2013-11-17 08:44:47 +00:00 |
|
Mark Vejvoda
|
9a03528ee8
|
- bugfix for g3d viewer screenshot automation
|
2013-11-17 08:19:17 +00:00 |
|
Mark Vejvoda
|
a6fff895b3
|
- bugfix for g3d viewer to work in wxwidgets 2.9.4
|
2013-11-17 08:06:06 +00:00 |
|
Mark Vejvoda
|
c825acd69f
|
- bugfix for g3d viewer to work in wxwidgets 2.9.4
|
2013-11-17 08:01:45 +00:00 |
|
Mark Vejvoda
|
ac59cf5ab8
|
- bugfix for g3d viewer to work in wxwidgets 2.9.4
|
2013-11-17 07:37:13 +00:00 |
|
Tom Reynolds
|
5de5fba834
|
- New translations
- convert_faction_xml2html: Correct location of default INI file
|
2013-11-17 00:36:01 +00:00 |
|
Mark Vejvoda
|
e89210cf6c
|
- updating version # to v3.9 in preparation for release
|
2013-11-16 21:50:54 +00:00 |
|
Mark Vejvoda
|
b2f3748168
|
- updates related to debian package standards
|
2013-11-16 20:27:51 +00:00 |
|
Mark Vejvoda
|
303746df80
|
- updated cmake scripts to fix build problems on debian
|
2013-11-16 19:18:09 +00:00 |
|
Mark Vejvoda
|
1dd1b8febb
|
some minor bugfixes (proper variable init, added validation error message)
|
2013-11-16 18:36:54 +00:00 |
|
Mark Vejvoda
|
aa1efb5d3a
|
added a check for missing data in menu
|
2013-11-16 10:02:32 +00:00 |
|
Mark Vejvoda
|
77fba5a65e
|
bugfix for clients that have no data, no need to crash
|
2013-11-16 03:33:13 +00:00 |
|
Mark Vejvoda
|
09818dfdc1
|
- added a warning code comment to avoid this in the future
|
2013-11-16 02:12:26 +00:00 |
|
Mark Vejvoda
|
4c4bcd40a3
|
see if this helps stuttering
|
2013-11-16 00:28:55 +00:00 |
|
Mark Vejvoda
|
c9a6078689
|
revert network code back
|
2013-11-15 20:04:12 +00:00 |
|
Mark Vejvoda
|
98bc4b190e
|
attempt to see how this affects network games for tomreyn
|
2013-11-15 19:21:14 +00:00 |
|
Mark Vejvoda
|
ea88a4c990
|
roll back last change
|
2013-11-15 18:58:28 +00:00 |
|
Mark Vejvoda
|
119a8cce4a
|
attempt to see how this affects network games for tomreyn
|
2013-11-15 18:41:21 +00:00 |
|
Mark Vejvoda
|
35714002e9
|
bugfix for vc++ compile
|
2013-11-15 15:58:23 +00:00 |
|
Mark Vejvoda
|
9080ade759
|
small cleanup from cppcheck
|
2013-11-14 23:24:17 +00:00 |
|
Mark Vejvoda
|
445e39ab2d
|
updated compressor to skip non mode game data by default unless additional parameter specified
|
2013-11-14 23:18:28 +00:00 |
|
Mark Vejvoda
|
e3245eb7f4
|
disable rescursive ftp file download for techtrees and tilesets
|
2013-11-14 22:57:56 +00:00 |
|
Mark Vejvoda
|
429db5ff66
|
fixed rtl mixed support mode so that words are properly placed in the sentence
|
2013-11-14 22:19:40 +00:00 |
|
Mark Vejvoda
|
f0737ac682
|
fixed rtl mixed support mode so that words are properly placed in the sentence
|
2013-11-14 22:17:30 +00:00 |
|
Mark Vejvoda
|
9350b16c4a
|
cleanup from cppcheck 1.62
|
2013-11-14 16:42:22 +00:00 |
|
Mark Vejvoda
|
b3a9ad5411
|
fixed some vc++ compiler warnings
|
2013-11-14 13:56:05 +00:00 |
|
Mark Vejvoda
|
cc21dbbc5c
|
cpp check warnings cleanup
|
2013-11-14 13:22:55 +00:00 |
|
Mark Vejvoda
|
3671bd0617
|
- removed debug code
|
2013-11-14 13:17:58 +00:00 |
|
Mark Vejvoda
|
d48d63b1fa
|
a bit more refactoring for command line parameters
|
2013-11-14 12:54:05 +00:00 |
|
Mark Vejvoda
|
53eca42a11
|
- Disable performance warnings by default. To enable, either press ' in a game top toggle on/off or add this key: PerformanceWarningEnabled=true
- refactor data compress into its own function
|
2013-11-14 12:38:03 +00:00 |
|
Mark Vejvoda
|
a300621415
|
- added a new commandline command to create data archives for network xfer for techtrees and tilesets:
megaglest --create-data-archives=all
|
2013-11-14 06:59:29 +00:00 |
|
Mark Vejvoda
|
5db18c76f4
|
bugfix for load games when xml is bad
|
2013-11-14 04:13:40 +00:00 |
|
Mark Vejvoda
|
85799eddc2
|
more user friendly handling of loading corrupt saved game files
|
2013-11-14 03:33:15 +00:00 |
|
Mark Vejvoda
|
ccd6e19683
|
bug fix for font handling of newlines and added unit test
|
2013-11-14 00:23:01 +00:00 |
|
Mark Vejvoda
|
0bc9ed082f
|
attempt bugfix for bad screenshots on saved games
|
2013-11-13 23:37:12 +00:00 |
|
Mark Vejvoda
|
1067e89915
|
move text lower as it interferes with progress bar
|
2013-11-13 23:34:23 +00:00 |
|
Mark Vejvoda
|
5249ecc45d
|
some code cleanup for xml parsing and loading saved games
|
2013-11-13 22:28:05 +00:00 |
|
Mark Vejvoda
|
b7267c9176
|
some memory leak cleanup
|
2013-11-13 21:26:08 +00:00 |
|
Mark Vejvoda
|
4e1c9be664
|
some memory leak cleanup
|
2013-11-13 21:22:56 +00:00 |
|
Mark Vejvoda
|
2d8f0f7430
|
clear cache lookups when appropriate
|
2013-11-13 19:00:33 +00:00 |
|
Mark Vejvoda
|
94b8a346f2
|
bugfix to properly show render performance
|
2013-11-13 18:16:59 +00:00 |
|
Mark Vejvoda
|
5e7e440c5d
|
attempt to see if this improves performance
|
2013-11-13 18:05:47 +00:00 |
|
Mark Vejvoda
|
0a0e3f408a
|
- added experimental Right To Left 'mixed mode' support to attempt to make RTL languages with lines having mixed RTL and LTR words display properly (this is a manual hack). To enable, add this to the languages lng file: FONT_RIGHTTOLEFT_MIXED_SUPPORT=true
|
2013-11-13 07:56:19 +00:00 |
|
Mark Vejvoda
|
0557a1195e
|
- added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
|
2013-11-12 15:01:37 +00:00 |
|
Mark Vejvoda
|
41083f9f32
|
small cpp check cleanup
|
2013-11-12 02:30:26 +00:00 |
|
Mark Vejvoda
|
7f5d35ef0f
|
- do not validate null fire particle
|
2013-11-12 01:00:03 +00:00 |
|
Mark Vejvoda
|
feedde5f61
|
- streamlining fog of war unit cache
|
2013-11-11 22:11:13 +00:00 |
|
Mark Vejvoda
|
6705a346ef
|
attempt to squeeze a bit more performance
|
2013-11-11 19:33:25 +00:00 |
|
Mark Vejvoda
|
07ac33ec99
|
bugfix for performance enhancement
|
2013-11-11 18:34:51 +00:00 |
|
Mark Vejvoda
|
c98a09b905
|
attempt to squeeze a bit more performance
|
2013-11-11 18:09:00 +00:00 |
|
Mark Vejvoda
|
9625bd77a4
|
- attempt ot get fine details of performance bottlenecks
- attempt to improve performance a bit
|
2013-11-11 08:28:15 +00:00 |
|
Mark Vejvoda
|
f1abe148ea
|
- bugfix for background crc thread shutdown
- more performance monitoring and better output of only warnings
|
2013-11-11 04:46:49 +00:00 |
|
Mark Vejvoda
|
8a7f686e33
|
updated to warn on console when performance is showing poor
|
2013-11-11 04:08:10 +00:00 |
|
Mark Vejvoda
|
d2494605e9
|
made performance info viewable by toggle key
|
2013-11-11 03:34:42 +00:00 |
|
Mark Vejvoda
|
ed94e9578c
|
added performance info for various game sections using: ShowInGamePerformance=true
|
2013-11-11 01:42:27 +00:00 |
|
Mark Vejvoda
|
d32de80491
|
bugfix for precache crc thread unpause on game end
|
2013-11-10 21:55:22 +00:00 |
|
Mark Vejvoda
|
e712f307c3
|
attempt to see if removing this mutex is stable and improves performance
|
2013-11-10 19:49:02 +00:00 |
|
Mark Vejvoda
|
8ea6235495
|
ensure pre cache crc thread does not interfere with running game
|
2013-11-10 19:47:04 +00:00 |
|
Mark Vejvoda
|
2d4cf315f6
|
attempt to fix performance issue with pathfinder and mutexes
|
2013-11-10 07:25:52 +00:00 |
|
Mark Vejvoda
|
597feb452f
|
fix warnings from vc++
|
2013-11-10 05:27:59 +00:00 |
|
Mark Vejvoda
|
ebaa8ced1a
|
- ensure mutexes are properly protecting shared data in pathfinder
|
2013-11-10 05:23:59 +00:00 |
|
Mark Vejvoda
|
c6368b221e
|
- added optional display of a frame count to help debug
|
2013-11-10 04:42:24 +00:00 |
|
Mark Vejvoda
|
b9e3f57894
|
- attempt to rollback change that causes game differences on different platforms
|
2013-11-10 04:26:57 +00:00 |
|
Mark Vejvoda
|
856e6fd88e
|
when using team switch, AI player will now always answers YES if he already lost the game
|
2013-11-10 04:26:20 +00:00 |
|
Mark Vejvoda
|
fd2cc5f66b
|
updating pathfinder mutexes to ensure safety of shared access to precache buffers
|
2013-11-09 21:22:51 +00:00 |
|
Mark Vejvoda
|
273abcde75
|
try to see if this improves pathfidner performance
|
2013-11-09 20:44:37 +00:00 |
|
Mark Vejvoda
|
ba3e5a6030
|
added ip address for socket write errors
|
2013-11-09 19:32:13 +00:00 |
|
Mark Vejvoda
|
54338461dc
|
add timer for socket write errors to avoid performance penalty when writing to console
|
2013-11-09 19:30:36 +00:00 |
|
Mark Vejvoda
|
bb2e2d0f64
|
removed more unused code for last path cache which was already removed
|
2013-11-09 19:14:53 +00:00 |
|
Mark Vejvoda
|
8d69cc02fd
|
update cmake script for mac and miniupnpc
|
2013-11-09 18:33:19 +00:00 |
|
Mark Vejvoda
|
d55af0355b
|
added mac define for darwin compiling miniupnpc
|
2013-11-09 18:10:41 +00:00 |
|
Mark Vejvoda
|
095351c1a0
|
removed unused code
|
2013-11-09 16:51:00 +00:00 |
|
Mark Vejvoda
|
23cab07fe8
|
code cleanup from cpp check
|
2013-11-09 03:16:41 +00:00 |
|
Mark Vejvoda
|
f6e5a6a3a0
|
code cleanup from cpp check (And removed commented and useless code)
|
2013-11-09 01:26:29 +00:00 |
|
Titus Tscharntke
|
907a95ff8b
|
add "(.7z)"-String to error messages to give people at least an idea why tileset/techtree download is blocked
|
2013-11-09 01:14:32 +00:00 |
|
Mark Vejvoda
|
450f4eb0fb
|
- bugfix masterserver showing multiple hosts when host opens and closes mutlipel times without starting
- stats shows no decimal places now for player score
|
2013-11-09 01:08:56 +00:00 |
|
Mark Vejvoda
|
2c452d3587
|
attempt to use per faction mutexes for safer pathfinding
|
2013-11-08 22:41:17 +00:00 |
|
Mark Vejvoda
|
e8a94eacfc
|
tracking for nig's issue
|
2013-11-08 19:00:47 +00:00 |
|
Mark Vejvoda
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0f5f4c0792
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bugfix for nig's issue
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2013-11-08 17:01:32 +00:00 |
|
Mark Vejvoda
|
22b230a5b3
|
bugfix for nig's issue
|
2013-11-08 16:26:36 +00:00 |
|
Mark Vejvoda
|
96d2723646
|
tracking down nigs bug
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2013-11-08 15:30:53 +00:00 |
|
Tom Reynolds
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ddbb69b6fb
|
Masterserver:
· Add LICENSE file
· Add copyright header where missing
· Improve README file
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2013-11-08 12:41:11 +00:00 |
|
Mark Vejvoda
|
e75a88b42c
|
updated status textures and alinged the texture position in menus as they were off by 2 pixels
|
2013-11-08 02:50:59 +00:00 |
|
Mark Vejvoda
|
342aba5caa
|
- set curl connection timeout to 60 minutes
- set curl ftp response timeout to 2 minutes
|
2013-11-08 02:32:11 +00:00 |
|
Mark Vejvoda
|
2baab89bab
|
more cpp check fixes
|
2013-11-08 01:03:24 +00:00 |
|
Mark Vejvoda
|
382cb120ee
|
bugfix to init all variables for client connection
|
2013-11-08 00:48:05 +00:00 |
|
Mark Vejvoda
|
3796b035cd
|
remove font macro since it always made cppcheck report bad things about the code
|
2013-11-07 20:41:05 +00:00 |
|
Mark Vejvoda
|
6fe733468d
|
some cpp check cleanup
|
2013-11-07 20:07:03 +00:00 |
|
Mark Vejvoda
|
95b7172260
|
vc++ warnings fixes
|
2013-11-07 19:00:47 +00:00 |
|
Mark Vejvoda
|
9b097fd911
|
decouple masterserver from network host game settings into two seperate threads
|
2013-11-07 18:39:08 +00:00 |
|
Mark Vejvoda
|
b7a7d3bc4a
|
ensure load saved games checks if new attribute exists
|
2013-11-07 05:20:02 +00:00 |
|
Mark Vejvoda
|
4a70fd09e2
|
added lua method to be able to allow or disallow speed change toggle
void disableSpeedChange();
void enableSpeedChange();
bool getSpeedChangeEnabled();
|
2013-11-07 05:18:21 +00:00 |
|
Mark Vejvoda
|
f7002a36ef
|
attempt to fix menu disconnect timeout issues
|
2013-11-07 03:33:04 +00:00 |
|
Mark Vejvoda
|
73bf27d76e
|
attempt to fix menu disconnect timeout issues
|
2013-11-07 02:30:23 +00:00 |
|
Mark Vejvoda
|
f0546df518
|
added more debug tracking info if win64 crashes
|
2013-11-07 01:55:02 +00:00 |
|
Tom Reynolds
|
712e1129a7
|
· Make search engine robots not index the masterserver
|
2013-11-07 01:29:06 +00:00 |
|
Mark Vejvoda
|
3f611a1d17
|
refactor core data code to move features into smaller chunks
|
2013-11-06 07:52:05 +00:00 |
|
Mark Vejvoda
|
493981e8b3
|
- reverted win64 to sse2
- added some debug info for win64 testing
|
2013-11-06 02:14:49 +00:00 |
|
Mark Vejvoda
|
eb6466889f
|
do not crash and exit game when core data textures are not found
|
2013-11-06 02:02:00 +00:00 |
|
Mark Vejvoda
|
70421d1b3d
|
added a check for data and user data paths being the same
|
2013-11-06 00:31:36 +00:00 |
|
Titus Tscharntke
|
e689ac8bff
|
"Observer" and "Random" moved to main lang file instead of techtree based translation
|
2013-11-05 23:35:11 +00:00 |
|
Titus Tscharntke
|
7224f134c7
|
hotkey support for scenario list boxes
|
2013-11-05 21:25:51 +00:00 |
|
Mark Vejvoda
|
dbb2409d76
|
remove usless output from error message
|
2013-11-05 21:13:26 +00:00 |
|
Mark Vejvoda
|
5ab99d2469
|
cppcheck cleanup
|
2013-11-05 20:59:28 +00:00 |
|
Mark Vejvoda
|
282feba074
|
bugfix for holding control to set all slots to same control type
|
2013-11-05 19:40:27 +00:00 |
|
Mark Vejvoda
|
345907fc18
|
attempt to make win64 faster by using avx (as opposed to sse2)
|
2013-11-05 06:31:48 +00:00 |
|
Mark Vejvoda
|
f4cbced3f4
|
more vc++ warning fixes as well as disable an unused font renderer in windows
|
2013-11-04 20:16:52 +00:00 |
|
Mark Vejvoda
|
b190968e6b
|
- bugfix for save / restore game (spelling mistake)
- vc++ warning fixes
|
2013-11-04 19:16:28 +00:00 |
|
Mark Vejvoda
|
c6b42e4bf6
|
bugfixes in win64 for exception handling
|
2013-11-04 17:42:48 +00:00 |
|
Mark Vejvoda
|
1134ad399d
|
- added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis
|
2013-11-04 07:21:04 +00:00 |
|
Titus Tscharntke
|
7c4c7a142b
|
code cleanup ( too many formatStrings() ...)
|
2013-11-03 21:55:50 +00:00 |
|
Titus Tscharntke
|
d3d8623a2d
|
default values for faction names and techtrees should be "formatted" to avoid confusion in menus
|
2013-11-03 21:38:39 +00:00 |
|
Mark Vejvoda
|
9a3463330c
|
*Stupid* vc++ compiler never ceases to amaze me how pathetic it is.
|
2013-11-03 07:55:20 +00:00 |
|
Mark Vejvoda
|
8d4f5a9f40
|
i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible.
|
2013-11-03 07:18:27 +00:00 |
|
Mark Vejvoda
|
f461504541
|
some cleanup related to bugs filed on sourceforge from the Debian games team.
|
2013-11-03 04:10:20 +00:00 |
|
Mark Vejvoda
|
8b5e681ae5
|
updated for vc++ 2012 x64 compile
|
2013-11-03 01:51:20 +00:00 |
|
Mark Vejvoda
|
b20d0cc0e4
|
- fixed bug where we used wrong var name to save quit time to db
|
2013-11-02 23:38:19 +00:00 |
|
Mark Vejvoda
|
3fb957a13e
|
more vc++ compiler warning cleanup
|
2013-11-02 22:58:00 +00:00 |
|
Mark Vejvoda
|
f74198129b
|
cleanup the resource multiplier code to be consistent in the menus
|
2013-11-02 22:30:16 +00:00 |
|
Mark Vejvoda
|
122c945c67
|
cleanup game statscolumns a bit
|
2013-11-02 21:53:08 +00:00 |
|
Mark Vejvoda
|
6f5d641476
|
comment out http request output
|
2013-11-02 19:07:00 +00:00 |
|
Mark Vejvoda
|
9798668789
|
- added player platform to game stats
|
2013-11-02 19:05:59 +00:00 |
|
Mark Vejvoda
|
eb085907d0
|
fixed the build
|
2013-11-02 11:22:32 +00:00 |
|
Mark Vejvoda
|
1d3859ff32
|
- windows x64 updates to get things compiling on vc2012 x64
|
2013-11-02 11:04:52 +00:00 |
|
Mark Vejvoda
|
a061289c1c
|
added null check in case typedef foudn a bug
|
2013-11-01 21:47:14 +00:00 |
|
Mark Vejvoda
|
e3a8ee6d2f
|
add playerid to game stats so we canprovide historical stats for unique players
|
2013-11-01 21:31:55 +00:00 |
|
Mark Vejvoda
|
a716e692c7
|
bugfixes for resource multiplier
|
2013-11-01 19:48:04 +00:00 |
|
Mark Vejvoda
|
123b034854
|
updated to delete completed games less than 5 minutes duration
|
2013-11-01 17:53:26 +00:00 |
|
Mark Vejvoda
|
4fb06abb4d
|
- added game stats purge function
|
2013-11-01 17:25:37 +00:00 |
|
Mark Vejvoda
|
ef6d2da2f2
|
- added game stats purge function
|
2013-11-01 17:23:17 +00:00 |
|
Mark Vejvoda
|
ff17d04a6a
|
added game duration to main server page
|
2013-11-01 15:42:19 +00:00 |
|
Mark Vejvoda
|
d24da2f7b5
|
updated masterserver stats so we DO NOT update slot counts after game is won
|
2013-11-01 14:38:28 +00:00 |
|
Mark Vejvoda
|
2612774078
|
a few small performance improvements based on perf tool
|
2013-11-01 06:42:57 +00:00 |
|
Mark Vejvoda
|
e7fb242716
|
small code cleanup from cppcheck
|
2013-11-01 05:43:01 +00:00 |
|
Mark Vejvoda
|
9ef8076429
|
bugfix to ensure we set headless mode at game start so it can be saved on masterserver
|
2013-11-01 05:31:15 +00:00 |
|
Mark Vejvoda
|
b05c6c1136
|
- handle it more gracefully when user has no techtrees
|
2013-11-01 05:25:55 +00:00 |
|
Mark Vejvoda
|
9128efcfbb
|
bugfix for wrong resource mutliplier in menu
|
2013-11-01 00:23:43 +00:00 |
|
Mark Vejvoda
|
1fd4f6540a
|
changed default from last 8 hours toi last 48 hours of games
|
2013-11-01 00:04:27 +00:00 |
|
Mark Vejvoda
|
ed4444a6da
|
check if this fixes techtree name bug
|
2013-10-31 20:12:49 +00:00 |
|