SoftCoder
|
5099f19709
|
- update miniz code to 1.15
|
2014-12-17 07:28:06 -08:00 |
SoftCoder
|
c945a5721d
|
- more coverity based fixes
|
2014-12-15 21:07:13 -08:00 |
SoftCoder
|
8210485a42
|
- a few bugfixes related to coverity scan
|
2014-12-15 19:44:26 -08:00 |
titiger
|
9392aa0fca
|
fixed missing cast found by Coverity CID 1232664
|
2014-12-16 02:08:29 +01:00 |
titiger
|
c51817d8d5
|
fixed missing cast found by Coverity CID 1232666
|
2014-12-16 01:49:26 +01:00 |
SoftCoder
|
5e292e931c
|
- memory leak and a few other minor bug fixes as discovered by coverity scan.
|
2014-11-30 15:30:02 -08:00 |
SoftCoder
|
ad0b652727
|
- bugfix for g3d viewer and updated wxwidgets
|
2014-11-28 23:35:35 -08:00 |
SoftCoder
|
ceca2fc5aa
|
- more fixes from cppcheck
|
2014-11-28 18:19:40 -08:00 |
SoftCoder
|
d0cdea1a6d
|
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
|
2014-11-28 16:23:14 -08:00 |
SoftCoder
|
ec0d9a7cd5
|
- bugfix to properly set defaults for particles
|
2014-11-28 16:22:29 -08:00 |
titiger
|
a37e7b398e
|
blend mode set to normal after particle rendering
|
2014-11-28 23:52:13 +01:00 |
SoftCoder
|
cbf9a305c5
|
- attempt to improve loading of fire particle
|
2014-11-26 17:19:46 -08:00 |
SoftCoder
|
3647a610cc
|
- attempt to improve mutex locking in irc client code to avoid dead locks
|
2014-11-20 17:51:24 -08:00 |
SoftCoder
|
5676a055ba
|
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
|
2014-11-18 21:40:12 -08:00 |
SoftCoder
|
3b3132ccce
|
- unit particles now support minHp / mapHp tags
|
2014-11-18 21:38:46 -08:00 |
titiger
|
b4e9f787bd
|
several changes for loading saved games
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
|
2014-11-18 18:59:45 +01:00 |
titiger
|
d21f7bd976
|
problems found by coverity
|
2014-11-10 21:53:10 +01:00 |
titison
|
de5135bfaf
|
*added split(s,d) function for strings
*reading unit xml healthbar node
*adjusted hpbars
|
2014-10-29 00:50:45 +01:00 |
titiger
|
1f5b571c9d
|
bugfix for bad {SCENARIODIR} replacement
Done by softcoder in branch ce-gui, manually merged by me :)
https://forum.megaglest.org/index.php?topic=9553.0
|
2014-09-24 01:16:28 +02:00 |
titiger
|
4fc4359d99
|
we don't want fancy commands from irc
https://forum.megaglest.org/index.php?topic=7756.0
|
2014-09-22 00:36:49 +02:00 |
titison
|
4c51677a9d
|
Accidently doubled the gravity ^^
|
2014-07-26 14:03:54 +02:00 |
titison
|
38ca1fd3f9
|
Unit and Splash particles can be speeded up.
You can set a constant value and a relative value.
|
2014-07-26 13:56:29 +02:00 |
SoftCoder
|
63863bac89
|
- updated unit test to compile on windows
- updated vc++ 2012 compile flags and changed asm to use unsigned
|
2014-02-07 15:42:00 -08:00 |
SoftCoder
|
fe25767b1c
|
- updated asm code to only compile when x64 mode enabled
|
2014-02-06 21:39:54 -08:00 |
SoftCoder
|
2ed1c2ae2b
|
- attempt to see if this win64 asm is more reliable for streflop
|
2014-02-06 17:03:15 -08:00 |
SoftCoder
|
d2f321a2df
|
- attempt to bugfix win64 stability
|
2014-02-05 11:29:21 -08:00 |
SoftCoder
|
78ed6d4601
|
- attempt to add streflop to win64 build
- CRAZY attempt to add x64 (win64) support to streflop via some new asm code!
|
2014-02-01 01:28:30 -08:00 |
SoftCoder
|
5a48eb0b8a
|
- bugfix for clang
|
2014-01-27 20:14:06 -08:00 |
SoftCoder
|
7cae2b53f1
|
- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
|
2014-01-27 20:12:14 -08:00 |
filux
|
8ec938a940
|
Merge remote branch 'upstream/master'. Resolved conflicts in: mk/windoze/coverity-scan.bat
|
2014-01-26 09:46:53 +01:00 |
SoftCoder
|
9cb0ba8833
|
- xerces included only if forced in cmake since it will be deprecated
|
2014-01-25 18:12:53 -08:00 |
SoftCoder
|
952004151c
|
- removed d3d files which were deprecated long ago
- removed freetype-gl (the embedded library from code.google.com)
|
2014-01-25 17:54:46 -08:00 |
SoftCoder
|
08af18429d
|
- stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon.
|
2014-01-25 17:09:52 -08:00 |
filux
|
ea7b088919
|
Conversion of files (windows OS specific) from LF to CRLF. Removed 3 ignored files.
|
2014-01-25 21:52:02 +01:00 |
SoftCoder
|
85e659219b
|
- small cppcheck code cleanup
|
2014-01-18 16:49:31 -08:00 |
SoftCoder
|
4583b8d4bc
|
- bugfix for windows compile error for new particle feature from titi
|
2014-01-17 20:10:18 -08:00 |
SoftCoder
|
27316e8912
|
- added time to error console output log items
|
2014-01-17 13:32:42 -08:00 |
SoftCoder
|
0de4f33923
|
- error output now shows system time
|
2014-01-17 09:46:31 -08:00 |
SoftCoder
|
2c7d464abc
|
- remove console output for pbo's
|
2014-01-12 09:59:08 -08:00 |
SoftCoder
|
3425d4c248
|
- changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak.
|
2014-01-11 23:28:33 -08:00 |
titiger
|
41553cc679
|
dumb bug writing mesh bound particle warnings all the time, even if not needed
|
2014-01-08 22:24:11 +01:00 |
titiger
|
aee2417ce1
|
Additional warning for modders to find problems with mesh bound particles.
|
2014-01-05 23:57:29 +01:00 |
titiger
|
ba1d03118e
|
unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> )
|
2014-01-04 18:40:00 +01:00 |
SoftCoder
|
9026ce161d
|
- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
|
2014-01-03 15:10:30 -08:00 |
SoftCoder
|
85319b30fc
|
- fixup use of --data-path param
|
2014-01-03 08:01:33 -08:00 |
SoftCoder
|
5f1e67ec9b
|
- updated network throttle check to output nothing if we cannot open the reg key (likely because it does not exist and does not apply)
- updated libvlc use in windows to use 2.1.2
|
2014-01-01 14:58:14 -08:00 |
SoftCoder
|
6f4c3ed033
|
- added reg file for windows users to manually disable packet throttling
- added console warning for windows users that have this setting enabled.
|
2014-01-01 13:24:24 -08:00 |
SoftCoder
|
7643c2b591
|
- changed registry branch to hkey local machine for packet throttle
|
2014-01-01 11:23:51 -08:00 |
SoftCoder
|
02cb5c235d
|
- bugfix to compile in msvc
|
2014-01-01 11:08:51 -08:00 |
SoftCoder
|
676a6071fa
|
- attempt to disable packet throttling on windows
- added some network packet debug code
|
2014-01-01 10:59:55 -08:00 |
SoftCoder
|
21a12a6c72
|
- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
|
2013-12-30 23:32:06 -08:00 |
SoftCoder
|
b109b26664
|
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
|
2013-12-30 21:23:49 -08:00 |
SoftCoder
|
e0aa65402d
|
- added ability to force the LUA version to compile with (5.1 or 5.2)
|
2013-12-30 18:30:23 -08:00 |
SoftCoder
|
8742d36a06
|
- do not save empty lua tables
|
2013-12-30 17:12:49 -08:00 |
SoftCoder
|
5613b0739e
|
- added more lua debug info
|
2013-12-30 14:00:04 -08:00 |
SoftCoder
|
2c788e074a
|
- fix auto loading scenario from commandline
|
2013-12-30 12:19:10 -08:00 |
SoftCoder
|
c7c82b56e1
|
- a little cleanup of building with lua and CMAKE
- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
|
2013-12-30 11:02:43 -08:00 |
SoftCoder
|
5c90b9148c
|
- bugfix for saving / loading booleans in a lua table
|
2013-12-30 09:28:25 -08:00 |
SoftCoder
|
fda53f47d1
|
- bugfix for loading scenarios with their own techs
- all scenario errors are now caught and shown in a messagebox and game can continue.
|
2013-12-30 02:01:47 -08:00 |
SoftCoder
|
b6cd751250
|
- bugfixes on windows platform when some folders and files are missing, do not crash hard.
|
2013-12-27 23:05:20 -08:00 |
SoftCoder
|
163a5a173a
|
- bugfix when user has no sound device
|
2013-12-27 22:32:58 -08:00 |
SoftCoder
|
62821793c0
|
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
|
2013-12-27 22:00:29 -08:00 |
SoftCoder
|
220a0130dd
|
- bugfixes for msvc compile
|
2013-12-25 11:48:08 -08:00 |
SoftCoder
|
3bb9da6cdf
|
- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
|
2013-12-25 11:42:00 -08:00 |
SoftCoder
|
f06d474b60
|
- cleanup some socket issues and also a possible int overflow
|
2013-12-24 22:44:46 -08:00 |
SoftCoder
|
3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |
SoftCoder
|
25326c64b1
|
- cleanup some warnings from msvc
|
2013-12-23 10:34:52 -08:00 |
SoftCoder
|
1ba098d0f0
|
- clang compiler warning cleanup
|
2013-12-23 00:05:07 -08:00 |
SoftCoder
|
e0c2a388d4
|
- msvc compiler warning cleanup
|
2013-12-22 23:58:12 -08:00 |
SoftCoder
|
3a24531ba7
|
- more code cleanup based on cppcheck results and valgrind
- added -h option to build-mg.sh to show parameter usage.
|
2013-12-22 22:53:26 -08:00 |
SoftCoder
|
6cd1d237ab
|
- a little more code cleanup from coverity issues
|
2013-12-22 13:18:40 -08:00 |
SoftCoder
|
343a728911
|
- cleanup some network related code and try to remove uneeded noise
|
2013-12-18 23:35:27 -08:00 |
SoftCoder
|
998cabafac
|
- a few more coverity reported fixes
|
2013-12-18 08:26:16 -08:00 |
SoftCoder
|
606aa392c7
|
- added coverity linux script
- a few updates to fix coverity reported issues
|
2013-12-17 23:57:45 -08:00 |
SoftCoder
|
e3996ceb92
|
- bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
|
2013-12-17 17:35:51 -08:00 |
SoftCoder
|
d8160c1065
|
- modified game time to be game duration instead as that is more useful for players who want to see in game clock info
|
2013-12-17 13:26:58 -08:00 |
SoftCoder
|
ca12b7912a
|
- cleanup clang warning
|
2013-12-16 19:25:07 -08:00 |
SoftCoder
|
b5243763a2
|
- added some device cleanup in case its needed
|
2013-12-16 19:11:17 -08:00 |
SoftCoder
|
1463dc0fc1
|
- bugfix for memory leak
|
2013-12-16 17:48:52 -08:00 |
SoftCoder
|
d1f9fbc4a7
|
- cleanup warnings from clang
|
2013-12-15 09:19:24 -08:00 |
SoftCoder
|
0b73d3922a
|
- fixed windows build from coverity updates
|
2013-12-14 22:59:32 -08:00 |
SoftCoder
|
f269273f07
|
- round #2 of coverity bug fixes
|
2013-12-14 22:37:15 -08:00 |
SoftCoder
|
b8ab732b85
|
- cppcheck code cleanup
|
2013-12-14 18:07:22 -08:00 |
SoftCoder
|
22beafe122
|
- fixed windows build for vc++ 2010
|
2013-12-14 03:09:12 -08:00 |
SoftCoder
|
b11932b92d
|
- cleanup from cppcheck report
|
2013-12-14 03:03:19 -08:00 |
SoftCoder
|
d69e19b87b
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
Conflicts:
source/shared_lib/include/platform/sdl/factory_repository.h
|
2013-12-14 02:45:25 -08:00 |
SoftCoder
|
65e55d3796
|
- merged changes with windows build fixes
- updated svn commands to git for validation params
|
2013-12-14 02:44:41 -08:00 |
SoftCoder
|
1d9f1f9432
|
- forgot to commit changes
|
2013-12-14 02:33:03 -08:00 |
SoftCoder
|
ec13e904d3
|
- fixed windows build (removed gl2 references)
|
2013-12-14 02:29:32 -08:00 |
SoftCoder
|
209458adee
|
- removed deprecated gl2 code as it was not used
|
2013-12-14 02:22:30 -08:00 |
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
SoftCoder
|
c887b0c357
|
- attempt to cleanup a few warnings
- attempt to get git rev info each compile (not just when running cmake)
|
2013-12-11 23:16:56 -08:00 |
Will
|
2d6da27807
|
Merge branch 'master' of github.com:MegaGlest/megaglest-source
|
2013-12-07 20:41:44 +01:00 |
SoftCoder
|
02d41bd5f7
|
fixed windows build
|
2013-12-06 09:08:47 -08:00 |
Will
|
46a0dab916
|
moved model constructor always behind factory
|
2013-12-05 21:28:20 +01:00 |
Will
|
6afadafa1e
|
Start to abstract model
|
2013-12-05 16:17:41 +01:00 |
SoftCoder
|
6ae1d179bb
|
- updated for proper build on Mac
|
2013-12-04 14:54:02 -08:00 |
Will
|
03c0197437
|
merge from upstream
|
2013-12-04 23:37:04 +01:00 |
William Edwards
|
e71e7104dc
|
Trying to build on OSX
|
2013-12-04 22:38:06 +01:00 |
SoftCoder
|
f9e217df94
|
- bugfix so Mac builds
|
2013-12-04 13:34:00 -08:00 |
Will
|
7e4e98857b
|
integrate upstream
|
2013-12-04 08:49:33 +01:00 |
SoftCoder
|
4b50560ca9
|
- added color picking used colors count in debug view
|
2013-11-30 17:38:32 -08:00 |
SoftCoder
|
f7bc5e8f92
|
- bugfix and additional code (for now) to track duplicates and problems in color picking. We now use will's implementation as it supports 64K colors.
|
2013-11-30 17:20:30 -08:00 |
Will
|
a869dd0fee
|
Tweak to see if we can get the new colour picking code working
|
2013-12-01 00:43:49 +01:00 |
SoftCoder
|
c2929e3d2b
|
merged
|
2013-11-30 14:31:05 -08:00 |
SoftCoder
|
2ff75c54e2
|
merged updates
|
2013-11-30 14:29:02 -08:00 |
williame
|
125e1c53dc
|
Got the colour conversion wrong in colour picking
|
2013-11-30 21:44:53 +01:00 |
SoftCoder
|
f217db38f1
|
- changed to git version stamp
|
2013-11-29 13:13:30 -08:00 |
SoftCoder
|
1a8673feb3
|
- bugfix for will's color pick optimization (was not properly doing cell selection)
|
2013-11-28 22:58:13 -08:00 |
Will
|
c6530c2783
|
merging in all Will's changes
|
2013-11-29 02:12:34 +01:00 |
filux
|
00b4d9ab4e
|
resolved conflicts by conversion CRLF to LF
|
2013-11-28 08:26:39 +01:00 |
filux
|
d0836a6573
|
transfered .tx and tx-cleanup to data, added license/readme, basic configuration
|
2013-11-28 07:58:09 +01:00 |
Mark Vejvoda
|
ceb799a66e
|
- attempt to ensure color picking ALWAYS has unique colors
- better handling of scenario's that are missing techtrees
|
2013-11-24 04:44:12 +00:00 |
Mark Vejvoda
|
f6806bd1ea
|
- added unit tests for arabic handling in fribidi
- added default property value for right to left mixed in english.lng
- fixed bug in arabic.lng file
|
2013-11-20 00:22:39 +00:00 |
Mark Vejvoda
|
ab64b9343f
|
- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
|
2013-11-19 21:57:28 +00:00 |
Mark Vejvoda
|
66761ba760
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:42:32 +00:00 |
Mark Vejvoda
|
39b41cdfea
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:29:30 +00:00 |
Mark Vejvoda
|
4a4c7fbfde
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:24:22 +00:00 |
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
|
2013-11-19 06:14:06 +00:00 |
Mark Vejvoda
|
e89210cf6c
|
- updating version # to v3.9 in preparation for release
|
2013-11-16 21:50:54 +00:00 |
Mark Vejvoda
|
b2f3748168
|
- updates related to debian package standards
|
2013-11-16 20:27:51 +00:00 |
Mark Vejvoda
|
35714002e9
|
bugfix for vc++ compile
|
2013-11-15 15:58:23 +00:00 |
Mark Vejvoda
|
445e39ab2d
|
updated compressor to skip non mode game data by default unless additional parameter specified
|
2013-11-14 23:18:28 +00:00 |
Mark Vejvoda
|
e3245eb7f4
|
disable rescursive ftp file download for techtrees and tilesets
|
2013-11-14 22:57:56 +00:00 |
Mark Vejvoda
|
429db5ff66
|
fixed rtl mixed support mode so that words are properly placed in the sentence
|
2013-11-14 22:19:40 +00:00 |
Mark Vejvoda
|
f0737ac682
|
fixed rtl mixed support mode so that words are properly placed in the sentence
|
2013-11-14 22:17:30 +00:00 |
Mark Vejvoda
|
9350b16c4a
|
cleanup from cppcheck 1.62
|
2013-11-14 16:42:22 +00:00 |
Mark Vejvoda
|
b3a9ad5411
|
fixed some vc++ compiler warnings
|
2013-11-14 13:56:05 +00:00 |
Mark Vejvoda
|
a300621415
|
- added a new commandline command to create data archives for network xfer for techtrees and tilesets:
megaglest --create-data-archives=all
|
2013-11-14 06:59:29 +00:00 |
Mark Vejvoda
|
85799eddc2
|
more user friendly handling of loading corrupt saved game files
|
2013-11-14 03:33:15 +00:00 |
Mark Vejvoda
|
ccd6e19683
|
bug fix for font handling of newlines and added unit test
|
2013-11-14 00:23:01 +00:00 |
Mark Vejvoda
|
5249ecc45d
|
some code cleanup for xml parsing and loading saved games
|
2013-11-13 22:28:05 +00:00 |
Mark Vejvoda
|
b7267c9176
|
some memory leak cleanup
|
2013-11-13 21:26:08 +00:00 |
Mark Vejvoda
|
4e1c9be664
|
some memory leak cleanup
|
2013-11-13 21:22:56 +00:00 |
Mark Vejvoda
|
0a0e3f408a
|
- added experimental Right To Left 'mixed mode' support to attempt to make RTL languages with lines having mixed RTL and LTR words display properly (this is a manual hack). To enable, add this to the languages lng file: FONT_RIGHTTOLEFT_MIXED_SUPPORT=true
|
2013-11-13 07:56:19 +00:00 |
Mark Vejvoda
|
0557a1195e
|
- added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
|
2013-11-12 15:01:37 +00:00 |
Mark Vejvoda
|
7f5d35ef0f
|
- do not validate null fire particle
|
2013-11-12 01:00:03 +00:00 |
Mark Vejvoda
|
f1abe148ea
|
- bugfix for background crc thread shutdown
- more performance monitoring and better output of only warnings
|
2013-11-11 04:46:49 +00:00 |
Mark Vejvoda
|
d32de80491
|
bugfix for precache crc thread unpause on game end
|
2013-11-10 21:55:22 +00:00 |
Mark Vejvoda
|
8ea6235495
|
ensure pre cache crc thread does not interfere with running game
|
2013-11-10 19:47:04 +00:00 |
Mark Vejvoda
|
b9e3f57894
|
- attempt to rollback change that causes game differences on different platforms
|
2013-11-10 04:26:57 +00:00 |
Mark Vejvoda
|
ba3e5a6030
|
added ip address for socket write errors
|
2013-11-09 19:32:13 +00:00 |
Mark Vejvoda
|
54338461dc
|
add timer for socket write errors to avoid performance penalty when writing to console
|
2013-11-09 19:30:36 +00:00 |
Mark Vejvoda
|
8d69cc02fd
|
update cmake script for mac and miniupnpc
|
2013-11-09 18:33:19 +00:00 |
Mark Vejvoda
|
d55af0355b
|
added mac define for darwin compiling miniupnpc
|
2013-11-09 18:10:41 +00:00 |
Mark Vejvoda
|
342aba5caa
|
- set curl connection timeout to 60 minutes
- set curl ftp response timeout to 2 minutes
|
2013-11-08 02:32:11 +00:00 |
Mark Vejvoda
|
3796b035cd
|
remove font macro since it always made cppcheck report bad things about the code
|
2013-11-07 20:41:05 +00:00 |
Mark Vejvoda
|
95b7172260
|
vc++ warnings fixes
|
2013-11-07 19:00:47 +00:00 |
Mark Vejvoda
|
9b097fd911
|
decouple masterserver from network host game settings into two seperate threads
|
2013-11-07 18:39:08 +00:00 |
Mark Vejvoda
|
eb6466889f
|
do not crash and exit game when core data textures are not found
|
2013-11-06 02:02:00 +00:00 |
Mark Vejvoda
|
70421d1b3d
|
added a check for data and user data paths being the same
|
2013-11-06 00:31:36 +00:00 |
Mark Vejvoda
|
dbb2409d76
|
remove usless output from error message
|
2013-11-05 21:13:26 +00:00 |
Mark Vejvoda
|
345907fc18
|
attempt to make win64 faster by using avx (as opposed to sse2)
|
2013-11-05 06:31:48 +00:00 |
Mark Vejvoda
|
f4cbced3f4
|
more vc++ warning fixes as well as disable an unused font renderer in windows
|
2013-11-04 20:16:52 +00:00 |
Mark Vejvoda
|
b190968e6b
|
- bugfix for save / restore game (spelling mistake)
- vc++ warning fixes
|
2013-11-04 19:16:28 +00:00 |
Mark Vejvoda
|
c6b42e4bf6
|
bugfixes in win64 for exception handling
|
2013-11-04 17:42:48 +00:00 |
Mark Vejvoda
|
1134ad399d
|
- added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis
|
2013-11-04 07:21:04 +00:00 |
Mark Vejvoda
|
9a3463330c
|
*Stupid* vc++ compiler never ceases to amaze me how pathetic it is.
|
2013-11-03 07:55:20 +00:00 |
Mark Vejvoda
|
8d4f5a9f40
|
i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible.
|
2013-11-03 07:18:27 +00:00 |
Mark Vejvoda
|
f461504541
|
some cleanup related to bugs filed on sourceforge from the Debian games team.
|
2013-11-03 04:10:20 +00:00 |
Mark Vejvoda
|
8b5e681ae5
|
updated for vc++ 2012 x64 compile
|
2013-11-03 01:51:20 +00:00 |
Mark Vejvoda
|
3fb957a13e
|
more vc++ compiler warning cleanup
|
2013-11-02 22:58:00 +00:00 |
Mark Vejvoda
|
eb085907d0
|
fixed the build
|
2013-11-02 11:22:32 +00:00 |
Mark Vejvoda
|
1d3859ff32
|
- windows x64 updates to get things compiling on vc2012 x64
|
2013-11-02 11:04:52 +00:00 |
Mark Vejvoda
|
2612774078
|
a few small performance improvements based on perf tool
|
2013-11-01 06:42:57 +00:00 |
Mark Vejvoda
|
7ad30f92bf
|
- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
|
2013-10-31 00:57:36 +00:00 |
Mark Vejvoda
|
c66db8ce49
|
fix windows build
|
2013-10-28 21:08:49 +00:00 |
Mark Vejvoda
|
957fe2d09b
|
cleanup of show message code for headless mode
|
2013-10-28 18:58:15 +00:00 |
Mark Vejvoda
|
8bbcdfbdb3
|
attempt to have mg shutdown cleanly when opengl version is too low
|
2013-10-28 18:27:51 +00:00 |
Mark Vejvoda
|
539df3a854
|
-- attempt to fix another oos issue detected
|
2013-10-26 07:02:32 +00:00 |
Mark Vejvoda
|
ad0fb1d6f7
|
cleaned up code based on feedback from cppcheck
|
2013-10-25 05:45:54 +00:00 |
Mark Vejvoda
|
a17068165f
|
try to see if this makes disabled network crc checking more performance freindly
|
2013-10-20 20:06:19 +00:00 |
Mark Vejvoda
|
a4a32fc4fe
|
- added more crc checking info to track oos
|
2013-10-19 21:12:08 +00:00 |
Mark Vejvoda
|
4bc1e1b5bc
|
fixed crc file loading on windows
|
2013-10-19 07:48:03 +00:00 |
Mark Vejvoda
|
5f8ccd5115
|
tracking down oos
|
2013-10-18 18:16:09 +00:00 |
Mark Vejvoda
|
9224a7e242
|
- attempt to fix crc file bug
|
2013-10-18 15:47:17 +00:00 |
Mark Vejvoda
|
23552eb1a7
|
- bugfix for particles CRC calculation for oos
|
2013-10-18 04:55:29 +00:00 |
Mark Vejvoda
|
5f3568ddd1
|
- add cache key and filename to cache files for info purposes
|
2013-10-18 03:49:45 +00:00 |
Mark Vejvoda
|
83055456d2
|
- added more crc capture data to track down oos
|
2013-10-17 06:36:28 +00:00 |
Mark Vejvoda
|
fb276d1dd7
|
- added more crc logging to detect oos location
|
2013-10-17 02:49:25 +00:00 |
Mark Vejvoda
|
37a53c114a
|
- attempt to detect oos by adding more crc and log info
|
2013-10-14 02:35:42 +00:00 |
Mark Vejvoda
|
ebcbaafc0d
|
re-enable some hitpoint tracking for crc checks
|
2013-10-03 20:04:55 +00:00 |
Mark Vejvoda
|
ada8810666
|
added support for properly named attack-strength tag (and keep support for old name)
|
2013-10-03 14:51:26 +00:00 |
Mark Vejvoda
|
f45987d59a
|
fix windows build
|
2013-10-03 14:04:15 +00:00 |
Mark Vejvoda
|
53a557d8d1
|
- fixed mod center image previews in cases where userdata folder was non default
- removed commented out old code
|
2013-10-03 05:44:50 +00:00 |
Mark Vejvoda
|
312c2db483
|
fixed windows build
|
2013-10-03 00:45:51 +00:00 |
Mark Vejvoda
|
9e60723296
|
revert most doubles back to float and truncate at 6 decimals
|
2013-10-03 00:17:51 +00:00 |
Mark Vejvoda
|
dc503d6340
|
- attempt to see if this makes stability better
|
2013-10-02 20:22:10 +00:00 |
Mark Vejvoda
|
de8b083329
|
- attempt to fix additional oos issues
|
2013-09-30 17:38:26 +00:00 |
Mark Vejvoda
|
939e88ce38
|
- attempt to fix additional oos issues
|
2013-09-28 07:10:25 +00:00 |
Mark Vejvoda
|
9967df316c
|
- attempt to fix additional oos issues
|
2013-09-28 05:06:04 +00:00 |
Mark Vejvoda
|
4a8f88e864
|
- attempt to fix additional oos issues
|
2013-09-27 16:15:36 +00:00 |
Mark Vejvoda
|
6b59cb0bcc
|
- attempt to fix additional oos issues
|
2013-09-27 04:45:53 +00:00 |
Mark Vejvoda
|
63ed244de2
|
- attempt to fix additional oos issues
|
2013-09-27 00:14:54 +00:00 |
Mark Vejvoda
|
37c2ace11a
|
- rollback last commit
|
2013-09-26 16:37:32 +00:00 |
Mark Vejvoda
|
7349a1f126
|
- attempt to convert use of more floats to double
|
2013-09-25 15:40:19 +00:00 |
Mark Vejvoda
|
525e0da652
|
- change a bunch of floats to double and remove path from particle texture
|
2013-09-25 00:17:11 +00:00 |
Mark Vejvoda
|
875eb95790
|
bugfix for particle cleanup
|
2013-09-24 03:44:15 +00:00 |
Mark Vejvoda
|
f66a0834c9
|
try to cleanup possible memory issue
|
2013-09-23 22:25:38 +00:00 |
Mark Vejvoda
|
3a6544a257
|
attempt for big cleanup of out of synch issues, please test!
|
2013-09-23 17:16:34 +00:00 |
Mark Vejvoda
|
836e61d5d6
|
loggging fixes for language specific info (use english always)
|
2013-09-21 20:50:58 +00:00 |
Mark Vejvoda
|
792ab1b7bc
|
attempt to fix oos related to random number generation
|
2013-09-21 19:18:06 +00:00 |
Titus Tscharntke
|
3de7740120
|
copy visible from current particle instead of setting it hard to true.
fixes: https://forum.megaglest.org/index.php?topic=9216.0
|
2013-09-19 22:04:18 +00:00 |
Mark Vejvoda
|
3126a10966
|
- added code to be able to properly render attack particles when unit is not visible (turned off for now due to questions)
|
2013-09-19 20:03:36 +00:00 |
Mark Vejvoda
|
bbe7042b2d
|
fixed loading scenario to read lua number as a float
|
2013-09-19 07:12:48 +00:00 |
Mark Vejvoda
|
d4a6645a4d
|
- more code cleanup and game lobby force refresh bugfix when data changes
|
2013-09-19 01:19:36 +00:00 |
Mark Vejvoda
|
aa66e4b5e9
|
- updates to cmake script to detect inclusion of libvlc (and spelling mistake fix)
|
2013-09-18 19:03:12 +00:00 |
Mark Vejvoda
|
b5e26070b1
|
- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
|
2013-09-12 03:33:43 +00:00 |
Mark Vejvoda
|
5ea417b2bd
|
added a fallback to use glib API if we cannot find the users home folder
|
2013-08-09 18:03:29 +00:00 |
Mark Vejvoda
|
cd0a8933cd
|
attempt some speed improvements for logging
|
2013-08-09 04:55:35 +00:00 |
Mark Vejvoda
|
c60c96a22f
|
enable fontconfig in cmake build
|
2013-08-01 22:24:00 +00:00 |
Mark Vejvoda
|
d46479df95
|
- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
- converted asserts to exceptions
|
2013-06-23 04:17:25 +00:00 |
Mark Vejvoda
|
4764da0e50
|
check everything when it comes to joining meshes
|
2013-06-23 03:09:59 +00:00 |
Mark Vejvoda
|
9549b7f87a
|
bugfix for join meshes, add opacity check also
|
2013-06-22 22:41:37 +00:00 |
Mark Vejvoda
|
b418d46254
|
bugfix for joining meshes, need to also check noselect flag
|
2013-06-22 21:47:50 +00:00 |
Mark Vejvoda
|
1520cdcea0
|
add check for invalid model missing texture
|
2013-06-22 21:41:30 +00:00 |
Mark Vejvoda
|
17da18978a
|
init variables
|
2013-06-22 07:39:12 +00:00 |
Mark Vejvoda
|
67bf5ebc1b
|
bugfix for vc++ compiling
|
2013-06-22 04:32:22 +00:00 |
Mark Vejvoda
|
bb14d4cc1e
|
bugfix for shutdown of threads and garbage collection.
|
2013-06-22 03:36:18 +00:00 |
Mark Vejvoda
|
76ee030e93
|
bugfix for shutdown of threads and garbage collection.
|
2013-06-21 22:59:22 +00:00 |
Mark Vejvoda
|
0e184d609c
|
updated cmake message
|
2013-06-21 19:24:59 +00:00 |
Mark Vejvoda
|
7b4a724764
|
bugfix for libminiupnpc cmake script
|
2013-06-21 19:19:38 +00:00 |
Mark Vejvoda
|
0c56e13e7a
|
bugfix for libminiupnpc cmake script
|
2013-06-21 19:04:57 +00:00 |
Mark Vejvoda
|
bd4e2c8724
|
applied heightmap addition to map editor -> thanks muwum
|
2013-06-21 18:21:07 +00:00 |
Mark Vejvoda
|
441390e5c5
|
- fixed vc++ 2012 build
- some fixes found from vc++ 2012 code analyser
|
2013-06-21 00:12:19 +00:00 |
Mark Vejvoda
|
4848e957e7
|
code cleanup from cppcheck
|
2013-06-20 22:51:28 +00:00 |
Mark Vejvoda
|
dde601e416
|
attempt to implement will's mesh merging for better render performance
|
2013-06-20 07:24:09 +00:00 |
Mark Vejvoda
|
b31df9e94c
|
attempt to further stabilize thread garbage collector
|
2013-06-18 22:41:18 +00:00 |
Mark Vejvoda
|
eec6d4f59c
|
bugfix for pure virtual error on garbage collector thread
|
2013-06-18 22:26:12 +00:00 |
Mark Vejvoda
|
1b3ee1503b
|
code cleanup from cppcheck
|
2013-06-15 01:43:44 +00:00 |
Mark Vejvoda
|
b9bb1623a6
|
make sure unpnpc patch is applied as given on sourceforge
|
2013-06-14 03:32:10 +00:00 |
Mark Vejvoda
|
1eb17e3bb2
|
- added support for translated techtrees. To produce a default techtree lng file in the proper techtree folder run:
megaglest --translate-techtrees=megapack
where megapack is the name of the techtree
|
2013-06-12 22:49:47 +00:00 |
Mark Vejvoda
|
adce76d68f
|
more mad attempts to squeeze better performance
|
2013-06-12 17:49:12 +00:00 |
Mark Vejvoda
|
1d7b138ac3
|
load bmp's a little faster
|
2013-06-12 15:22:16 +00:00 |
Mark Vejvoda
|
cc4d650fad
|
tga file load speed improvement
|
2013-06-12 07:21:16 +00:00 |
Mark Vejvoda
|
80f25e8fff
|
bugfix for windows copmpiler
|
2013-06-12 06:51:59 +00:00 |
Mark Vejvoda
|
1e1676a34a
|
more render improvements
|
2013-06-12 06:14:55 +00:00 |
Mark Vejvoda
|
836172f87c
|
more render improvements
|
2013-06-12 01:24:10 +00:00 |
Mark Vejvoda
|
668b34db8e
|
more mad attempts to squeeze better performance
|
2013-06-11 06:44:26 +00:00 |
Mark Vejvoda
|
267dc7534f
|
bugfix for float rounding segfault
|
2013-06-11 01:23:04 +00:00 |
Mark Vejvoda
|
d067b52799
|
fixed windows build and added new test to vc++ project
|
2013-06-10 23:08:03 +00:00 |
Mark Vejvoda
|
16f4e08395
|
attempt to speed up float truncation and add some unit tests
|
2013-06-10 22:38:33 +00:00 |
Mark Vejvoda
|
6387d1b1b1
|
add default value of allowed keys in english of none
|
2013-06-08 21:57:11 +00:00 |
Mark Vejvoda
|
4533da71bd
|
bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts
|
2013-06-06 04:10:49 +00:00 |
Mark Vejvoda
|
173075d962
|
allow each language to specify special keys allowed for that language (bugfix for polish)
|
2013-06-05 05:53:59 +00:00 |
Mark Vejvoda
|
56774bc087
|
make server slots continuously read data on sockets during game
|
2013-06-04 00:31:41 +00:00 |
Mark Vejvoda
|
25450ebb85
|
bugfix for both progress and animation smoothness
|
2013-06-03 14:30:52 +00:00 |
Mark Vejvoda
|
e809080d0f
|
tracking down bug on i386 platform
- comment titi's model debug output
|
2013-06-01 17:23:51 +00:00 |
Mark Vejvoda
|
8c725df8a2
|
tracking down bug on i386 platform
|
2013-06-01 17:02:10 +00:00 |
Mark Vejvoda
|
22eb5cc4d4
|
attempt to fix a thread bug when starting a game
|
2013-06-01 06:28:03 +00:00 |