Commit Graph

4222 Commits

Author SHA1 Message Date
titiger 341c7ce46f Shake without effecting the real camera pos
The camera shake effect does not manipulate the real camera pos anymore, 
just the Opengl campos is effected by it. By this all camera pos related caches 
don't need to refresh just beause the camera shakes.
2014-02-04 21:14:52 +01:00
SoftCoder 50bdd2039e - changed command speed change to only change speed min every 160 frames or more as required. 2014-02-01 22:33:59 -08:00
titiger 98234228d9 shake it baby ( camera shake effects )
Camera shake effects can be added via xml skill definitions.
2014-02-01 23:15:44 +01:00
SoftCoder 20789087d9 - bugfix for streflop_test on windows 2014-02-01 11:25:01 -08:00
SoftCoder 4310ebc6d4 - added missing unti testfile 2014-02-01 10:36:31 -08:00
SoftCoder c7a2040fdc - added more verbose info when tracking network CRC 2014-02-01 10:27:11 -08:00
SoftCoder 78ed6d4601 - attempt to add streflop to win64 build
- CRAZY attempt to add x64 (win64) support to streflop via some new asm code!
2014-02-01 01:28:30 -08:00
SoftCoder 51f4b6d0db Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-30 17:45:51 -08:00
SoftCoder c5a938e31b - modify about screen to show copyright for Glest Team till 2010 2014-01-30 17:45:24 -08:00
Tom Reynolds 7dd40cd1be more git ignores for Windows 2014-01-30 23:43:26 +01:00
SoftCoder b4807ed169 - in team mode always render two set of resources:
- First set of resources is the team of selected units
  - SEcond set of resources is the team total
2014-01-29 22:47:55 -08:00
SoftCoder ce375073c1 - show team color asterisk in front of resources when displaying resources for an individual team member 2014-01-29 21:13:39 -08:00
SoftCoder 4ba68576aa - bugfix for loading textures for gpl and startup model pics 2014-01-29 20:42:59 -08:00
SoftCoder 02fa995ce3 - bugfix when loading last game settings to retain player name 2014-01-29 20:26:25 -08:00
SoftCoder 5a48eb0b8a - bugfix for clang 2014-01-27 20:14:06 -08:00
SoftCoder 7cae2b53f1 - bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini) 2014-01-27 20:12:14 -08:00
SoftCoder cce3beb939 - cleanup code from cppcheck report 2014-01-27 19:03:52 -08:00
SoftCoder 39696b6a65 - added ability to share resources across same teams 2014-01-27 18:55:08 -08:00
SoftCoder e33024c102 - For team shared unit mode, player does not lose unless all team members have no castle 2014-01-27 14:58:52 -08:00
SoftCoder e63b3d7499 - added support for team unit sharing 2014-01-27 14:15:05 -08:00
SoftCoder 338f156a95 - changing version to v3.10.0-dev for new development 2014-01-27 11:21:22 -08:00
titiger d56069488f Let's see how good Mega-AI plays with real random when trying to find the enemy.
( the server must use this version to see an effect )
2014-01-27 19:23:31 +01:00
filux aa5403d8ef Merge remote branch 'upstream/master'.
Conflicts:
	mk/linux/.gitignore
	mk/windoze/coverity-scan.bat
2014-01-27 08:23:42 +01:00
SoftCoder 33bb424802 - ensure we get a newline after doing a version check when streflop disabled 2014-01-26 19:39:50 -08:00
SoftCoder dfb6c130ca - additional bugfix when restoring last game settings 2014-01-26 19:22:27 -08:00
SoftCoder d1d6fb2eb1 - added validation for platform for internet games 2014-01-26 18:12:19 -08:00
titiger ef8776efbb Only platform is displayed in server table 2014-01-26 21:29:35 +01:00
filux 8ec938a940 Merge remote branch 'upstream/master'. Resolved conflicts in: mk/windoze/coverity-scan.bat 2014-01-26 09:46:53 +01:00
SoftCoder d7f5164fd1 - missed a few other refs to xerces in cmake scripts 2014-01-25 18:27:08 -08:00
SoftCoder 9cb0ba8833 - xerces included only if forced in cmake since it will be deprecated 2014-01-25 18:12:53 -08:00
SoftCoder 952004151c - removed d3d files which were deprecated long ago
- removed freetype-gl (the embedded library from code.google.com)
2014-01-25 17:54:46 -08:00
SoftCoder 08af18429d - stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon. 2014-01-25 17:09:52 -08:00
filux ea7b088919 Conversion of files (windows OS specific) from LF to CRLF. Removed 3 ignored files. 2014-01-25 21:52:02 +01:00
filux 3b8e350b4b The documentation's files format will be more friendly for the average Windows OS user. 2014-01-25 20:29:49 +01:00
SoftCoder bbfbc6af0e - Fix reload game to not replace human players 2014-01-25 10:07:15 -08:00
SoftCoder 32f0e2cbea - attempt to fix reload game to not replace playernames 2014-01-24 23:50:32 -08:00
SoftCoder 0d8b3d6c63 - updated so masterserver url does not require trailing / in ini 2014-01-24 18:20:01 -08:00
SoftCoder fe808556bd - added more fields for dev path support.. onlu ico files for linxu left to fix 2014-01-24 17:51:06 -08:00
SoftCoder 581a975209 - added support for dev mode paths and removed linux symlinks for game data
- bugfix for segfault on headless when client disconnects
2014-01-24 13:44:21 -08:00
SoftCoder 1cacb0df27 - missed some updates 2014-01-24 09:50:17 -08:00
SoftCoder 0b86e1c2d5 - fixed paths for editor and model viewer camek install 2014-01-22 10:10:31 -08:00
SoftCoder 92daccf963 - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
SoftCoder 9170d9c400 - added clang detection in binary version output 2014-01-21 17:06:10 -08:00
SoftCoder 85e659219b - small cppcheck code cleanup 2014-01-18 16:49:31 -08:00
SoftCoder d2284bbd36 - bug fix when changing language and showing hint button on game load 2014-01-18 16:31:01 -08:00
Mike 0807d490ad Merge branch 'master' of https://github.com/MegaGlest/megaglest-source 2014-01-18 17:16:44 -06:00
Mike 2ebe218514 Bug fixes and updates for desktop notifications. 2014-01-18 17:15:05 -06:00
SoftCoder 4583b8d4bc - bugfix for windows compile error for new particle feature from titi 2014-01-17 20:10:18 -08:00
SoftCoder 4bada8fc5a - updating game version to 3.9.1 in preparation for release 2014-01-17 19:37:25 -08:00
titiger 6d15d66795 newest blender exporter from Yggdrasil (thanks!!) . Works with blender 2.69 and later and fixes a serious bug with normals and too many exported vertices. 2014-01-17 23:14:40 +01:00
SoftCoder 27316e8912 - added time to error console output log items 2014-01-17 13:32:42 -08:00
SoftCoder 6439d98146 - do NOT pause for lagging clients if game network setting set to false 2014-01-17 11:32:21 -08:00
SoftCoder b0fc9597e3 - fixed some bugs reported by coverity 2014-01-17 09:53:19 -08:00
SoftCoder 0de4f33923 - error output now shows system time 2014-01-17 09:46:31 -08:00
SoftCoder e5c4abffa5 Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-17 07:56:57 -08:00
SoftCoder 728dd3aea7 - added mutex guards in client connected menu to try to fix thread race bugs 2014-01-17 07:56:14 -08:00
Tom Reynolds d4ef639e9b Change default MySQL database server to 'localhost' to prevent issues with Unix socket connections 2014-01-17 10:45:22 +01:00
Mike 5c484ff9d6 Script properly updates play date, not build date
Also fixed comments referring to build date.
2014-01-16 15:30:33 -06:00
Mike a90ded6a00 Improved DOM handling of auto-refresher
Table and usage list are now identified by unique IDs, making
future modifications safer.
2014-01-16 15:20:49 -06:00
Mike 61c4d6875e No desktop notification for empty headless servers
Also added fixes as suggested by JSHint (consistent indentation,
multi-line statements have the operator at the end of the line,
favouring strict comparisons).
2014-01-16 15:13:03 -06:00
titiger 5606c45821 showPlayers.php now with total time played 2014-01-16 01:40:28 +01:00
titiger 93d98e3625 first visible playerstats.
+ server list shows date of game instead of build date
2014-01-15 01:48:41 +01:00
Tom Reynolds fc0e479d56 * Move masterserver docs to docs/ subdirectory
* Update copyright period to 2014
* Remove Debian specific license hints since: <pabs> that isn't necessary in any file except the Debian copyright file
2014-01-14 16:32:38 +01:00
SoftCoder 2c7d464abc - remove console output for pbo's 2014-01-12 09:59:08 -08:00
SoftCoder 3425d4c248 - changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak. 2014-01-11 23:28:33 -08:00
titiger 9ea0debc51 CameraMoveSpeed can be modified 2014-01-11 15:53:53 +01:00
titiger 41553cc679 dumb bug writing mesh bound particle warnings all the time, even if not needed 2014-01-08 22:24:11 +01:00
SoftCoder 0bf6d94d3e Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-08 12:49:25 -08:00
SoftCoder 7d8af94a44 - attempt to fix null pointer segfault on masterserver found by tomreyn 2014-01-08 12:48:56 -08:00
titiger aee2417ce1 Additional warning for modders to find problems with mesh bound particles. 2014-01-05 23:57:29 +01:00
titiger 2cb45f876f no click on buttons while preview map is in zoomed state 2014-01-05 23:56:45 +01:00
titiger ba1d03118e unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00
SoftCoder 37494a9c37 - added new LUA method getFactionPlayerType 2014-01-04 09:34:49 -08:00
SoftCoder 2badd13fd3 Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-03 15:10:59 -08:00
SoftCoder 9026ce161d - bugfixes when user has no internet and published not turned on, do not try to do UPNP. 2014-01-03 15:10:30 -08:00
titiger 29f5881ded Just render zoomed map preview and nothing else. 2014-01-03 19:19:10 +01:00
SoftCoder 58faecb5d5 - bugfix for datapath 2014-01-03 10:15:30 -08:00
SoftCoder 85319b30fc - fixup use of --data-path param 2014-01-03 08:01:33 -08:00
SoftCoder 2b9326197a - added verbose debug info for data paths scanning 2014-01-03 07:28:31 -08:00
SoftCoder ecdb229bdf - attempt to do better lag handling (pause game up to 3 times for lagging clients then disconnect) 2014-01-02 13:56:37 -08:00
SoftCoder 5f1e67ec9b - updated network throttle check to output nothing if we cannot open the reg key (likely because it does not exist and does not apply)
- updated libvlc use in windows to use 2.1.2
2014-01-01 14:58:14 -08:00
SoftCoder 6f4c3ed033 - added reg file for windows users to manually disable packet throttling
- added console warning for windows users that have this setting enabled.
2014-01-01 13:24:24 -08:00
SoftCoder 7643c2b591 - changed registry branch to hkey local machine for packet throttle 2014-01-01 11:23:51 -08:00
SoftCoder 02cb5c235d - bugfix to compile in msvc 2014-01-01 11:08:51 -08:00
SoftCoder 676a6071fa - attempt to disable packet throttling on windows
- added some network packet debug code
2014-01-01 10:59:55 -08:00
SoftCoder 21a12a6c72 - added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore. 2013-12-30 23:32:06 -08:00
SoftCoder b109b26664 - attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console) 2013-12-30 21:23:49 -08:00
SoftCoder e0aa65402d - added ability to force the LUA version to compile with (5.1 or 5.2) 2013-12-30 18:30:23 -08:00
SoftCoder 8742d36a06 - do not save empty lua tables 2013-12-30 17:12:49 -08:00
SoftCoder 5613b0739e - added more lua debug info 2013-12-30 14:00:04 -08:00
SoftCoder 853d531d11 - added two new lua methods basxto:
storeSaveGameData(name, value)
string loadSaveGameData(name)
2013-12-30 12:55:59 -08:00
SoftCoder 2c788e074a - fix auto loading scenario from commandline 2013-12-30 12:19:10 -08:00
SoftCoder c7c82b56e1 - a little cleanup of building with lua and CMAKE
- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
2013-12-30 11:02:43 -08:00
SoftCoder 5c90b9148c - bugfix for saving / loading booleans in a lua table 2013-12-30 09:28:25 -08:00
SoftCoder 97d11a9cfd - script manager detected errors don't try to translate the error 2013-12-30 08:17:05 -08:00
SoftCoder 5b445ad388 - removed stack trace from script manager methods that create known errors to make error message smaller. 2013-12-30 07:57:51 -08:00
titiger 329805ac30 Merge branch 'master' of github.com:MegaGlest/megaglest-source 2013-12-30 16:20:03 +01:00
titiger 11eeed59a1 new attribute "render-size" in unit-type 2013-12-30 16:19:08 +01:00
SoftCoder fda53f47d1 - bugfix for loading scenarios with their own techs
- all scenario errors are now caught and shown in a messagebox and game can continue.
2013-12-30 02:01:47 -08:00
SoftCoder b6cd751250 - bugfixes on windows platform when some folders and files are missing, do not crash hard. 2013-12-27 23:05:20 -08:00
SoftCoder 163a5a173a - bugfix when user has no sound device 2013-12-27 22:32:58 -08:00
SoftCoder c442328b58 - small bugfix for lazy loading textures 2013-12-27 22:08:51 -08:00
SoftCoder 62821793c0 - moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest. 2013-12-27 22:00:29 -08:00
Tom Reynolds 533b1f0bfe Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source 2013-12-26 18:29:35 +01:00
Tom Reynolds 9c51bfc60c introduce shared linux shell code / externalize distribution check 2013-12-26 18:28:21 +01:00
SoftCoder 220a0130dd - bugfixes for msvc compile 2013-12-25 11:48:08 -08:00
SoftCoder 3bb9da6cdf - removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
2013-12-25 11:42:00 -08:00
SoftCoder f06d474b60 - cleanup some socket issues and also a possible int overflow 2013-12-24 22:44:46 -08:00
SoftCoder 3111b733e2 - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
2013-12-24 22:27:44 -08:00
SoftCoder 25326c64b1 - cleanup some warnings from msvc 2013-12-23 10:34:52 -08:00
SoftCoder 1ba098d0f0 - clang compiler warning cleanup 2013-12-23 00:05:07 -08:00
SoftCoder e0c2a388d4 - msvc compiler warning cleanup 2013-12-22 23:58:12 -08:00
SoftCoder bcaad53fbe - cleanup some msvc++ compiler warnings 2013-12-22 23:15:31 -08:00
SoftCoder 3a24531ba7 - more code cleanup based on cppcheck results and valgrind
- added -h option to build-mg.sh to show parameter usage.
2013-12-22 22:53:26 -08:00
SoftCoder 2d3e04f413 - a few more minor code quality fixes 2013-12-22 21:03:40 -08:00
SoftCoder da3c55c00b - bugfix, now support proper saving and reloading of games where attack boost is applied to units 2013-12-22 16:10:00 -08:00
SoftCoder 6cd1d237ab - a little more code cleanup from coverity issues 2013-12-22 13:18:40 -08:00
SoftCoder f8c497f6dc - in progress work to try to get attack boosts loading from a saved game (not working yet and commented out) 2013-12-21 21:53:27 -08:00
titiger 372442d181 Render order changed to get better render results with units using
semi-transparent textures.
2013-12-22 01:36:54 +01:00
SoftCoder 343a728911 - cleanup some network related code and try to remove uneeded noise 2013-12-18 23:35:27 -08:00
titiger 9249d6370c looks like glEnable(GL_COLOR_MATERIAL); was still needed to render units properly 2013-12-18 21:35:04 +01:00
Tom Reynolds 39be9372aa Make showGameStats.php produce HTML which is suitable for embedding into an existing DOM 2013-12-18 20:40:08 +01:00
SoftCoder 998cabafac - a few more coverity reported fixes 2013-12-18 08:26:16 -08:00
SoftCoder 606aa392c7 - added coverity linux script
- a few updates to fix coverity reported issues
2013-12-17 23:57:45 -08:00
SoftCoder e3996ceb92 - bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
2013-12-17 17:35:51 -08:00
SoftCoder d8160c1065 - modified game time to be game duration instead as that is more useful for players who want to see in game clock info 2013-12-17 13:26:58 -08:00
SoftCoder a56eb83c91 - moved map path into config class
- proper render performance calc compare
2013-12-16 23:54:33 -08:00
SoftCoder ca12b7912a - cleanup clang warning 2013-12-16 19:25:07 -08:00
SoftCoder b5243763a2 - added some device cleanup in case its needed 2013-12-16 19:11:17 -08:00
SoftCoder 1463dc0fc1 - bugfix for memory leak 2013-12-16 17:48:52 -08:00
SoftCoder d1f9fbc4a7 - cleanup warnings from clang 2013-12-15 09:19:24 -08:00
SoftCoder 0b73d3922a - fixed windows build from coverity updates 2013-12-14 22:59:32 -08:00
SoftCoder f269273f07 - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
SoftCoder b8ab732b85 - cppcheck code cleanup 2013-12-14 18:07:22 -08:00
titiger 87f855b419 Very transparent parts of textures were cutted away while rendering. It turned out there is only a need to do this for shadows and selection rendering, not for real rendering. 2013-12-15 00:12:25 +01:00
SoftCoder 6e061f459d - cleanup a few newly introduced compile warnings 2013-12-14 10:49:01 -08:00
SoftCoder 22beafe122 - fixed windows build for vc++ 2010 2013-12-14 03:09:12 -08:00
SoftCoder b11932b92d - cleanup from cppcheck report 2013-12-14 03:03:19 -08:00
SoftCoder d69e19b87b Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
Conflicts:
	source/shared_lib/include/platform/sdl/factory_repository.h
2013-12-14 02:45:25 -08:00
SoftCoder 65e55d3796 - merged changes with windows build fixes
- updated svn commands to git for validation params
2013-12-14 02:44:41 -08:00
SoftCoder 1d9f1f9432 - forgot to commit changes 2013-12-14 02:33:03 -08:00
SoftCoder ec13e904d3 - fixed windows build (removed gl2 references) 2013-12-14 02:29:32 -08:00
SoftCoder 209458adee - removed deprecated gl2 code as it was not used 2013-12-14 02:22:30 -08:00
SoftCoder b9d6b38e8f - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
SoftCoder c887b0c357 - attempt to cleanup a few warnings
- attempt to get git rev info each compile (not just when running cmake)
2013-12-11 23:16:56 -08:00
SoftCoder c91b92901b - added ignore folder 2013-12-11 19:18:33 -08:00
SoftCoder a567fe159d - bugfix for headless mode segfault reported by titi 2013-12-11 19:07:24 -08:00
SoftCoder ad81692331 Merge branch 'master' of https://github.com/williame/megaglest-source 2013-12-09 18:07:42 -08:00
titiger 3bc5901a01 From Bugreport: cannot delete characters after clicking on player name in lobby
https://forum.megaglest.org/index.php?topic=9302.0
2013-12-10 01:52:08 +01:00
titiger dcada00514 as there are already several changes to originla 3.9.0 we better set a new version number 2013-12-09 23:14:33 +01:00
SoftCoder e718f78931 - corrected compile warnings for unit test 2013-12-08 20:08:44 -08:00
Will 2d6da27807 Merge branch 'master' of github.com:MegaGlest/megaglest-source 2013-12-07 20:41:44 +01:00
SoftCoder 02d41bd5f7 fixed windows build 2013-12-06 09:08:47 -08:00
Will 46a0dab916 moved model constructor always behind factory 2013-12-05 21:28:20 +01:00
Will 6afadafa1e Start to abstract model 2013-12-05 16:17:41 +01:00
SoftCoder 6ae1d179bb - updated for proper build on Mac 2013-12-04 14:54:02 -08:00
Will 03c0197437 merge from upstream 2013-12-04 23:37:04 +01:00
William Edwards e71e7104dc Trying to build on OSX 2013-12-04 22:38:06 +01:00
SoftCoder f9e217df94 - bugfix so Mac builds 2013-12-04 13:34:00 -08:00
Will 7e4e98857b integrate upstream 2013-12-04 08:49:33 +01:00
SoftCoder b868a8468b - bugfixes to winner / loser logic to keep calculating stats and publish to masterserver after we determine a winner or loser as the game may not yet be fully over and we want accurate game stats on the masterserver. 2013-11-30 20:33:25 -08:00
SoftCoder 4b50560ca9 - added color picking used colors count in debug view 2013-11-30 17:38:32 -08:00
SoftCoder f7bc5e8f92 - bugfix and additional code (for now) to track duplicates and problems in color picking. We now use will's implementation as it supports 64K colors. 2013-11-30 17:20:30 -08:00
Will a869dd0fee Tweak to see if we can get the new colour picking code working 2013-12-01 00:43:49 +01:00
SoftCoder b36244fcbd updated unit test to show max colors supported and when each algorithm fails. 2013-11-30 14:48:11 -08:00
SoftCoder c2929e3d2b merged 2013-11-30 14:31:05 -08:00
SoftCoder 2ff75c54e2 merged updates 2013-11-30 14:29:02 -08:00
SoftCoder 0400312810 Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2013-11-30 14:23:52 -08:00
SoftCoder d5b3972807 added new color picking tests to repo 2013-11-30 14:07:26 -08:00
williame 125e1c53dc Got the colour conversion wrong in colour picking 2013-11-30 21:44:53 +01:00
SoftCoder f217db38f1 - changed to git version stamp 2013-11-29 13:13:30 -08:00
SoftCoder 1a8673feb3 - bugfix for will's color pick optimization (was not properly doing cell selection) 2013-11-28 22:58:13 -08:00
Will c6530c2783 merging in all Will's changes 2013-11-29 02:12:34 +01:00
SoftCoder be3d4d300c - bugfix for headless server mode (null pixmaps) shown by stacktrace on fakir 2013-11-28 16:20:40 -08:00
filux 00b4d9ab4e resolved conflicts by conversion CRLF to LF 2013-11-28 08:26:39 +01:00
filux d0836a6573 transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
Mark Vejvoda 8d040b9f63 - attempt to ensure color picking ALWAYS has unique colors 2013-11-25 07:26:23 +00:00
Mark Vejvoda ceb799a66e - attempt to ensure color picking ALWAYS has unique colors
- better handling of scenario's that are missing techtrees
2013-11-24 04:44:12 +00:00
Mark Vejvoda 8414077d7a - bugfix for headless server's reporting of winning players and team.
- masterserver returns proper JSON header now
2013-11-22 21:17:38 +00:00
Mark Vejvoda f6806bd1ea - added unit tests for arabic handling in fribidi
- added default property value for right to left mixed in english.lng
- fixed bug in arabic.lng file
2013-11-20 00:22:39 +00:00
Mark Vejvoda 7d5b71b2cf - bugfix for compilation on windows 2013-11-19 22:47:22 +00:00
Mark Vejvoda ab64b9343f - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
Mark Vejvoda 929cc07895 - code cleanup based on additional gcc warnings 2013-11-19 07:05:45 +00:00
Mark Vejvoda ad7569ded1 - code cleanup based on additional gcc warnings 2013-11-19 07:02:26 +00:00
Mark Vejvoda 33d87512b0 - code cleanup based on additional gcc warnings 2013-11-19 06:58:52 +00:00
Mark Vejvoda 94684c66a4 - code cleanup based on additional gcc warnings 2013-11-19 06:56:09 +00:00
Mark Vejvoda 66761ba760 - code cleanup based on additional gcc warnings 2013-11-19 06:42:32 +00:00
Mark Vejvoda 39b41cdfea - code cleanup based on additional gcc warnings 2013-11-19 06:29:30 +00:00
Mark Vejvoda 4a4c7fbfde - code cleanup based on additional gcc warnings 2013-11-19 06:24:22 +00:00
Mark Vejvoda 9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda 642a26bdb5 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 23:10:38 +00:00
Mark Vejvoda e28097e0d7 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 22:37:12 +00:00
Mark Vejvoda fe6886d273 - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 22:05:16 +00:00
Mark Vejvoda b74271348c - bugfix for map editor hanging on some windows installations 2013-11-17 22:42:51 +00:00
Mark Vejvoda 145b90d341 - updating version to 3.9.0 for release
- increase installer size on linux for more accurate progrerss bar
2013-11-17 18:27:41 +00:00
Mark Vejvoda be7639aca4 - added a few more unit tests for version checks 2013-11-17 18:13:54 +00:00
Titus Tscharntke d2cb21d818 version is set to 3.9-dev until versioning system is discussed 2013-11-17 10:41:09 +00:00
Mark Vejvoda 4478b8d1df - fixed compiler warnings in linux 32 gcc 2013-11-17 09:03:57 +00:00
Mark Vejvoda ff9faf7a4a - fixed warnings in 32 bit linux gcc 2013-11-17 09:01:32 +00:00
Mark Vejvoda d0ac27353a - fixed compiler warnings in linux 32 gcc 2013-11-17 08:44:47 +00:00